Of Blood & Quill

Post » Mon Mar 14, 2011 11:18 pm

Of Blood & Quill

TIME LINE (Provided by Darkom HUGE :thumbsup: )
In progress will be finished ASAP
******************************

Faction Weapons and Tactics *IN PROGRESS* (Thanks Wooly :thumbsup: )

Orsinium: Orcs (great fighters), Orchish Armor, Large Trolls, Ogres, Goblins, and foul beast...

Weak archers and cavalry are usually bretic mercs.

Bretons: Great Archers and Cavalry, weak infantry, some Mages (Based on the French and English)

Ra Gada: Lutemonsters (image will be provided later), Cannons, Ansei (Few), Superior Infantry, Cavalry, archers (slighly weaker).

Dunmer: They are just Dunmer, moderate at all skills, have some mages, bonemould armor. Moderate in all degrees.

Nords: Superior Infantry (Nordic Steel), weak cavalry (especially light), Tongues (VERY FEW. WE ARE TALKIN 10-15), Weak archers.

Elves: Sunbirds (Flying magical ships), Trolls, Goblins, Ogres, Average swordsmen, slightly weak infantry and cavalry and archery when it comes to Altmer.

Khajiit: Moderate at Combat in all fields, do not ride horses. There are large Kajiit (Mixed unit tactics, read it) that carry large shields on their back. They are often used as mounts.

Imperials: Battle mages, the Legion (which are pretty good overall), the dragon's claw (More of an internal thingy. Few)

*****************************************************

Factions

The United North Eastern Empire (Cyrodiil, Morrowind, and Skyrim)
The Western Elven Alliance (Summerset Isles and Valenwood)
The Republic of Illiac (High Rock and Hammerfell)
The Southern State of Tamriel (Elsweyr and Argonia)
And the Freedom Fighters are a terrorist group trying to take out the Emperor, mainly made of the beast races.
********************************************************

What you'll Be Doing (Thanks for this Dren :thumbsup: )

Each character is expected to lead or support the faction they've chosen to join. The faction list provided are the only factions that the player may join. Free-roam characters will not be accepted as they contribute nothing to the story. Your job is to either survive the harsh rule of Emperor Zeno, help him gain all of Tamriel, or band together with rebel coalition forces to see the downfall of the ruthless tyrant. Try to keep races within each faction friendly with the faction you've joined. Try to remain lore-friendly if at all possible.
*********************************************************

Character Sheet (Thank you Dren):

Name (Lore friendly):
Nickname:
Race:
Age:
Gender:
Birthsign:

General Appearance:
Scars/Tattoo's/Misc:
Personality:

Class:
Class Description:
Major Skills:(Five please. Not necessarily in-game)

Faction:
Rank:
Troop Size:(For army or militia characters only)

Location of Residence:

Armor:
Weapon(s):
Misc. Items:

Bio:(Please be descriptive)
*******************************

Rules




1. No spamming, trolling, or flaming
2. No character control/killing (Unless given specific permission by the rp staff)
3. No uber/god-mod/omnipotent characters
4. Make sure each post is lengthy as well as descriptive
5. Watch for spelling, grammar, punctuation errors within each of your posts, or the posts of your fellow members
6. Try not to post one-liners. If you can't think of anything other than a few sentences, just wait until you can think of something lengthy to post.
7. The Rp staff calls the shots. Better yet, any decision/changes in the story, will be run by Josh first.
8. If you have reason to believe you're being treated unfairly, report it to a moderator. Open disputes within the rp will not be tolerated
9. OOC pvssyr will not be used excessively.
10. If you'd like to criticise someone who's spelling or grammar isn't as sharp as your own, please do so via PM.
11. I'll have a discussion thread open on a different site to organize actions throughout the rp.
12. Remember to have fun and be polite!
(Rules provided by Lord Dren. Any questions or concerns, please PM me.)


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Mr. Allen
 
Posts: 3327
Joined: Fri Oct 05, 2007 8:36 am

Post » Mon Mar 14, 2011 10:17 pm

Current Sign Up Sheets...



Zalphon

Name: Korvinus Broodikus
Race: Dunmer
Gender: Male
Age: 473 (Sustained by necromancy)
Alignment: Lawful Evil (You can't magically tell he is evil)
Birthsign: The Mage

Class: Necromancer
Class Description: Controls the dead, by manipulating their life force and body for his own experiments and power.
Skills: Conjuration, Destruction, Unarmored, Mysticism, Alteration, Restoration, Alchemy.
Faction: House Telvanni
Rank: Master (Member of Telvanni Council)

Armor/Clothing: Black Robe (Makes comprehending magical formulas easier), Black Gloves (Makes summoning the dead easier), Black Boots (Makes healing easier), Black Pants (Makes using the school of mysticism easier), Black Shirt (Makes using the school of destruction easier), Black Amulet (Makes Dodging Easier).
Weapons: Ebony Staff (Makes using all schools of magic easier)
Food/Drink: Two bottles of flin, one loaf of bread, one jar of scrib jelly
Misc.: Spellbook, Journal, Scrolls

Biography: Born in Morrowind, he was always taught that necromancy was evil. His lust for knowledge drove him towards seeking it. Years of study, years of solitude, years of practice are in his past. He knows many secrets of Tamriel, most shall never find out. He has figured out formulas for spells so complex that they could alter reality in ways those around him cannot even begin to understand. He joined House Telvanni about three-hundred years ago, and is quite content on the council.

As a child he was naturally ambitious, always looking for something new to explore. One day he left home in search of new places, he left for the Summerset Isles. When he got there he studied with Sload on necromancy, when he left he had pledged himself to the arts some consider "evil." After he left the isles he travelled to Akavir for a decade, learning about the dragons, the snake-men, and all sorts of things. He views knowledge more valuable than all the septims in the world, and believes sharing it with others is like throwing away money.

After he left Akavir he went to Cyrodiil, before Talos reshaped it. He spent years reading from the imperial library, seeking anything having to do with magic, daedra, the undead, or even history. He began his study on the daedric princes in his second century, learning all he could on all of them, especially Haermaeus Mora. For years he tried to enter Mora's realm, but always failed, never succeeding, he gave up and stuck to the thing he did best, learning from the mortals. One of the view things that has evaded him is becoming a lich, but in time he will succeed...

Now he is in this political madness, he watched the Eternal Champion perform his quests, the Hero of Daggerfall, deliver the Numidian, the Nerevarine end Dagoth Ur's life, and the Champion of Cyrodiil fight off the daedra, now it would be his turn to be a hero... Or a villain...



Ringman

Name: Isaac phalos
Nickname: people call him his last name phalos
Race: imperial
Age: 28
Gender: male
Birthsign: the warrior

General Appearance: muscular, 6,4, scary to a normal person,
Scars/Tattoo's/Misc: a scar across his right eye witch made the pigment disappear and across his mouth
Personality: not easily intimidated, sad, smart, mean

Class: wanderer
Class Description: A man whole has been forsaken by his piers and is very good and light armor and long sword
Major Skills: long swords, light armor, acrobatics, lock pick, destruction

Faction: freedom fighters (I know he is a imperial
Rank: (can I just say he a member)
Troop Size:(For army or militia characters only)

Location of Residence: freedom fighters base (other then that he is a wanderer)

Armor: Black glass armor, cloak with hood that covers mouth and his right eye.
Weapon(s):silver long sword
Misc. Items:

Bio Isaac was born to the legion and joined them at a young age. Ever sense he was in the legion he has been a great solider and has been trained to be a killer and to be loyal to the legion. He has always been against the beast war and hated what the new emperor has done.

One day he was highly recommended for the dragon claw soldiers but he turned them down for their racism against the beast races, when Isaac turned them down the emperor was outraged he commanded the leader of the dragon claw to gather him and his family to white gold tower and hade Isaacs whole family killed by the hands of the dragon claw leader.

They cut Isaac right eye and made four cuts across his mouth and threw him into the forest to the east of the city they suspected he wouldn't last long. While he was in the forest Isaac was captured by the freedom fighters knowing he was once legion and took them back to there base to execute him. When they brought him there a roaming legion troop about five of them found the base but Isaac got out of his restraint and killed all the legion with his hands in rage. After Isaac killed the legion members the freedom fighter found him screaming to kill the emperor. He freedom fighters brought Isaac inside and he told him his story they let him join there ranks but some didn't like it but he was one of them and wanted his revenge?

CO HOSTS PLEASE LOOK OVER THESE AND POINT OUT ANY MISTAKES OR CONCERNS YOU HAVE ABOUT IT!
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Bad News Rogers
 
Posts: 3356
Joined: Fri Sep 08, 2006 8:37 am

Post » Mon Mar 14, 2011 3:53 pm

First off, it is not even Friday yet :( And that is the wrong timeline, I have made two updates since then, and if you noticed the little parenthesis that says "still working on"... Anyway, edit that out for now, and I'll let you know when we're ready to post the OP and timeline. You can tell people the general idea, but just get rid of the stuff I had done for now. Thanks.
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Ross Thomas
 
Posts: 3371
Joined: Sat Jul 21, 2007 12:06 am

Post » Tue Mar 15, 2011 2:32 am

First off, it is not even Friday yet :( And that is the wrong timeline, I have made two updates since then, and if you noticed the little parenthesis that says "still working on"... Anyway, edit that out for now, and I'll let you know when we're ready to post the OP and timeline. You can tell people the general idea, but just get rid of the stuff I had done for now. Thanks.

I took it down, thats what you wanted right?
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mollypop
 
Posts: 3420
Joined: Fri Jan 05, 2007 1:47 am

Post » Mon Mar 14, 2011 6:15 pm

Darkom I'll get your update and check through it.

Yea pretty much people just need to sign up...We can add more to the OP.

I'm off to bed. Break is about to be here!
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D IV
 
Posts: 3406
Joined: Fri Nov 24, 2006 1:32 am

Post » Mon Mar 14, 2011 1:27 pm

I took it down, thats what you wanted right?


Yes, thank you, I have the most recent timeline in the lore forum, if you want to put that one up. But please remind people it is in progress. Thanks, I'll get that done soon.
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willow
 
Posts: 3414
Joined: Wed Jul 26, 2006 9:43 pm

Post » Tue Mar 15, 2011 2:12 am

How ‘bout someone against Zalphon?

I don't know, this sheet seems like it's poorly put together. But I can't think of how to fix it. Hrmph.


Name (Lore friendly): Alcott Chevalier
Nickname: Chev (pronounced Shevv)
Race: Breton
Age: 53
Gender: Male
Birthsign: The Mage

General Appearance: Pale skin, brown curly hair, green eyes. He stands at an average 5”11’, and weighs roughly 160lbs
Scars/Tattoo's/Misc: A crown tattooed around his thumb. A scar going down the side of his face, shaped like a forked bolt of lightning; it was caused from a lightning spell that struck his face.

Class: Mage
Class Description: A man dedicated to ending Necromancy, and studying the arts of Magic. He summons monsters from the plane of Oblivion to aid him in battle.
Major Skills: Conjuration, Alchemy, Melee, Archery, Fletching

Faction: Morrowind Mage’s Guild (NE Empire)
Rank: Wizard

Location of Residence: Bruma Mage's Guild.

Armor: A regular Blue Robe. Alcott refuses to wear magical clothing.
Weapon(s): Wizard’s Staff, Ebony Bow
Misc. Items: 30 Fire Arrows

Biography: Born in by the God Vivec’s arms in time of crisis, Alcott was blessed with a strong ability in magic. His Magicka is stronger than most people’s in Tamriel, all though his weakness if just as great.

Growing up, he was raised by Vivec himself. Though Vivec was just as strict as any other teacher would be, Alcott kept fighting for his goal, refusing to get help by Vivec’s powers. For unknown reasons, Vivec found Alcott to be like a son to him.

Through his teenage years, he grew in the ranks of the Mage’s Guild, secluding himself for long periods of time for the sole purpose of study and practice. At the age of 46, he was offered to be the Archmage’s assistant, but he refused and stayed the rank of Wizard.

Now, he fights against two things. The Emperor, and above all, Necromancers.



Vivec. I was given permission to take over Vivec, but he'll be like Josh and the Emperor; strictly dialog.

Name: Vivec
Race: Dunmer God.
Alignment: Lawful Neutral

Appearance: http://hosted.multiplayer.it/morrowind/codex/bestiario/The%20UESP%20Morrowind%20Monsters_file/vivec.jpg

Bio: Vivec is the Poetic Dunmer God, who resigns in the Temple of Vivec, in his city. He is a powerful political symbol in the war, and controls troops to fight other armies. Using his Godly powers, he summons the undead and creatures from the plane of Oblivion to fight for him; along with volunteering men who are willing to put their lives on the line.
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FABIAN RUIZ
 
Posts: 3495
Joined: Mon Oct 15, 2007 11:13 am

Post » Tue Mar 15, 2011 4:54 am

So we got three people with sheets sweet in the first day to
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Verity Hurding
 
Posts: 3455
Joined: Sat Jul 22, 2006 1:29 pm

Post » Mon Mar 14, 2011 6:55 pm

So we got three people with sheets sweet in the first day to

If you can manage, try to keep posts like this to a minimum. In fact, until the official OP is up, please keep any posts that aren't directly topic related to yourselves. This sounds mean I know, but I hate when thread space is wasted. If you have any relevant questions or thoughts you'd like to add, please do so.
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Gemma Woods Illustration
 
Posts: 3356
Joined: Sun Jun 18, 2006 8:48 pm

Post » Mon Mar 14, 2011 6:41 pm

I can't stress this enough, the only characters you should be making if you are not a part of the Freedom Fighters are political ones. That means that you will probably be the only one in a faction until we get more people, so don't choose a low ranking role. You can be a member of a council, while actually playing the whole council, and in that way control that faction. But know that there will not be other council members. Most of your roles seem to be like that (Zalphon and Comedian), so keep that in mind.

The Freedom Fighters (or as I like to call them, The New Empire), are the exception, because there will be a few more people in that. Also, keep in mind what is in store for your faction, and the surrounding atmosphere.

PS Vivec is dead. And the Morrowind Mage's Guild has zero political power, and with Vivec dead your character isn't good for much. You can always be something else, like the leader of Argonia, or the head Altmer. Just saying.



EDIT: Hello Lewis, welcome to Elder Scrolls RPing. I must warn you, your character sheet has a few problems: namely that he is very rather uber. RPing is based on character development and interactions, not killing everything in sight. You can be an assassin if you'd like, but know that you shouldn't also have enchanted weapons, good use of magic beyond illusion, or smithing skill. Stick with stealth, security, and either shortblade or archery, and then give him silver or so equipment. If he is a Freedom Fighter, he isn't rich, and it's doubtful he'd quit the Brotherhood that easy. Just trying to give some helpful advice.

I also advise more detail, and to change the fact that he is a Khajiit, in Argonia, as a Freedom Fighter and Dark Brotherhood member. I believe the New Empire is based in Chorrol or something.
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jadie kell
 
Posts: 3497
Joined: Sat Jul 29, 2006 3:54 pm

Post » Tue Mar 15, 2011 1:35 am

Name: Khaled
Nickname: Lieutenant Khaled
Race: Khajiit
Age: 27
Gender: Male
Birthsign: The Thief

General Appearance: Khaled is more or less the average Khajiit. He is rather tall, has short hair and a nice complexion. He has a scar running through his left eye. Doesn't wear an eyepatch; he says it 'intimidates his enemies'. Khaled always wears enchanted leather armour and an ordinary brown hood to match.
Scars/Tattoo's/Misc: Scar running through his left eye.
Personality: Khaled is a quiet one. He is very loyal and proud; he will die before swallowing his pride or giving out information.

Class: Assassin
Class Description: The average assassin.
Major Skills: Blade, Illusion, Transformation, Marksman and Speechcraft.

Faction: Freedom Fighters
Rank: Lieutenant
Troop Size:(For army or militia characters only)

Location of Residence: Blackrose, Argonia.

Armor: All enchanted leather, bar the helmet.
Weapon(s): Blizzard Bow and the Dagger of Death.
Misc. Items: None.

Bio: Khaled was raised in a village just off the Topal Sea, Elsweyr. It was once raided by bandits and burned to the ground. Khaled, being only seven at the time, miraculously killed the attackers. Unfortunately, they got his parents first. He was picked up by the Dark Brotherhood and worked with them until he saw a greater cause - the Freedom Fighters. He hated Emperor Zino; some say it was he that ordered the destruction of his village. Some say Khaled is the current Listener of the Dark Brotherhood, some say he is a vampire. Not much is known about him. But what is known that he's the Freedom Fighter's leader's assassin and right hand man. He has unbelieveable agility and magicka. He can create awesome weapons and turn into anything he likes, to confuse his foes - if they're not already dead.
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Nicole Kraus
 
Posts: 3432
Joined: Sat Apr 14, 2007 11:34 pm

Post » Tue Mar 15, 2011 4:39 am

Rank: Lieutenant


Not much is known about him. But what is known that he's the Freedom Fighter's leader's assassin and right hand man. He has unbelieveable agility and magicka. He can create awesome weapons and turn into anything he likes, to confuse his foes - if they're not already dead.



I dont think there is a lieutenant rank in the freedom fighters josh told me it was member and then leader.

Part of your bio may need you to ask josh and create awsome weapons in a snap!
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cosmo valerga
 
Posts: 3477
Joined: Sat Oct 13, 2007 10:21 am

Post » Tue Mar 15, 2011 1:20 am

Fair play, is the leader's right hand man acceptable?
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Samantha Wood
 
Posts: 3286
Joined: Sun Oct 15, 2006 5:03 am

Post » Mon Mar 14, 2011 9:19 pm

And I edited my post alittle look at it to see my point

I believe the New Empire is based in Chorrol or something.


South of cheydanhall (sorry I forget how to spell it) in deep forest next to a lake ask josh he knows
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Multi Multi
 
Posts: 3382
Joined: Mon Sep 18, 2006 4:07 pm

Post » Mon Mar 14, 2011 2:01 pm

On the contrary, he is a little uber. I explained in my post above, but seeing how you all posted several times already I just wanted to be sure you saw it. And please talk in PMs from now on, unless it is directly related to the RP.


(I knew it was too early for a sign up sheet :facepalm: People don't know what's going on, because the timeline is not up, because it's only been a day since I last edited it. *sigh*)
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Russell Davies
 
Posts: 3429
Joined: Wed Nov 07, 2007 5:01 am

Post » Tue Mar 15, 2011 1:49 am

Grr. Ok, if you have anything you'd like to contribute, rp related or not, take it to the War of the Races thread. Or, please create an account on the website of my sig for discussion.
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GPMG
 
Posts: 3507
Joined: Sat Sep 15, 2007 10:55 am

Post » Mon Mar 14, 2011 8:48 pm

Name: Khaled
Nickname: Lieutenant Khaled
Race: Khajiit
Age: 27
Gender: Male
Birthsign: The Thief

General Appearance: Khaled is more or less the average Khajiit. He is rather tall, has short hair and a nice complexion. He has a scar running through his left eye. Doesn't wear an eyepatch; he says it 'intimidates his enemies'. Khaled always wears enchanted leather armour and an ordinary brown hood to match.
Scars/Tattoo's/Misc: Scar running through his left eye.
Personality: Khaled is a quiet one. He is very loyal and proud; he will die before swallowing his pride or giving out information.

Class: Assassin
Class Description: The average assassin.
Major Skills: Blade, Illusion, Transformation, Marksman and Speechcraft.

Faction: Freedom Fighters
Rank: Lieutenant
Troop Size:(For army or militia characters only)

Location of Residence: Blackrose, Argonia.

Armor: All enchanted leather, bar the helmet.
Weapon(s): Blizzard Bow and the Dagger of Death.
Misc. Items: None.

Bio: Khaled was raised in a village just off the Topal Sea, Elsweyr. It was once raided by bandits and burned to the ground. Khaled, being only seven at the time, miraculously killed the attackers. Unfortunately, they got his parents first. He was picked up by the Dark Brotherhood and worked with them until he saw a greater cause - the Freedom Fighters. He hated Emperor Zino; some say it was he that ordered the destruction of his village. Some say Khaled is the current Listener of the Dark Brotherhood, some say he is a vampire. Not much is known about him. But what is known that he's the Freedom Fighter's leader's assassin and right hand man. He has unbelieveable agility and magicka. He can create awesome weapons and turn into anything he likes, to confuse his foes - if they're not already dead.

That is too Uber, I would prefer it just to be normal armor and there is no ranks in "The New Empire" As it is now called.
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Victoria Vasileva
 
Posts: 3340
Joined: Sat Jul 29, 2006 5:42 pm

Post » Mon Mar 14, 2011 9:20 pm

Let's call this the return of EB, shall we?
Feel free to disparage my Char Sheet as needed. :)

http://anime-and-manga.info/wp-content/uploads/2009/06/bleach-363-pics.jpg
Name (Lore friendly): Leonne Erarde
Nickname: None; Leonne
Race: Breton
Age: 31
Gender: Male
Birthsign: Warrior

General Appearance: Leonne is rather tall, which can be said as odd for his race. He has dark brown hair, sometimes mistaken as black, which is generally straight save for a few curls and imperfections. His dark hair goes down to about his eyes. His eyes are a bright green, however they are not often seen open. His lounged personality usually shuts off the world from his green eyes, but nevertheless, they are green. He has an elongated face, with unusually perfect and symmetrical features. His tall body is reinforced by a strong and toned muscular physique, and an average height-to-weight ratio.

Like every other person in Tamriel, Leonne does not wear the same exact thing every single day. His appearance changes with his mood and the seasons, but patterns of his dressing can be identified. He can be often seen wearing his favorite white cloak. Because of it's position, it is pretty worn and torn up, but it is still his favorite thing to wear. Leonne likes black pants, although he can be seen wearing a preponderance amount of things.

Scars/Tattoo's/Misc: In his family line, the Erardes, the males always have a tatoo of a small dragon on their back. In his case, Leonne's is located in the back of his top-left shoulder.
Personality: Leonne has an odd personality. Some have wrongly accused him of multi-personalities, but that person would then be laughed out of town. Leonne has two opposing yet complementing tones to his personality. He is a quiet and lazy person, yet he is determined. With this comes an aura of terseness which hangs about him unwillingly. Whilst these two tones of his personality might contradict eacho ther, they actually accentuate each other. He, when motivated, which is not often, pursuits whatever interests his mind, which is usually of some importance. However, when not motivated, he is a lazy, sleepy person who's favorite activity is procrastination.

Class: Erarde Spellsword
Class Description: Common in the Erarde Clan, which is his family, is the warrior who posses a unique grasp of the arcane arts, and also posses the talent with a sword. This class is extremely difficult to master, and causes haughtiness within himself. The spellsword uses magic and agility to win his battles, not pure strength. The Erarde have created this unique class because of it's improvisational use of magic swordsmanship. The creator of this class also created a unique blend of intertwining swordsmanship and magical abilities, to which the class has improved over the years.

Major Skills: Swordsmanship, Agility, Destruction, Enchanting, Spellcraft

Faction: The Republic of Illiac
Rank: Lieutenant
Troop Size:
10 Erarde Spellsword [Class explained above]
70 Breton Battlemages -- Bretic Battlemages, what more can I say? Usually blue robes intertwined with Iron or Steel armor. Usually staffs or battleaxes for weapons.

Location of Residence: A grand villa in Wayrest

Armor: A full suit of Ebony (Classy :) )
Weapon(s): Fine Steel Sword, Enchanted with Magicka Veins, which let Erarde users channel magicka through their sword.
Misc. Items: A necklace bearing the symbol of Akatosh

Bio: Leonne Erarde was born into the wealthy and well recognized family of the Erardes. The family is uniquely fond of fighting and magic, which they have adopted, improved, and molded over the years. Leonne was born part of that family, and baptized in it's heavy belief in the gods and fighting. Leonne lived in an extended family, where he trained with many of his brothers and cousins. Whilst the noblewomen would help the serfs or were out trading, the men would stay home and usually fight.

Leonne was no difference. He loved the way of the Erarde Spellsword, and showed a strong potential in that very class. As Leonne progressed in life and fighting, he became an excellent swordsman and mage, creating a devastating Erarde Spellsword. Leonne, when of proper age, with a lot of his other family members, joined the army. Leonne, being an exceptional commander, rose through the ranks, and was eventually promoted to a commander. However, Leonne expressed himself as uncomfortable leading such a large force, and so he was given a smaller squad. While he takes orders from commanders, generals and the like, he still posses a strong military sway over those who govern them.
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Breautiful
 
Posts: 3539
Joined: Tue Jan 16, 2007 6:51 am

Post » Tue Mar 15, 2011 12:51 am

Impressive Elite. Haven't seen you around in some time. I'm hoping you ran your character sheet by Wooly, Josh, or Darkom. I'd normally say the ebony is a bit uber, but considering you balanced it out with his rank, title, and weaponry, it looks good. So I'm looking at yet another political character I hope.

And just for the record, choosng Wayrest was a wise choice. Just so you know, there are pirates in the Iliac Bay, Wayrest is a stern rival of Daggerfall, and there are roughly 100,000 people in Wayrest alone. (All of this supported by The Pocket Guide to the Empire: High Rock)

I need some more people aligned with the Western Elven Alliance. I'll be controlling useless Bosmer and over-achieving Altmer all by my lonesome...
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HARDHEAD
 
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Joined: Sun Aug 19, 2007 5:49 am

Post » Mon Mar 14, 2011 8:22 pm

I need some more people aligned with the Western Elven Alliance. I'll be controlling useless Bosmer and over-achieving Altmer all by my lonesome...


Asking me aligning with Elves is like trying to get Chuck Norris to stop being so uber.
We both know that aint happening.
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FoReVeR_Me_N
 
Posts: 3556
Joined: Wed Sep 05, 2007 8:25 pm

Post » Mon Mar 14, 2011 9:59 pm

Asking me aligning with Elves is like trying to get Chuck Norris to stop being so uber.
We both know that aint happening.

Damn... looks like I'll have to revive the wrath of yet another Camoran Usurper on the heads of Hammerfell and High Rock yet again. Although I'm thinking the A'likr desert would be suicide for any force not accustom to the heat or terrain.
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CHARLODDE
 
Posts: 3408
Joined: Mon Apr 23, 2007 5:33 pm

Post » Mon Mar 14, 2011 6:45 pm

Name: Kalara Broodikus
Race: Dunmer
Gender: Female (Originally Male)
Age: Twenty-Seven
Birthsign: The Lady
Alignment: Lawful Good

Class: Blade
Rank: Grand Spymaster
Class Description: Imperial Spy for the Empire, serving as his advisor.
Skills: Speechcraft, Longblade, Destruction, Heavy Armor, Restoration

Eye Color: Red
Hair Color: Black
Hair Length: To his/her shoulders
Skin Color: Gray
Special Appearance: None

Armor/Clothing: Wears a Black Hood covering his/her hair. A black scarf covering his/her mouth and face. A Black Shirt. A Black Skirt that goes all the way down to his/her feet. Black Boots. Black Gloves. Black Robe on top of it. Black Belt.
Weapon: Ebony Longsword at his belt
Food/Water: Bottle of Cyrodiilic Brandy, Loaf of Bread, Jar of Scrib Jelly.
Misc.: Journal, Spellbook, Quill, Ink, five-thousand septims.

Biography: Born in Morrowind. Kalarn was a wealthy young man in Balmora. His parents treated him well, they gave him about one-hundred drakes a month in spending money. Finally Kalarn grew older and told his father, "I won't join the Imperial Legion." His father was enraged. He kicked his son out of the family and banished him from his home.

Kalarn tried to manage in Vivec, St. Ohms District, but times were harsh. The Emperor was in Vivec when an assassin came, the assassin nearly took his life, but Kalarn saved him. Then he was inducted into the Blades. As a Blade he was dedicated, honorable, and worthy. He stayed with Caius learning from him.

After years passed, he rose in rank. Then Uriel was assassinated. He was in depression for days. Kalarn went to the Shivering Isles, only to be cursed by Sheogorath to have his six changed permenantly and race at random. She found her current clothing and wore it always. She joined Emperor Zino's forces and became his advisor. A Blade, an advisor, a hero, she would restart the blades... Eventually...



New Character Sheet, drop Korvinus

edit: changed to female only.

edit: changed to dunmer.
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Terry
 
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Post » Tue Mar 15, 2011 12:44 am

I'm not sure if I'm for the whole race, gender, age changing thing. It's not only pointless, but it seems a bit uber in the great scheme of things...

Edit: I mean, why not just have Kalarn and Kalara be twins? You can have two seperate character sheets. No offense, but your character isn't canon at all. If he were in the Blades, the highest rank he could go would be what, Grandmaster?

Advisor isn't a lore-friendly rank within the blades. Try Grandmaster instead. Anyone can 'advise' things. Try either Grandmaster or field tactician or secretary of war or defense or War General. But advisor won't do.
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Michelle Serenity Boss
 
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Post » Tue Mar 15, 2011 5:00 am

Not age, just race/gender, based on my character in my fanfiction. And it could prove interesting in a meeting with a Freedom Fighter Leader. Suddenly see the Ambassador grow a few feet (bosmer to nord), hmmm... I would assume this is treachery and attempted deception and try to kill said ambassador. Its not really uber.
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Josh Sabatini
 
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Post » Tue Mar 15, 2011 4:55 am

...Its not really uber.

Oh but it is... But if you insist.
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Nomee
 
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