the body should be morphed according to a few of the players attributes (notably agility, strength and endurance) agility should remove fat from the character, whilst endurance and strength combine to add muscle (i realy dont know what to do with personality,willpower,luck and intellegence- maybe they could alter facial expresions or body movement) but please note that this ISNT fable. the charecter shouldent become ugly because of magic use, nor should the character become mega buff or fat. and certainty not grow horns on their head as they kill strangers.
some factors should be controlled by the player and not the atributes though- such as age, hip witdh, and i dare say bust size (do note- boob size in my opinion is for realism, i dont want k cups everywhere,but i dont want b cups or whatever on every single girl- if you dont like this then dont mention it, its only a tiny thing in a thread)
also- if starvation is in- starving (not hungry- actualy african starving) the character should be insanely thin. (this would also make a great effect for an evil wizard)
why would we have builds when we can have morphing? well, compare a rugby player to bruce lee and it will all make sense (shut up- bruce lee never died :sadvaultboy: )
a charecter should be able to choose a subrace depending upon the race- the subrace is the sizes available. the size is what limmits size of everything- also, bigger charecters might get a 1.xx multiplier of their strength or endurance, with a penalty to their agility. big characters should be better at intimidation- whilst little characters are the opposite, getting a 0.xx multiplier for strengh, better agility- and the smaller frame means better sneaking and small speech bonus for not being intimidating :thumbsup:
now- there SHOULD be fat characters. providing agility is low enough- but this effect will only be available for npcs because the charecter starts at atleast 30 agility (if memory serves). also- morphing should be more extreme at lower levels. there should be little differences between 72 agility and 100, but absolutely massive between 0 and 20. a guy with level 20 agility should be fat, a guy with 0 agility should be morbidly obese.
also-spell effects shouldn't effect body morphing.
and npcs builds shouldent be as strict as the player, i want to fight a fat guy with full stats as an easter egg
very big (insert stereotypical giant bouncer here)
nords (unplayable)
orcs (unplayable)
xivilai (unplayable
cathay-raht khajit (unplayable)
big a rugby player goes here
nords
orcs
cathay (khajit breed)
dremora (mostly lords) (unplayable)
imperial
redgard
argonians
medium
imperial
nords
orcs
redguards
dumner
bosmer
altmer
dremora (unplayable
argonians
suthay khajit
golden saints (unplayable)
breton
dwemer ghosts (unplayable)
small (bruce lee would be here at very high stats)
imperial
redguards
breton
dumner
altmer
bosmer
khajit suthay
dremora (unplayable)
golden saint (unplayable)
dwemer ghosts (unplayable)
tiny
anything perceived to be a teenager
falmer (unplayable, and likely not in game)