body morphing

Post » Mon Apr 11, 2011 6:39 am

first of- attributes need to stay


better strength makes larger muscles (notably the upper legs, the torso, and the arms)

endurance removes fat. it should be impossible for the player to become fat without mods, but npcs with endurance less than 25 should get noticably porkier- 1 endurance is morbidly obese :)

agility increases the size of some muscles and removes fat.

speed changes the size of lower leg muscles slightly, and removes a tiny bit of fat

if i have the details wrong please dont dismiss the idea on a whole


willpower,luck and personality do nothing. skills should do nothing too. and being a saint/ an ass should do nothing .


secondly, races need base body types. the idea of buff elves is stupid. most races should be able to have a choice. a light build should make the player small and at max attributes look have a build like bruce lee , a heavy build means at max attributes more muscle is present and the player looks more like a rugby player/boxer. light, medium and heavy builds should exist that are playable. light builds should give a bonus to endurance and agility (not sure about endurance, because in game it means how much damage you can take rather than making movement easier)and a penalty to strengh and health- whilst big builds have a bonus of strength and health. medium build should be neutral.


the player should be able to control some aspects of their body, like hips, neck,hands, how veins show up, boobs,tattoos,body hair etc.

oh- and spell effects like damage strength or fortify endurance shouldn't morph the body. do note that npcs would have more freedom, bethesda might decide to throw in super fat argonians with full stats
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Jennifer May
 
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Post » Sun Apr 10, 2011 9:09 pm

From what I gather, like picking additional health or magicka when in level-up sessions, attributes are out of the window, but I might be wrong.

I want to be in total control of what I look like.
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Erich Lendermon
 
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Post » Sun Apr 10, 2011 7:49 pm

Sounds like Fable too me.

Not that I oppose the idea, but it still sounds like an extended version of what Fable did.
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Prohibited
 
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Post » Mon Apr 11, 2011 8:23 am

Sounds like Fable too me.

Not that I oppose the idea, but it still sounds like an extended version of what Fable did.



maybe, its a realistic approach. i said i dont like the idea of growing horns cause i killed people or became ugly because i use magic
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CORY
 
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Post » Sun Apr 10, 2011 10:55 pm

I voted no morphing and only body types.

I think people should have to opportunity to decide whichever body they want their character to have at the beginning of the game and not have it change later because of skills or whatever.

For instance, people could create a muscular mage if they wanted to and the mage wouldn't become scrawny again just because they never gained levels in any combat skills etc.
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Phillip Brunyee
 
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Post » Mon Apr 11, 2011 6:28 am

And intelligence increases head size XD

Nah, i'd rather have the player being in complete control of how he looks. After all, in the end, when everyone'd be lvl 50 or whatsoever, they'd all look like wrestling champions!

Attributes were removed though, right?
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Jason White
 
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Post » Sun Apr 10, 2011 7:06 pm

I voted no morphing and only body types.

I think people should have to opportunity to decide whichever body they want their character to have at the beginning of the game and not have it change later because of skills or whatever.

For instance, people could create a muscular mage if they wanted to and the mage wouldn't become scrawny again just because they never gained levels in any combat skills etc.

:facepalm:



thats not how it works, you don't go down in attributes- so how are you going to look weaker over time?


the player will likely start with a medium build since all attributes start at at least 30 in everything
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Auguste Bartholdi
 
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Post » Mon Apr 11, 2011 3:54 am

I'd like very much being largely or completely in control. If there still were attributes, I wouldn't mind if they were physically visible too.
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*Chloe*
 
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Post » Sun Apr 10, 2011 8:53 pm

i really think attributes effecting how you look, is dumb.

I'd rather be in complete control of how i look, If I wanna be some emaciated altmer with his strength at 100, so be it.
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lolly13
 
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Post » Sun Apr 10, 2011 8:30 pm

Attributes were removed though, right?

That's just pure speculation at this point.

For all we know, attributes are still in, but they might raise automatically depending on skill use. Kind of how like GCD and nGCD mods work for Morrowind and Oblivion respectively.

They probably just put in the raising health, stamina, and magicka mechanic to either give us something to manually raise, or as an extra bonus to the current level up system.

I know one thing, if attributes are out, and there's no way to mod them back in, I'm out.
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gary lee
 
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Post » Mon Apr 11, 2011 12:07 am

I want to define the appearance of my character at the beginning of the game through full body morphs since they provide the most flexibility: i tried suc hsystems myself in APB and a fellow forumite over at TESAdventures tried out the EVE online chargen and he was basically going bats**t crazy over how awesome it is. And it's the truth, such system are amazing for the control they offer.

Not to thrilled about attributes defining my physical appearance (nope, I'm not a Fable-phobe) because maybe I want to make a bulky spellcaster or a fat warrior. It's a single-player game, what other people prefer doesn't affect your immersion so I see no point in restricting certain appearances to certain builds.

On the other hand I do understand that you probably want to see your character evolving from a physical point of view as well. So if they offer a bit of variation based on what you defined when you build your character and how you play it then I'm fine with that.
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Bird
 
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Post » Sun Apr 10, 2011 8:48 pm

:facepalm:



thats not how it works, you don't go down in attributes- so how are you going to look weaker over time?


the player will likely start with a medium build since all attributes start at at least 30 in everything



As Ezlo123 said, attributes have probably been removed, so there'd be no real way for the game to keep track of how "strong" your character is, though I could be wrong.

As for all characters starting with a medium build, I think that's what annoyed a lot of people in OB: your Orc beserker and bosmer thief both start out with the same body, which makes absolutely no sense.
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Sammi Jones
 
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Post » Mon Apr 11, 2011 12:36 am

i really think attributes effecting how you look, is dumb.

I'd rather be in complete control of how i look, If I wanna be some emaciated altmer with his strength at 100, so be it.



how is it dumb? how is it dumb at all? did you even read the op?


i know this is a game- but in real life- do you actively decide your complete skeletal,muscular makeup or fatness?


no- i thought not.



@ ahillamon- you dont all start out as a medium build, you start out with an average level of fat and muscle depending on your build
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Carolyne Bolt
 
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Post » Mon Apr 11, 2011 12:37 am

Nope I want it to be the other way around and the following attributes and derived attributes to be based on the body you choose at character creation.

Body Type
Strength, Speed, Jump and Run would be determined on a sliding scale based on the body type you choose. Agility, Athletics and Acrobatics are out. Body type would only determine base stats and the difference between high and low could be as little as 10 points but would still make a significant difference between starting characters. This will augment the racial distinctions to allow different classes of the same race to feel different at lower levels.

Bulky upper body type =.. High Dmg......Low Rate of Att
Med upper body type = ....Med Dmg......Med Rate of Att
Lean upper body type = ....Low Dmg......High Rate of Att

Bulky lower body type = ..High Jump...., Low Run Spd
Med lower body type = ....Med Jump......Med Run Spd
Lean lower body type = ....Low Jump......High Run Spd
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benjamin corsini
 
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Post » Mon Apr 11, 2011 10:52 am

Not to thrilled about attributes defining my physical appearance (nope, I'm not a Fable-phobe) because maybe I want to make a bulky spellcaster or a fat warrior. It's a single-player game, what other people prefer doesn't affect your immersion so I see no point in restricting certain appearances to certain builds.

Agreed.

Also, attributes have nowhere to go but up in the ES leveling system, so this method means everyone will become a muscle-bound super athletic type build eventually. And they're limited to just that no matter what.
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FITTAS
 
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Post » Mon Apr 11, 2011 3:46 am

how is it dumb? how is it dumb at all? did you even read the op?


i know this is a game- but in real life- do you actively decide your complete skeletal,muscular makeup or fatness?


no- i thought not.



@ ahillamon- you dont all start out as a medium build you fool, you start out with an average level of fat and muscle depending on your build



But isn't that pretty much the same thing, just different words? idk


And if choosing a muscular build at the beginning of a game is "unrealistic", then maybe we shouldn't be able to decide our complete facial construction and natural hair colours as well? Relax, it's just a game.

This thread smells like it's moving toward a possible flamewar, so I'm leaving before it gets too hot. :D
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Jack Moves
 
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Post » Mon Apr 11, 2011 10:04 am

I would be cool with being able to voluntarily update your characters appearance in-game.

So if you started out as a fresh faced kid, later when you’re a nail biting vet, you could up date your characters appearance to reflect that if you want to.
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Darren
 
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Post » Mon Apr 11, 2011 2:07 am

Don't you already have a thread regarding body morphing? Did the general consensus not present itself to you there?

Juuuust one little thing: Fat people can be agile too.

Body morphing = i sez no

The body type should be only changed if and how player wants. Fable system was awful, and not because of poor implementing. The idea isn't good at all.

Not necesarilly. I wan't to not be forced to have abs of steel at 100 in strenght.

I play characters that can cast spells- belief already suspended. If I want my Skinny Altmer woman to be as strong as an Orc that's up to me.

No body morphs for me thanks. I get enough of that from the Fable series. It will perfectly fine by me if they just allow you to change your body type with sliders at the beginning of the game, and then you don't have to worry about it after that.
If they put in a system for changing your characters physical appearance, hopefully it will be through a shop or something in a way that you know what is going to happen, instead of the change being forced.



The definition of insanity is basically repeating the same action and expecting a different result.
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joseluis perez
 
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Post » Mon Apr 11, 2011 10:41 am

Said this so many times on so many similar threads, if I want my female Altmer, who will eventually be able to behead trolls with one swipe of her shortsword and kill bandits with a Jean Claude van Back-Elbow to the face, to start tall and skinny and stay tall and skinny, why am I being told this is wrong. A simple attribute like strength is about application as well as muscle mass, tone as well as bulk, just ask a Shaolin Monk, just as endurance is about determination and the ability to ignore pain, not just how healthy you are.
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Marguerite Dabrin
 
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Post » Mon Apr 11, 2011 8:08 am

Don't you already have a thread regarding body morphing? Did the general consensus not present itself to you there?









The definition of insanity is basically repeating the same action and expecting a different result.




1: i worded it wrongly, and i dont want to necrobump, not sure how frowned upon that is here


2: you can get a different result from repeating the same action- if i keep punching someones face, they will look different every time
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Erin S
 
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Post » Mon Apr 11, 2011 8:34 am




2: you can get a different result from repeating the same action- if i keep punching someones face, they will look different every time

:lmao:
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ImmaTakeYour
 
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Post » Mon Apr 11, 2011 1:01 am

1: i worded it wrongly, and i dont want to necrobump, not sure how frowned upon that is here


We frown on such activities, but not so much as we frown on people insulting others. Or did you word that wrongly too? So drop the attitude please.


Milt
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Enny Labinjo
 
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Post » Sun Apr 10, 2011 11:33 pm

@jack I understand that you really want this feature in game, but the rest of people don't seem to think the same. On the other hand this don't means necesarilly that Bethesda won't implement it, maybe one of th devs thinks like you about it.

Anyway, if I'm not mistaken, the option to select your body type at the start has been confirmed, as well as the option to mod. This way I think it will be very easy to change a little bunch of parameters to mod the game the way you want, or the way we wan't if the things goes as you want.

So, no need of frustrating trying to convince people that are convinced against what you want :).
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Niisha
 
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Post » Mon Apr 11, 2011 9:54 am


the idea of buff elves is stupid.




Why is that? I know that it's unusual but if there were to be an elf who has been killing people and bears with warhammers for his whole life then that dude should be jacked.
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Alex [AK]
 
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Post » Sun Apr 10, 2011 8:11 pm

*Casts Damage Endurance on self*

:D
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Astargoth Rockin' Design
 
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