I'm absolutely loving everything I'm seeing about Skyrim, however, there is one thing that concerns me, and that is the Blocking issue. As a player who usually plays Spellsword type characters this is really bad news. Being able to block opens up a more tactical approach than just bullrushing with Magic flaring and Weapon swinging.
I've recently started a new Oblivion run with the character I want to start with in Skyrim (as faithfully as possible). However with this new news I'm really doubting I'll enjoy the Spellsword playstyle in Skyrim. Of course this is only my own opinion, and I do not represent everyone.
So Bethesda community, let the voices be heard, should Bethesda rethink this decision (if the articles are correct of course).
I'm going to tell you exactly what I told the last person who had this concern in a different thread. First off, no ones entirely sure that magazine is accurate with this info. We may all be discussing something that is totally false.
But if it is true, I think I wrapped my head around why the devs went in this direction... the GI mag talked about the give and take between offense and defense in the combat system in skyrim. Hey said it was a give and take. So let's say you go sword and board. You take away virtually any offense with your offhand for defense. Let's say you go two handed. You have a big weapon focused on offense, but makes it practical to block... you are still melee oriented and for that, blocking is practical. Duak wielding is the same thing. You are a melee oriented character and blocking with two weapons is practical, although not as effective as sword and shied. You see the give and take?
Now for magic to enter the fray completely alters the give and take. Offensively, wielding a sword and spell gives you much more flexibility in a fight than being straight melee.. now if you run into a physically imposing enemy with magic weakness, you have an advantage Offensively. The give and take with magic is that because of that added versatility, your defense suffers by not being able to block... this defensive shortcoming is easily remedied by wielding a defensive spell. Now you have a defensive hand as well as an offensive hand. The perk, to me, about sword and spell is the ability to do so many things with spells. You cant block magic with a shield, but you can with a spell.
It's a give and take. As a mage/melee character, not blocking is the price you pay for the added flexibility on both the offensive and defensive sides of a fight.
I hope this helps, if you managed to read the whole thing