Blocky Textures

Post » Tue Jun 15, 2010 11:22 pm

I have noticed that the textures in Oblivion are slightly blocky, especially bumped mapped ground and wall textures. I have a GTS250 with the latest drivers but has anyone else noticed this problem. It's not blocky like in Doom but kinda blocky if you know what I mean.
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Samantha Mitchell
 
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Post » Wed Jun 16, 2010 11:23 am

Screen shot? What resolution you running at? Using any flavor of AA?
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Penny Wills
 
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Post » Wed Jun 16, 2010 12:50 am

Screen shot? What resolution you running at? Using any flavor of AA?


I will try and get screenshots but "print screen" button doesn't seem to capture any images. I've a the resolution of 1280x1024 and 2xAA multisample. I did enable AA via the nvidia control panel but the problem existed before I enabled AA anyway.
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Nitol Ahmed
 
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Post » Tue Jun 15, 2010 10:30 pm

What is your texture size set to?

Do you have screenshots enabled in the oblivion.ini?

Might wanna try FRAPS for screenshots. (the free version will do that trick)
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JAY
 
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Post » Wed Jun 16, 2010 10:05 am

What is your texture size set to?

Do you have screenshots enabled in the oblivion.ini?

Might wanna try FRAPS for screenshots. (the free version will do that trick)


I managed to get some screenshots. The settings in the ingame menu are all up full and the texture size is large.

[img]http://img696.imageshack.us/img696/1994/screenshot1bj.jpg[/img]

I'm wondering if it's a Nvidia issue as some textures are blocky in TF2 and HL2:DM.
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BrEezy Baby
 
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Post » Tue Jun 15, 2010 11:39 pm

Try back dating your drivers to the version that came out shortly after your card did, latest and greatest are not always bestest.
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Jesus Duran
 
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Post » Wed Jun 16, 2010 6:13 am

Have you tried turning up your Anisotropic Filtering?

I ask because I noticed when I was starting F:NV (which runs on the same rendering engine) had some problems with texture blockiness that I discovered as caused by a lack of AF.
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Nadia Nad
 
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Post » Wed Jun 16, 2010 10:30 am

Have you tried turning up your Anisotropic Filtering?


Yup. It was off in the nvidia profile in the control panel and I turned it to 4x and it makes no difference. :(
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Ice Fire
 
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