Bolt action rifles though.........

Post » Tue Dec 08, 2015 4:28 am

Why did you put the bolt on the left side? :nope:

Every bolt action rifle for all of history has had the bolt on the right side. You know, because a vast majority of the population is right handed...

http://i.imgur.com/SkzDTWZ.jpg

The above image is from the trailer released in June, so its not a leak or a spoiler or anything like that...

Just curious if anyone can think of the reasoning behind that :P

User avatar
Laura
 
Posts: 3456
Joined: Sun Sep 10, 2006 7:11 am

Post » Tue Dec 08, 2015 1:00 am

It's a video game thing. It's so the "pretty" side of the gun is visible. I think Counter-Strike started that trend.

User avatar
Monika Krzyzak
 
Posts: 3471
Joined: Fri Oct 13, 2006 11:29 pm

Post » Tue Dec 08, 2015 12:39 am

Its been brought up and explained several times

Many games put the bolts on the left side so you can visibly see yourself reloading as a visual cue that you have actually reloaded.

User avatar
Lucy
 
Posts: 3362
Joined: Sun Sep 10, 2006 4:55 am

Post » Mon Dec 07, 2015 11:50 pm

Working the bolt of a gun is sixy didnt you know that?

They have to get that [censored] on screen ;)
User avatar
Jeneene Hunte
 
Posts: 3478
Joined: Mon Sep 11, 2006 3:18 pm

Post » Mon Dec 07, 2015 9:53 pm

Hehe haha.

Stalker had this problems due the game engine if I remember the Dev said it.

It take's extra animation to due it the other way and as we know,unfortunately Bethy svcks on animation.

Who knows how old the animation engine is,if you look at Morrowind. :ahhh: :facepalm:

User avatar
carrie roche
 
Posts: 3527
Joined: Mon Jul 17, 2006 7:18 pm

Post » Tue Dec 08, 2015 3:12 am

Sigh.

Once again they make a gun wrong just to make it look cool or whatever. Glad I′m not getting the game anyway or I′d be looking for a mod that makes it right again in no time :P

You just don′t wanna reload a bolt action rifle with the hand you support its weight with and I for one cannot stand it in a game.

User avatar
Sarah Bishop
 
Posts: 3387
Joined: Wed Oct 04, 2006 9:59 pm

Post » Mon Dec 07, 2015 3:03 pm

I think it would be sixier to roll the gun to the left and open the bolt with your right hand in an animation than to do it with your weak, inferior, lesser quality, downtrodden, flimsy, pansy, left hand.

User avatar
JeSsy ArEllano
 
Posts: 3369
Joined: Fri Oct 20, 2006 10:51 am

Post » Mon Dec 07, 2015 10:37 pm

Easy he accidentally bought a left handed rifle. That he still shoots right handed.

http://m.gandermountain.com/modperl/product/details.cgi?pdesc=CZ-USA-CZ-550-American-Safari-Magnum-LH-Centerfire-Rifle&i=721108

They do exist.
User avatar
Alan Cutler
 
Posts: 3163
Joined: Sun Jul 01, 2007 9:59 am

Post » Mon Dec 07, 2015 5:02 pm

I'm left-handed, so I don't care. :twirl:

User avatar
djimi
 
Posts: 3519
Joined: Mon Oct 23, 2006 6:44 am

Post » Mon Dec 07, 2015 9:31 pm

The rule of cool overrules all rules...because cool.
User avatar
Izzy Coleman
 
Posts: 3336
Joined: Tue Jun 20, 2006 3:34 am

Post » Tue Dec 08, 2015 2:26 am

Many games have the ejection port on the wrong side because it's cool to see the spent casings flying all over the place, but I've never seen a rifle with the bolt on the left side, not in any game I have ever played. Not even FO3 did that.

User avatar
Lucky Girl
 
Posts: 3486
Joined: Wed Jun 06, 2007 4:14 pm

Post » Mon Dec 07, 2015 2:41 pm



Burn the witch!!!

(My wife and mom and father in-law are lefties so I speak from experience) ;)
User avatar
Robert Bindley
 
Posts: 3474
Joined: Fri Aug 03, 2007 5:31 pm

Post » Mon Dec 07, 2015 6:41 pm

But then you wouldn′t fire it from your right side :P

User avatar
Marta Wolko
 
Posts: 3383
Joined: Mon Aug 28, 2006 6:51 am

Post » Mon Dec 07, 2015 10:43 pm

yes....God forbid
User avatar
ijohnnny
 
Posts: 3412
Joined: Sun Oct 22, 2006 12:15 am

Post » Tue Dec 08, 2015 12:51 am

I'm Omni dexterous so it doesnt matter to me.......ok well no but it still doesnt matter to me.
User avatar
Ludivine Dupuy
 
Posts: 3418
Joined: Tue Mar 27, 2007 6:51 pm

Post » Tue Dec 08, 2015 5:28 am

I know. ;) (I actually hold a rifle the same way everyone else does, it's how I was taught.)

Still doesn't bother me, to be honest. I'm not playing ARMA or something, I just want the game to look cool. It's Fallout - it's already a "style over substance/ soft science fiction" setting to begin with. It's a purposeful design choice, other games have been doing this for years and we know the reason why. :shrug:

User avatar
Genevieve
 
Posts: 3424
Joined: Sun Aug 13, 2006 4:22 pm

Post » Mon Dec 07, 2015 5:54 pm

I can't write a paragraph without smudging what I'm writing. All those damn righties with their sparkling clean pieces of paper...

User avatar
Stephanie Kemp
 
Posts: 3329
Joined: Sun Jun 25, 2006 12:39 am

Post » Tue Dec 08, 2015 5:52 am

One this play through the SS is going to say ouch cause of a casing hit his eye.

User avatar
Anna S
 
Posts: 3408
Joined: Thu Apr 19, 2007 2:13 am

Post » Mon Dec 07, 2015 6:23 pm

It′s not that there aren′t rifles that has it on the left side now, and I guess if you as a right-handed person find such a weapon you′d still fire it from your right side so there is something to go on here. But still...

User avatar
Rowena
 
Posts: 3471
Joined: Sun Nov 05, 2006 11:40 am

Post » Mon Dec 07, 2015 7:01 pm

The first time I fired a left handed bolt-action rifle, I held it to my right shoulder and worked the bolt with my right hand.

It was a little awkward...after the first magazine I switched to my left shoulder and lo and behold it was much smoother! :bonk:

User avatar
Sian Ennis
 
Posts: 3362
Joined: Wed Nov 08, 2006 11:46 am

Post » Mon Dec 07, 2015 7:01 pm


Exactly. Left handed weapons are fired from the left shoulder and vice versa for righties. A left hand weapon fired from the right shoulder is ludicrous. There is a statistically insignificant number of shooters who are jacked up and break that rule...but the rule is still the rule, and weapon manufacturers abide by it, making only a very small percentage of weapons in a left hand chambering.

Some may wonder why its a big deal?...primarily because the chambers are on the outside so as to not send recently ejected, flaming hot casings flying right back into your face, or worse right down your shirt!

It's a ludicrous mechanic and animation....one they avoided in previous entries, but obviously felt some overwhelming need to implement and take a step backwards on in the most recent.

EDIT: And yes, for the military types like me, we all know that Colt had to build in a deflector on the M16A2 and later models (all chambered for righties), for left handed shooters. Don't see any of that in game btw.
User avatar
Breautiful
 
Posts: 3539
Joined: Tue Jan 16, 2007 6:51 am

Post » Mon Dec 07, 2015 3:18 pm

There is no such thing as an "animation engine." Animations are created in modeling programs such as 3DSMax or Blender as a built-in part of the mesh (.nif) or as separate files that are used by the mesh (.kf). The engine merely plays the animation when it is told to play the animation.

User avatar
Natasha Callaghan
 
Posts: 3523
Joined: Sat Dec 09, 2006 7:44 pm

Post » Mon Dec 07, 2015 6:58 pm

But controllers aren't "handed", so right or left, it's my button doing the reload. B)

User avatar
Rude_Bitch_420
 
Posts: 3429
Joined: Wed Aug 08, 2007 2:26 pm

Post » Tue Dec 08, 2015 12:07 am

So what's your reason for not getting the game? Please tell me it's not the graphics...

User avatar
gemma
 
Posts: 3441
Joined: Tue Jul 25, 2006 7:10 am

Post » Mon Dec 07, 2015 4:47 pm

That was my first thought. But then...

I mean there are procedural animation engines that games make use of.

User avatar
jeremey wisor
 
Posts: 3458
Joined: Mon Oct 22, 2007 5:30 pm

Next

Return to Fallout 4