TIME LINE (Provided by Darkom HUGE :thumbsup: )
In progress will be finished ASAP
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Faction Weapons and Tactics *IN PROGRESS* (Thanks Wooly :thumbsup: )
Orsinium: Orcs (great fighters), Orchish Armor, Large Trolls, Ogres, Goblins, and foul beast...
Weak archers and cavalry are usually bretic mercs.
Bretons: Great Archers and Cavalry, weak infantry, some Mages (Based on the French and English)
Ra Gada: Lutemonsters (image will be provided later), Cannons, Ansei (Few), Superior Infantry, Cavalry, archers (slighly weaker).
Dunmer: They are just Dunmer, moderate at all skills, have some mages, bonemould armor. Moderate in all degrees.
Nords: Superior Infantry (Nordic Steel), weak cavalry (especially light), Tongues (VERY FEW. WE ARE TALKIN 10-15), Weak archers.
Elves: Sunbirds (Flying magical ships), Trolls, Goblins, Ogres, Average swordsmen, slightly weak infantry and cavalry and archery when it comes to Altmer.
Khajiit: Moderate at Combat in all fields, do not ride horses. There are large Kajiit (Mixed unit tactics, read it) that carry large shields on their back. They are often used as mounts.
Imperials: Battle mages, the Legion (which are pretty good overall), the dragon's claw (More of an internal thingy. Few)
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Factions
The United North Eastern Empire (Cyrodiil, Morrowind, and Skyrim)
The Western Elven Alliance (Summerset Isles and Valenwood)
The Republic of Illiac (High Rock and Hammerfell)
The Southern State of Tamriel (Elsweyr and Argonia)
And the Freedom Fighters are a terrorist group trying to take out the Emperor, mainly made of the beast races.
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What you'll Be Doing (Thanks for this Dren :thumbsup: )
Each character is expected to lead or support the faction they've chosen to join. The faction list provided are the only factions that the player may join. Free-roam characters will not be accepted as they contribute nothing to the story. Your job is to either survive the harsh rule of Emperor Zeno, help him gain all of Tamriel, or band together with rebel coalition forces to see the downfall of the ruthless tyrant. Try to keep races within each faction friendly with the faction you've joined. Try to remain lore-friendly if at all possible.
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Character Sheet (Thank you Dren):
Name (Lore friendly):
Nickname:
Race:
Age:
Gender:
Birthsign:
General Appearance:
Scars/Tattoo's/Misc:
Personality:
Class:
Class Description:
Major Skills:(Five please. Not necessarily in-game)
Faction:
Rank:
Troop Size:(For army or militia characters only)
Location of Residence:
Armor:
Weapon(s):
Misc. Items:
Bio:(Please be descriptive)
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Rules
1. No spamming, trolling, or flaming
2. No character control/killing (Unless given specific permission by the rp staff)
3. No uber/god-mod/omnipotent characters
4. Make sure each post is lengthy as well as descriptive
5. Watch for spelling, grammar, punctuation errors within each of your posts, or the posts of your fellow members
6. Try not to post one-liners. If you can't think of anything other than a few sentences, just wait until you can think of something lengthy to post.
7. The Rp staff calls the shots. Better yet, any decision/changes in the story, will be run by Josh first.
8. If you have reason to believe you're being treated unfairly, report it to a moderator. Open disputes within the rp will not be tolerated
9. OOC pvssyr will not be used excessively.
10. If you'd like to criticise someone who's spelling or grammar isn't as sharp as your own, please do so via PM.
11. I'll have a discussion thread open on a different site to organize actions throughout the rp.
12. Remember to have fun and be polite!
(Rules provided by Lord Dren. Any questions or concerns, please PM me.)