Boredom

Post » Tue Oct 27, 2009 8:04 pm

NV was just too civilized, it didn't have that on-your-toes, random, dark, depressing feeling / combat that I loves in FO3.

Fallout is not about 'DOOM AND GLOOM FOREVER' It's always been about rebuilding. D.C. just got a late start at rebuilding. But while I do enjoy Fallout 3's world a little more than Vegas, it's only from an aesthetic view. But from a modern day (ingame) aspect, combat for combats's sake isn't the point of Fallout, Fallout as a series has always been about the struggle for the greater good (or evil if you want to go that way)
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Pumpkin
 
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Post » Tue Oct 27, 2009 6:36 pm

NV lasted me about 3 weeks. Its a pretty average game IMO. The thing is once you've completed the main quest and heard the dialogue, the game becomes boring and pointless. 3 weeks is still good for a game though. But when you consider games like oblivion, FO3, C&C, civilisation, COD, TW all lasted me months, its maybe not so good

i agree, its a good game still, but i can't see buying any more dlc, cause i'm already bored with the main map world, i don't want to cruise around it, i have all the good weapons...all american, gauss rifle, sniper rifles etc, and nothing fun to fight, the desert is kinda boring, i like places to sneak around, nooks and crannies, so you can stalk your enemies and hide, nowhere to hide in the desert, they could of made the map layout a lot better, it looks cool, its just boring after you do most of the quests mainly cause there's not much else to do. i wish it had more going on. its lacking longer term replayability, i played FO3 and oblivion for years, i'm already done with new vegas, not even excited about dlcs.
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Bereket Fekadu
 
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Post » Tue Oct 27, 2009 12:09 pm

Fallout is not about 'DOOM AND GLOOM FOREVER' It's always been about rebuilding. D.C. just got a late start at rebuilding. But while I do enjoy Fallout 3's world a little more than Vegas, it's only from an aesthetic view. But from a modern day (ingame) aspect, combat for combats's sake isn't the point of Fallout, Fallout as a series has always been about the struggle for the greater good (or evil if you want to go that way)

you can talk about, oh fallout is suppose to be about rebuilding and a believable world and its civilized now, thats all boring and thats why a lot of people are bored with new vegas after 2 months. an open world game needs more to it than just a story. it needs complexity, large buildings and dungeons to explore, active factions and enemies moving around the map in random areas, random encounters, not always having the same enemies spawn in the same locations, not leaving 99% of the map completely void of any interest except for a few deathclaws, cazedores and geckos. its just a shallow game that isn't fun to play after a couple months, all those cool weapons and perks with nothing to really use em on, even the georgraphy of the area is boring mostly, no good hiding spots, you can't climb up on most of ther mountains cause of invisible walls, no good battlezones really except for maybe where the fiends are, thats it, the rest of the map is lousy for stalking enemies and hiding and sneaking around, you're in the open wherever you are. rofl
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Stacy Hope
 
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Post » Tue Oct 27, 2009 12:43 pm

I do miss the exploring the buildings aspect of FO3, which was very well done. Roosevelt Academy? The Hospital? Such great fun areas to explore.

NV needed more building coolness.

fallout 3 did have faults, but it had lots of epic type things, the gnr and capitol building battles with the super behemoths, the mechanist and antagonizer, the robots talking smack in the national guard armory, looking for the declaration of independance for a guy named abraham washington, follwing liberty prime while he is talking smack, getting to launch an icbm from fort bannister, having the option to blow up megaton and citadel, all kinds of good battlezones, the capitol building, la enfant plaza, vernon square, fighting supermutants in the statesman hotel, it had lots of fun to the game, bethesda isn't too wrapped up into making a "believable" world where everything has to make sense, they put a lot of fantasy in their games and it really works for me.
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Tamika Jett
 
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Post » Tue Oct 27, 2009 11:55 pm

Fallout is not about 'DOOM AND GLOOM FOREVER' It's always been about rebuilding. D.C. just got a late start at rebuilding. But while I do enjoy Fallout 3's world a little more than Vegas, it's only from an aesthetic view. But from a modern day (ingame) aspect, combat for combats's sake isn't the point of Fallout, Fallout as a series has always been about the struggle for the greater good (or evil if you want to go that way)


Well, agreed with ya.
And since it has the name Fallout on the box, I actually expect that special something that made the first games too.
We can argue as much as we want about the 'fun' factor, still doesn't change the fact about Fallout 3 being less of a Fallout game overall(but a good game nonetheless, sheesh I feel like I have to say that everytime just to avoid getting painted as a Bethesda hater).

Give me a plausible world with immersion over pretty shell and epic Baysplosions any day. :disguise:
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Bellismydesi
 
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Post » Wed Oct 28, 2009 12:24 am

Give me a plausible world with immersion over pretty shell and epic Baysplosions any day. :disguise:


Well, i'd prefer it the other way, but that's what Fallout 4 is for :D (Disclaimer, i have not seen a single Michael Bay film, and Liberty Prime stole my kills and epic final fight, good thing it blew up :swear:).

Of course i don't care if it's called "Fallout" or "The Post-Apocalyptic Holotapes" :hehe:

On the original topic, why did i get level 1 version of "Restoring Hope" and "Anywhere i Wander" quests on level 27? I'm pretty sure i can handle more than 3 recruit legionaries on this level and the best energy weapons available...
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Stay-C
 
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Post » Tue Oct 27, 2009 5:50 pm

Well, agreed with ya.
And since it has the name Fallout on the box, I actually expect that special something that made the first games too.
We can argue as much as we want about the 'fun' factor, still doesn't change the fact about Fallout 3 being less of a Fallout game overall(but a good game nonetheless, sheesh I feel like I have to say that everytime just to avoid getting painted as a Bethesda hater).

Give me a plausible world with immersion over pretty shell and epic Baysplosions any day. :disguise:

a plausible world that makes sense??, lol you want fallout to be like the sims, this "plausible" and "believable" business isn't very much fun, thats why most people are done with the game after 2 months, a branching mediocre story isn't enough, you need a dymamic world, you can't have 99% of the map empty with nothing going on, the story isn't that great actually, so its not like thats a selling point, as far as game immersion, its not very immersive for me, the map area is completely predictable with nothing random ever happening, almost the entire map is void. there's been a lot of threads on how the game has become boring...it is fun for short time, until you realize you can expect the exact same thing happening on the entire map, and you're never gonna be caught off guard or suprised, there's not good battlezones on the map, not really any places to hide or stalk enemies, you're out in ther open wherever you are, so all this does make the game dull after the first couple playthroughs.
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Jason King
 
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Post » Tue Oct 27, 2009 4:11 pm

go by hidden valley 50 times, always gonna be a few bark scorpions, go to nipton, same thing, a couple bark scorpions, just outside of goodsrpings, gonna be the same 2 or 3 powder gangers wandering around in a circle with lousy weapons, this isn't really arguable, i know new vegas has some things to offer, good selection of weapons, lots of quests, but its just a desert, 90% of the map area at least has absoloutely nothing going on. you never have to worry about any random enemies showing up, or getitng ambushed, you know exactly what to expect in any given area. its a very predictable map world.

yes agreed they have a wide array of weapons in that game but they equip these enemys like there babys and its no challenge at all.
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T. tacks Rims
 
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Post » Tue Oct 27, 2009 11:05 pm

In all the vastness of Fallout New Vegas, the Mojave is truly a sight to behold. It held my attention for a solid two months. I have multiple characters, all with 80 hours plus, each siding with a different faction, each with it's own combat skill (guns, melee, etc), and a few that have their levels topped out just before the "point of no return" just so I can get on and dike around (shoot a few deathclaws and townsfolk in the face for [censored] n' giggles).

The thing is, I'm bored. I've played the game so much, I grew bored of it. I'm not normally an achievement hunter, but when it comes to the fallout games, I get em all. Within the first week of release, I had them all. I'm missing all of the Sierra Madre achievements because it doesn't look that appealing to me. Sure I could go get it, waste two hours playing it, then another hour backtracking and getting the rest of the achievements, but it doesn't seem worth it.

My question is, is what's left to do? I've gone through as a character that was a chem dealer, finding resources, and crafting drugs. I bought and sold chems as a way to sustain my own life in the desert. My outfit was the merchant top and hat. I had more fun doing the role play thing than anything else. I don't really want to play the game through again, but I'm looking for something new, like, "protect this town from an incoming invasion of ghouls." But is there really anything left to do? I have a few stones unturned, like skill books here and there, but I just feel I can't be bothered to put the game in and go for it.

Anyone have any suggestions?

yes, same with me kinda i still play it between my Battlefield bad company 2 and Red dead redemption but lately i have been playing RDR alot because it has RANDOM encounters in the single player also great enviroment. if you want a game with the stuff your saying get RDR solid Single player and Random encounters and the multi keeps your fun going. But FNV is a good game but i think it gets boring quickly unlike F3 witch keep me going for hours.
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Roberta Obrien
 
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Post » Tue Oct 27, 2009 5:11 pm

a plausible world that makes sense??, lol you want fallout to be like the sims, this "plausible" and "believable" business isn't very much fun, thats why most people are done with the game after 2 months, a branching mediocre story isn't enough, you need a dymamic world, you can't have 99% of the map empty with nothing going on, the story isn't that great actually, so its not like thats a selling point, as far as game immersion, its not very immersive for me, the map area is completely predictable with nothing random ever happening, almost the entire map is void. there's been a lot of threads on how the game has become boring...it is fun for short time, until you realize you can expect the exact same thing happening on the entire map, and you're never gonna be caught off guard or suprised, there's not good battlezones on the map, not really any places to hide or stalk enemies, you're out in ther open wherever you are, so all this does make the game dull after the first couple playthroughs.


Hyperboles are not helping your arguments buddy.
I don't need epicness and slaughterhouse on every corner just to make it barely worth my attention, Call of Duty is there for this kind of stuff.

All I am saying is quality > quantity. Deal with it.
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Elizabeth Davis
 
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Post » Tue Oct 27, 2009 6:49 pm

But when it comes to figths, New Vegas has neither quality nor quantity :shrug:
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SHAWNNA-KAY
 
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Post » Tue Oct 27, 2009 11:16 pm

Hyperboles are not helping your arguments buddy.
I don't need epicness and slaughterhouse on every corner just to make it barely worth my attention, Call of Duty is there for this kind of stuff.

All I am saying is quality > quantity. Deal with it.

Im not trying to capture your attention im just saying the facts here buddy.They shouldnt just have one they should of tried to have both quality and quantity. Your the one choosing to be in this thread so... Deal with it.
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Kayleigh Williams
 
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Post » Tue Oct 27, 2009 5:34 pm

But when it comes to figths, New Vegas has neither quality nor quantity :shrug:


Let me disagree there with you good sir.
With superior gameplay mechanics, damage threshold, different melee attacks(even with animations), ironsights, blah blah blah I gotta say it's pretty much superior to F3's.

Heck, even Super Mutants are going to give you some hard time on low-levels while in F3 it took like 6 seconds to take down the bug hulking mutie with nothing but a 10MM SMG in crappy condition(tested).

Im not trying to capture your attention im just saying the facts here buddy.They shouldnt just have one they should of tried to have both quality and quantity. Your the one choosing to be in this thread so... Deal with it.


Sorry for the confusion but when I used the word epicness, I didn't mean that as you.
Maybe I should have used another word.
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Brandon Bernardi
 
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Post » Tue Oct 27, 2009 1:37 pm

Let me disagree there with you good sir.
With superior gameplay mechanics, damage threshold, different melee attacks(even with animations), ironsights, blah blah blah I gotta say it's pretty much superior to F3's.



Uh, I didn't mean that as you. Maybe I should have used another word to avoid confusion? :cryvaultboy:

Kinda said my name in the thing there boy. :rolleyes:
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Emma Pennington
 
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Post » Tue Oct 27, 2009 3:07 pm

Kinda said my name in the thing there boy. :rolleyes:


Like I said, it was not meant to be aimed at you. Still want to be anol about it? :foodndrink:

EDIT: Well seems like epicness http://www.urbandictionary.com/define.php?term=epicness a word after all.
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kasia
 
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Post » Tue Oct 27, 2009 5:22 pm

Like I said, it was not meant to be aimed at you. Still want to be anol about it? :foodndrink:

EDIT: Well seems like epicness http://www.urbandictionary.com/define.php?term=epicness a word after all.

your damn right its a word.
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Mrs shelly Sugarplum
 
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Post » Wed Oct 28, 2009 12:00 am

Let me disagree there with you good sir.
With superior gameplay mechanics, damage threshold, different melee attacks(even with animations), ironsights, blah blah blah I gotta say it's pretty much superior to F3's.


The mechanics yes, i agree. Immensely better than unmodded Fallout 3. But the enemies are too few and poorly equipped to make anything of them.

A mod added a new place with Viper Gunslinger that were equipped with guns (:ooo:) and special ammo. That was an interesting fight. But there's nothing like that in the base game.

Taking back Nelson i killed two legionaries. In Techatticup Mine i killed 3 legionaries. Mostly because ED-E has glitched itself an Alien Blaster, and i gave All-American to Cass :hehe:
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Ricky Meehan
 
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Post » Tue Oct 27, 2009 1:41 pm

The mechanics yes, i agree. But the enemies are too few and poorly equipped to make anything of them.

A mod added a new place with Viper Gunslinger that were equipped with guns (:ooo:) and special ammo. That was an interesting fight. But there's nothing like that in the base game.

Taking back Nelson i killed two legionaries. In Techatticup Mine i killed 3 legionaries. Mostly because ED-E has glitched itself an Alien Blaster, and i gave All-American to Cass :hehe:

yah also that you killed them enemy's so easily was because they are poorly equipped. And lol at the viper gunslingers with guns. classic.
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Laura-Jayne Lee
 
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Post » Tue Oct 27, 2009 11:24 pm

The mechanics yes, i agree. Immensely better than unmodded Fallout 3. But the enemies are too few and poorly equipped to make anything of them.

A mod added a new place with Viper Gunslinger that were equipped with guns (:ooo:) and special ammo. That was an interesting fight. But there's nothing like that in the base game.

Taking back Nelson i killed two legionaries. In Techatticup Mine i killed 3 legionaries. Mostly because ED-E has glitched itself an Alien Blaster, and i gave All-American to Cass :hehe:


Hmm, you got a point there.

Not that I am complaining but I did indeed noticed the little numbers of roaming enemies. But then again, Mojave isn't a warzone like the DC and it seems to be more akin to the older Fallouts too. ;)
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Jack Bryan
 
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Post » Tue Oct 27, 2009 3:06 pm

And lol at the viper gunslingers with guns. classic.


Usually i call them Viper Tire Iron Slingers :P

Hmm, you got a point there.Not that I am complaining but I did indeed noticed the little numbers of roaming enemies. But then again, Mojave isn't a warzone like the DC and it seems to be more akin to the older Fallouts too. ;)


Huh, here was i thinking NCR and Legion are at war :P
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Soph
 
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Post » Wed Oct 28, 2009 1:46 am

Hmm, you got a point there.

Not that I am complaining but I did indeed noticed the little numbers of roaming enemies. But then again, Mojave isn't a warzone like the DC and it seems to be more akin to the older Fallouts too. ;)

You just now noticed that kind of thing wow...Enemies what enemies??? A bloatfly isnt considered a enemy.
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Nany Smith
 
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Post » Tue Oct 27, 2009 5:24 pm

You just now noticed that kind of thing wow...Enemies what enemies??? A bloatfly isnt considered a enemy.


So isn't a Super Mutant in F3 on LvL 2. Deathclaws, Cazadores, they'll tear you apart in NV.
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Kathryn Medows
 
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Post » Wed Oct 28, 2009 2:59 am

Hyperboles are not helping your arguments buddy.
I don't need epicness and slaughterhouse on every corner just to make it barely worth my attention, Call of Duty is there for this kind of stuff.

All I am saying is quality > quantity. Deal with it.

its not hyperperbole, new vegas has no random encounters, the entire map is super predictable, nothing unexpected ever happens, you can always expect the same thing in every location, most of the map is void and other than tumbleweeds nothing is going on, the entire left side of the map is super boring, with only a few geckos and a few powder gangers usually walking in a circle, its not an exaggeration, there's hardly any good battlezones, you talk about oh its not about quanity but quality, you need both but the quality part about new vegas is prob the dialogue and combat mechanics, other than that, the empty map is not quality, anyone could make a big desert with hardly anything in it. thats not hard, the map itself isn't a complex layout at all, you're in the open wherever you are and its just empty, none of this is exagerating, its all true.
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Lisha Boo
 
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Post » Tue Oct 27, 2009 4:28 pm

So isn't a Super Mutant in F3 on LvL 2. Deathclaws, Cazadores, they'll tear you apart in NV.

Every thing is hard in the early levels. Until like lvl 15 those cazadores are easy and plus you dont see them everywhere... More like youll tear them apart.
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Barbequtie
 
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Post » Tue Oct 27, 2009 10:51 pm

Fight do break in no man's land between CL and NCR occupy areas; but there is little encouragement for PC to venture into those areas.
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Siobhan Thompson
 
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