Blocked branches and npcs talking out of the dialogue menu

Post » Thu Jul 09, 2015 8:34 am

Hi guys,

I was working around the idea of a guy telling you something the first time you meet him and thus giving you a quest and what not. So I got the blocked branch where he should start saying something like "It seems you are someone I could trust, please help me" when the player approaches him (meaning the player starts a dialogue with him). The problem I'm having right now is that when the player gets close to him he will say that dialogue even if the player hasn't pressed "E" to engage in jolly dialogue, just as if it was some kind of "hello" stuff.

Is there a way to make that first branch only appear when the player enters the dialogue menu?

By the way, what does making a branch Exclusive actually do? I have read stuff here and there including the wiki but I'm not really sure I understand it.

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Louise Dennis
 
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Post » Thu Jul 09, 2015 1:17 am

IsInDialogueWithPlayer == 1
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lillian luna
 
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Post » Thu Jul 09, 2015 7:03 am

ayy lmao, thanks.

Anyway, what about the exclusive stuff?

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Blessed DIVA
 
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