There are as many ways to counter an attack as there are ways to attack. Do not be fooled by the games and movies that only show thrusting the shield into the path of an attack. This is where the FUN and depth of using a shield can be, this is where I hope to radically change the game industry when I am a skilled animator or level designer and can qualify to work for a professional DEV.
Specifically to your question however, the primary thing to do is evade the attack, do not be where the attack peaks. If that is not possible then you have a sm?rg?sbord of other methods including:
Counter Attacks
Limb Binding (very good to use against massive weapons such as the "Samurai's club which was designed to cripple and break shields" )
Static Blocking (may sacrifice the shield however, but was a very Viking thing to do...)
Interception Parry
Impedance Parry
Attack Parry
Various Parry Deflections
Physical interference
Visual interference
And even physiological tricks to prevent them from attacking in the first place. (put them on the defensive instead).
Thanks for your reply
The reason i asked that question,was to gain more knowledge,as you know what you are talking about.
It was by no means meant to imply that you didn't know or i knew better
I was just interested to know from your point of view,it's interesting to have someone with that knowledge on the forum.
I know there will be many technique's for countering,blocking such weapons as i mentioned.
But i meant,from your opinion,if such a weapon hit you,or continuously blocked it,what would happen?
I'm just interested,that is all
Oh,by the way, the samurai weapon i was refering to was called a "kanabo".
It basically like a baseball bat type weapon with spikes,some made of iron/wood or both.
It needed good strength and skill to use,because it was cumbersome,it could leave you exposed if you missed,and you had to know what to do in that situation.
It could cripple/break horses legs,break swords,and even crush armour.
Anyway,thanks for the reply