The Elder Scrolls III
MORROWIND:
Bloodmoon Landscape Overhaul
Version 1.1
By Slartibartfast
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Index:
1. Description
2. Installation
3. Known Issues
4. Version History
5. Credits
6. Permissions
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1. DESCRIPTION
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This mod is a visual overhaul of the Bloodmoon Expansion , fixing the
land of texture seams and some experimental reshaping the land in the
area of Fort Frostmouth and the river to the northeast in an attempt
to make Solstheims dull landscaping a little more interesting. In addition
landscape texturing has been altered slightly to better define solstheims
regions so is not as patchy as before, with the general theme of ice in
North west, heavy snow in North East , green/snow in the centre and green
in the south.
The meshes fix many evils , mostly by correcting uv mapping, and fixing
other problems such as correctly aligning meshes to close gaps and holes
in the buildings etc.
The textures are mostly made be me with an emphasis on photo realism.
The mod is very much a WIp with a lot of work still to do , and provided as
a partial replacer and resource should you wish to include anything in your
own Morrowind projects.
The Mod is built on Texture Fix - Bloodmoon version 1.2 therefore no point
using in conjunction with any version of Texture Fix for Bloodmoon.
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2. INSTALLING THE PLUGIN
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1. Use a utility such as 7zip or Winrar to extract the contents of
the Bloodmoon Landscape Overhaul.7zip file onto your desktop.
2. Copy and paste the contents of the Bloodmoon Landscape Overhaul mod
into the 'your C:\Program Files\Bethesda Softworks\Morrowind\Data Files
directory,click on 'yes' if asked to overwrite existing files.
3. From the Morrowind Launcher, select Data Files and enable
Bloodmoon Landscape Overhaul 1.1.esm.
4. Start playing
Please note that Morrowind was originally supplied on CD and released in 2002
when windows xp was the latest operating system therefore if using the Steam
version of Morrowind and or a newer version of windows such as Vista or windows 7
then installation instructions are slightly different.These include ensuring
that you are logged on as the administrator if using a newer version of windows
for example. There is plenty of help available online should you need it
either by googling for solutions to specific problems or by visiting Bethesda
softworks official forums and reading up on the pinned topics in the Morrowind forums.
This mod does not affect save games and may be installed or uninstalled
whenever you like, but to get rid of all the effects you will need to
make a note of meshes and textures used and ensure they have all been
removed from corresponding meshes and textures folders contained in your
Morrowind/Data Files folder
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3. KNOWN ISSUES
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Version 1.1 of the Bloodmoon Landscape Overhaul is in the early stages
of what is likely to be a long term development and is released 'as is'
and as a resource for you to make your own mods. There are no major issues
that i know of and it should be compatible with all mods made for Bloodmoon.
There are many instances where landscaping, mesh work and texturing could be better
and i hope to tackle these instances in later versions.
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4. VERSION HISTORY
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1.1 The esm file is unchanged from version 1.0 and changes in this
version are confined to the meshes and textures with an additional
96 meshes added which fix many of the imperfections found in the originals,
there is still more work to do on a few, of those included, and there are many
more from the expansion still to be done. A few of the textures from version
1.0 are present in an unaltered state but the majority have been desaturated
darkened and somne adjusted for scale making Solstheim look more sombre than
the previous release and some have been changed for different textures.
An additional 32 textures have been added to the overhaul many of which
have been used to retexture the Bloodmoon buildings, I would recommend a
visit to Skaal in the North East of Solstheim to see much of what the 1.1
update has to offer.
1.0 Initial release featuring an .esm file built on
Texture Fix - Bloodmoon v 1.2 which should eliminate virtually all
landscape seams on Solstheim and repaints much to complement the
textures used. 54 new textures have been introduced to the community
and may be adapted and reused as anyone wishes,there are also a few
retextured meshes to rectify various technical issues on Solstheim as
well as enhance the general appearance of Solstheim. I have also made
some minor adjustments to the shape of the land so that instead of having
rock textures painted flat on the ground the land has been reshaped to
give a 3d look to the rocks, so far i have only altered the land around
Fort Frostmouth and some experimentation along the banks of the river that
divides Solstheim. The riverbanks are very much WIP and i will be tidying
them up a great deal in the next update.
if you do not like my land reshaping then i recommend you use
Texture Fix-Bloodmoon version 1.2 (which fixes landscape seams only)
instead of the Overhaul Esm.
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5. CREDITS
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Bethesda for making an excellent game.
The modding community for taking the game beyond excellent.
Niftools for Nifskope and the Nifscripts.
Blender for mesh edits
The Enchanted Editor used for cleaning
Gimp for some of the texture work
Texture maker
Yours truly for being sufficiently obsessed to do this mod.
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6. PERMISSIONS
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As always, anything created by me is freely donated to the Morrowind
community and may be adapted or re-used in your Morrowind projects. If i have
used the work of someone else then please seek permission from that
author before using their work.
Slartibartfast
Screenshots
http://s70.photobucket.com/albums/i109/Slartibartfast_2006/?action=view¤t=ScreenShot239.jpg
http://s70.photobucket.com/albums/i109/Slartibartfast_2006/?action=view¤t=ScreenShot213.jpg
http://s70.photobucket.com/albums/i109/Slartibartfast_2006/?action=view¤t=ScreenShot246.jpg
http://s70.photobucket.com/albums/i109/Slartibartfast_2006/?action=view¤t=ScreenShot242.jpg
http://s70.photobucket.com/albums/i109/Slartibartfast_2006/?action=view¤t=ScreenShot230.jpg
http://s70.photobucket.com/albums/i109/Slartibartfast_2006/?action=view¤t=Furn_S_tapestry-03.jpg
Download
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=5268