» Mon Jun 13, 2011 12:47 pm
I think you're all crazy.
Rock-paper-scissors is horrible gameplay when your character can only throw one of them effectively, instead of being able to throw all three with equal ability.
Dual-wielding should reduce the damage dealt by individual weapons, but the advantage is overall reaction time: When one blade is recoiling from a parry (or from parrying), the other is free to react. However, parrying with dual-wielding, as opposed to sword-and-board, requires far more time.
Skyrim is not World of Warcraft or Diablo: Its combat has a rhythm. Since combat has hitstun, the inability to block or parry prevents a character from breaking out of an onslaught. And a stunlocked person has 0 DPS. A guy with a Shield and Fork of Horripalation would be able to beat someone dual-wielding Dawnfang and Eltonbrand through control of the rhythm of battle.
Eltonbrand and Goldbrand bounce off the shield, harming the defender with their enchantments, but the attacker recoils from the impact!
The defender uses the opening to poke the attacker.
The attacker tries to counterattack, but keeps getting interrupted by yet another poke!
The Attacker cannot break free of the pointy onslaught!
The Defender is triumphant!
Because the default behavior for a weapon is to strike instead of block, parrying with Two weapons isn't as easy as it is with Sword+Board. And... while the ability to parry in a tight spot is critical, it's more fun to go swinging like crazy with two weapons. Defense is discouraged, but not impossible, with two weapons.