Boredom

Post » Tue Oct 27, 2009 7:10 am

Go outside and get some fresh air? :disguise:

If you're bored with F:NV, then I don't understand why you don't at least try the Sierra Madre - and it will probably take you more than a couple of hours!
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Melis Hristina
 
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Post » Tue Oct 27, 2009 3:07 pm

You played over 640 hours as well?

i prob played over 500 hours of new vegas, don't get me wrong its a good game, but considering i am use to playing bethesda games which have so much content you're busy with em for years, new vegas was cool, but without the deep exploring that a bethesda made game has, its just not fun after playing for a few months, maybe in ayear i'll pick it up again, but by then Rage and ESV will be out, and stalker will be out next year on consoles, then down the road FO4, so might not get back to new vegas again for a while.
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Nathan Barker
 
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Post » Tue Oct 27, 2009 10:16 am

i prob played over 500 hours of new vegas, don't get me wrong its a good game, but considering i am use to playing bethesda games which have so much content you're busy with em for years, new vegas was cool, but without the deep exploring that a bethesda made game has, its just not fun after playing for a few months.


Exactly. This game has a lot of depth that FO3 didn't have, but in the same sense, FO3 had a lot more of what appealed to me. I started playing the originals long before FO3 came out, and at first, I was a bit unsure about it, but I grew to love it. When I heard F:NV was being made by the original creators, I was instantly hooked at every trailer and screen shot that was released. It just feels that New Vegas doesn't have the life that the 3 did. It doesn't FEEL like a living, breathing environment that 3 did.

The thing is, that I stopped playing Vegas roughly 2 months after it's release, and have yet to pick it back up, so I have played multiple games since then. I keep coming back to Fallout because there's something that keeps dragging me back, and I'm not sure what it is, but again, I can't find a reason to put the disk in again. I feel like the game has so much going for it, once you turn it all over, you're left with a feeling of accomplishment, like.. "Damn, I finally did it." But in the same sense, you're left with a feeling of, "now what?"

The Fallout series will always keep me coming back for more, it's just that each game feels like a [censored] tease, that keeps you wanting more and more, until they release the next game.
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Laura Cartwright
 
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Post » Tue Oct 27, 2009 12:57 pm

Exactly. This game has a lot of depth that FO3 didn't have, but in the same sense, FO3 had a lot more of what appealed to me. I started playing the originals long before FO3 came out, and at first, I was a bit unsure about it, but I grew to love it. When I heard F:NV was being made by the original creators, I was instantly hooked at every trailer and screen shot that was released. It just feels that New Vegas doesn't have the life that the 3 did. It doesn't FEEL like a living, breathing environment that 3 did.

The thing is, that I stopped playing Vegas roughly 2 months after it's release, and have yet to pick it back up, so I have played multiple games since then. I keep coming back to Fallout because there's something that keeps dragging me back, and I'm not sure what it is, but again, I can't find a reason to put the disk in again. I feel like the game has so much going for it, once you turn it all over, you're left with a feeling of accomplishment, like.. "Damn, I finally did it." But in the same sense, you're left with a feeling of, "now what?"

The Fallout series will always keep me coming back for more, it's just that each game feels like a [censored] tease, that keeps you wanting more and more, until they release the next game.


Ayup, depends on how you feel about the whole " breathing enviroment".
I've found NV to be much better in the terms of "living" and "plausible", seeing how every location was kinda consistent with the gameworld (Goodpsrings etc.) and not just slapped together just for the sake of having another location with cannon fodders to kill and loot.

But I admit, I liked the whole F3 eerie desolate atmosphere. Hell, I've spent like one year playing that game with mods, so I won't be a hypocrite saying it was a boring or crappy game.

In the end, we can just hope that Fallout 4 will satisfy both camps and all of us will become a big fallout family fanbase at last. :fallout:
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Flesh Tunnel
 
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Post » Tue Oct 27, 2009 6:27 pm

Ayup, depends on how you feel about the whole " breathing enviroment".
I've found NV to be much better in the terms of "living" and "plausible", seeing how every location was kinda consistent with the gameworld (Goodpsrings etc.) and not just slapped together just for the sake of having another location with cannon fodders to kill and loot.

But I admit, I liked the whole F3 eerie desolate atmosphere. Hell, I've spent like one year playing that game with mods, so I won't be a hypocrite saying it was a boring or crappy game.

In the end, we can just hope that Fallout 4 will satisfy both camps and all of us will become a big fallout family fanbase at last. :fallout:

plausible and "believable" = boring...new vegas loses its appeal and fun after a short while, thats why so many people are not playing it anymore...FO3 had all sorts of cool stuff, the GNR and capitol building battles with 25 foot tall super behemoths, the mechanist and antagonizer going at it, looking for the declaration of independance for a guy named abraham washington, killing the slavers at the lincoln memorial, super mutants all over the dc area, fighting robots in the national guard armory while they are talking smack, none of thats "believable" but its fun...fallout new vegas the sims isn't my type of game for long term enjoyment. i like action, fighting, enemies, dungeons, sneaking around, exploring all the nooks and crannies, having to be alert...but you're right, new vegas is believable but that makes it about as exciting as walking out my front door and taking my dogs for a walk.
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Ridhwan Hemsome
 
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Post » Tue Oct 27, 2009 1:47 pm

My problem with New Vegas is that it is missing those dungeons like the National Guard Armory. Vault 34 is the closest, but much smaller, easier and with poorer armory. And there is too little dungeons like Vault 34 in it.

Well, mods to the rescue. Last night i explored Bonnie Springs Sewers; Viper Gunslingers armed with guns and special ammo, they are almost a threath wiht proper firepower :ooo:, Super Mutants with heavy weapons and feral and crazy ghouls. I actually had to hold the trigger of my RCW down while killing them. And my assessment of the Plasma Caster has changed from "ugly" to "cheating, but still ugly" :D
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El Khatiri
 
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Post » Tue Oct 27, 2009 10:53 am

My problem with New Vegas is that it is missing those dungeons like the National Guard Armory. Vault 34 is the closest, but much smaller, easier and with poorer armory. And there is too little dungeons like Vault 34 in it.

National Guard Armory? a place with minimal radiation and tons of goodies that set you up for life? Of course all game need a place like this do they?
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GPMG
 
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Post » Tue Oct 27, 2009 1:25 pm

National Guard Armory? a place with minimal radiation and tons of goodies that set you up for life? Of course all game need a place like this do they?


Yup, New Vegas is severely missing dungeons filled with robots. And you couldn't get into the armory proper without hacking a hard computer or picking a very hard lock, so it's not like you could loot it straigth after leaving the vault. It had nice amounts of guns and ammo outside the armory too, but they were all in pretty poor condition IIRC, and with F3's repair system you could't just tape 10 broken SMGs together to make one perfect gun.
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lydia nekongo
 
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Post » Tue Oct 27, 2009 4:42 pm

Wait, I was thinking Wheaton Armory, just as much goodies and sure can jump in at very low level.
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Gavin Roberts
 
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Post » Tue Oct 27, 2009 7:43 am

plausible and "believable" = boring...new vegas loses its appeal and fun after a short while, thats why so many people are not playing it anymore...FO3 had all sorts of cool stuff, the GNR and capitol building battles with 25 foot tall super behemoths, the mechanist and antagonizer going at it, looking for the declaration of independance for a guy named abraham washington, killing the slavers at the lincoln memorial, super mutants all over the dc area, fighting robots in the national guard armory while they are talking smack, none of thats "believable" but its fun...fallout new vegas the sims isn't my type of game for long term enjoyment. i like action, fighting, enemies, dungeons, sneaking around, exploring all the nooks and crannies, having to be alert...but you're right, new vegas is believable but that makes it about as exciting as walking out my front door and taking my dogs for a walk.


Perhaps, but in your opinion. As you said, you prefer something else so please try not to sound like it's a common fact. OR that you pretend to speak for the majority.
I don't care if I have a freaking Eifell tower in my game, but I play games like Fallout mostly for fun and escapism(which doesn't have to be mutually exclusive), so you aren't going to change my mind about that.

Your definiton of fun =/= My definiton of fun :thumbsup:
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No Name
 
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Post » Tue Oct 27, 2009 3:06 pm

Wait, I was thinking Wheaton Armory, just as much goodies and sure can jump in at very low level.


That was very hard locked too IIRC. And it had pretty poor cache, only few Assault Rifles, Sniper Rifles, Minigun and a Missile Launcher.
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Quick Draw III
 
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Post » Tue Oct 27, 2009 9:12 am

In my experience, the vault 34 armory was easier to access and loot than either armory from F3.
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yessenia hermosillo
 
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Post » Tue Oct 27, 2009 6:36 pm

There is also a terminal, Science and Lockpick are the best way to grind exp in FO3, plus all those skill books and special mentats it isn't so hard.

The loot in Wheaton:
1 Minigun
4 Assault Rifles
2 Missile Launchers
2 Sniper Rifles
1 U.S. Army: 30 Handy Flamethrower Recipes skill book.
2 Radiation Suits
Additional grenades, mines, assault rifles, etc.
Ample ammunition for all of the above
Sure these are enough to fund you from whatever level to end game easy.

As for Vault 34 for being easier, I am sorry, from the entrance it is infested with radiation spreading Golden Gecko; not to mention Mojave only have a tenth if not twentieth amount of Radaway in DC.
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Krista Belle Davis
 
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Post » Tue Oct 27, 2009 1:39 pm

Easy enough to run to Camp Golf or New Vegas clinic to have radiation cured for tiny amount of caps. Lowest level i think i've done it is 7, a silenced 10mm pistol, some sneak skill, and some HP bullets for the glowing ones is all you need :shrug:

Or a 10mm SMG, the vault is overflowing with 10mm ammunition.
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Nicole M
 
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Post » Tue Oct 27, 2009 6:20 am

But you never need to stack Radaway in FO3.
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tannis
 
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Post » Tue Oct 27, 2009 4:57 pm

National Guard Armory? a place with minimal radiation and tons of goodies that set you up for life? Of course all game need a place like this do they?

getting weapons is easy in both games right from the outset..but the national guard armory was fun, all those robots and the things they would say, thats classic, , no buildings in new vegas are as cool as the FO3 buildings, places like the roosovelt academy, or the chryslus building, or the capitol building etc. new vegas buildings aren't very complex, the vaults were prob the best places to go in. but if you're scared of dungeons and dark places i can see how some people would prefer new vegas, you're out in the open all the time in a desert without hardly any threats and no random events to catch you off guard, no random encounters or enemy patrols you need to take cover for etc.
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Andres Lechuga
 
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Post » Tue Oct 27, 2009 7:29 am

No, not scared at all, in fact, that's what I found them lacking; Dungeons that are easier to clear than open ground.
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Lisha Boo
 
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Post » Tue Oct 27, 2009 2:58 pm

No, not scared at all, in fact, that's what I found them lacking; Dungeons that are easier to clear than open ground.

dungeons are fun, , the game would of been almost perfect if there were random events/encounters, various enemies respawning instead of the same enemies in an area all the time, and a couple dozen large building complexes to explore and fight in, they did some cool stuff..good weapons, decent settlements, good skill and perk system, but their weaknesses are glaring, they aren't good at making a dynamic MAP world and enemy spawns, the area in between locations is too sparse, the same 3 bark scorpions are in hidden valley even if you go by there 50 times, or once you're leveled up, those same powder gangers hang around goodsprings and near primm, its not a lot of fun fighting powder gangers and geckos on that entire section of map at level 15 or 20, there needs to be some deadly enemies in that area. its stuff like that, and a couple dozen large building complexes would of been nice.
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Amy Melissa
 
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Post » Tue Oct 27, 2009 5:56 pm

Enemies ain't always the same in NV, Boonie Spring for one would change; than there are areas where different fraction/predators fight for domination of territories.

As for the rest, I don't wanna drag into the FO3 VS NV thing again.
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Christie Mitchell
 
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Post » Tue Oct 27, 2009 8:05 pm

I have to agree with rockies on this one. NV is just predictable, which makes it very bland after a month or two. In NV I knew exactly where to go to find my enemies i.e I go up the road from Sloan to find Deathclaws, I go to Hidden Valley to find Bark Scorpions, I go to Black mountain to find Mutants and it was all open space so I could spot them wayyyyyy before they could spot me. NV was just too civilized, it didn't have that on-your-toes, random, dark, depressing feeling / combat that I loves in FO3.
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Céline Rémy
 
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Post » Tue Oct 27, 2009 4:44 pm

NV lasted me about 3 weeks. Its a pretty average game IMO. The thing is once you've completed the main quest and heard the dialogue, the game becomes boring and pointless. 3 weeks is still good for a game though. But when you consider games like oblivion, FO3, C&C, civilisation, COD, TW all lasted me months, its maybe not so good
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john page
 
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Post » Tue Oct 27, 2009 11:32 am

I honestly think New Vegas > Fallout 3 simply because it was closer to the originals. It was better in my opinion in every way, but exploration which is what keeps Fallout 3 so strong.
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ashleigh bryden
 
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Post » Tue Oct 27, 2009 4:27 pm

I honestly think New Vegas > Fallout 3 simply because it was closer to the originals. It was better in my opinion in every way, but exploration which is what keeps Fallout 3 so strong.


Agreed. In Fo3 I didn't know what to expect. This game feels like all the secrets that were in the last are all in plain view, ready for the taking. Nevertheless I did get my money's worth from both games.
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Dewayne Quattlebaum
 
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Post » Tue Oct 27, 2009 6:28 pm

I do miss the exploring the buildings aspect of FO3, which was very well done. Roosevelt Academy? The Hospital? Such great fun areas to explore.

NV needed more building coolness.
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Kelly Osbourne Kelly
 
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Post » Tue Oct 27, 2009 12:54 pm

Enemies ain't always the same in NV, Boonie Spring for one would change; than there are areas where different fraction/predators fight for domination of territories.

As for the rest, I don't wanna drag into the FO3 VS NV thing again.

go by hidden valley 50 times, always gonna be a few bark scorpions, go to nipton, same thing, a couple bark scorpions, just outside of goodsrpings, gonna be the same 2 or 3 powder gangers wandering around in a circle with lousy weapons, this isn't really arguable, i know new vegas has some things to offer, good selection of weapons, lots of quests, but its just a desert, 90% of the map area at least has absoloutely nothing going on. you never have to worry about any random enemies showing up, or getitng ambushed, you know exactly what to expect in any given area. its a very predictable map world.
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Cathrin Hummel
 
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