BoS Hoover Dam ending in dlc

Post » Wed Aug 18, 2010 11:18 pm

Then what's the point of the DLC's?
If anything they should be used to expand the lore, hell, that's the only good thing that can come out of them.

Well the burned man could tell us alot about cl without really seeing cl.

If they send us there they better not makesome dumb excuse to take our weapons, because I ll show them what slaughter is all about.

Then my cl guy can hang out there later and find out about them. He loves Ceaser. He likes the purity in their form of justice. lol

DM really wasn t about a faction and it was worth it. It had some bos ties, but it was not about them.

What ever they just better not take my first guys weapons or I ll be pissed.

A writer will have a hard time telling me how cl got my weapons.
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Lizs
 
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Post » Wed Aug 18, 2010 8:16 am

1. Well the burned man could tell us alot about cl without really seeing cl.

2. Then my cl guy can hang out there later and find out about them. He loves Ceaser. He likes the purity in their form of justice. lol

3. DM really wasn t about a faction and it was worth it. It had some bos ties, but it was not about them.

4. What ever they just better not take my first guys weapons or I ll be pissed.
A writer will have a hard time telling me how cl got my weapons.

1. No, that's awful, having some member "telling us" about it doesn't mean [censored], for all we know he "might" lie or he "might" bend the truth, we need hard evidence, we got that with NCR and House, it's only fair to give Legion it too.
2. So why be against a Legion DLC if you will appreciate it with another character?
3. Dead Money was an awesome game within a game, but it's lore, what did it add overall? A location that seldom people find? A location with awesome technology that cannot be collected due to the ghost people? All it had was Elijah, Christine and DoGod, other than that the lore we got was flavor material only, isolated lore in an isolated place that overall does not add much to the universe IMO. Well, it adds to the technological advances that have been made but again, it's isolated lore.
4. Plot convenience.
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Cat
 
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Post » Wed Aug 18, 2010 1:45 pm

I fully understand why they did it, but its not really warfare. The very evil or the weak are the only ones that play those games.

In war innocent people will die, but when they are a target that says something about the people doing it.

Well I guess the U.S. has done that a few times as well to send a little message, but not for a really long time. I shouldn t really get into in any further or it could get political.

OK its been done but, I don t like it I still say they are evil, because I think its more than a messege. I think its what are..........Thats what they stand for.
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Mylizards Dot com
 
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Post » Wed Aug 18, 2010 10:05 am

OK fine you talked me into it, but how are the writers going to make me loose my weapons and pa so Im not a walking tank?????


If placed right the guys with the ballistic fists can kill me easily, because I won t just shoot up everything I have while I m getting the crap beat out of me. Those are the only ones I can see being a threat.

I don t really like being a walking tank at the begining of a dlc. I still want to slaughter all but the slaves though at some point.

How do you think they can take my weapons and pa with out it being dumb.
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Amie Mccubbing
 
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Post » Wed Aug 18, 2010 9:16 am

OK fine you talked me into it, but how are the writers going to make me loose my weapons and pa so Im not a walking tank?????


If placed right the guys with the ballistic fists can kill me easily, because I won t just shoot up everything I have while I m getting the crap beat out of me. Those are the only ones I can see being a threat.

I don t really like being a walking tank at the begining of a dlc. I still want to slaughter all but the slaves though at some point.

How do you think they can take my weapons and pa with out it being dumb.

Well I had an idea for a Legion DLC.
You start with the usual crappy intro of a radio signal asking where the hell (let's say his name is Leslie) Leslie is.
The Courier then gets curious or whatever as to what these people want, maybe he can help them.
As you arrive to a bunker you meet Leslie who was just about to go in.
At this point you get your first choice to kill him and act as if you're him (since the people inside do not know how he looks like) or to team up with him and meet the people in the bunker.
When inside you meet a couple of people from the Shi.
Apparently Legion when they conquered a tribe made a scientist from the Shi a slave.
They want to bring him back since he holds useful data.
At this point you get your next choice, you can kill the people and take their notes to go to Legion town (Let's say it's name is Junkville.) or you can travel with them.
No matter your rep all of you will disguise yourselves as legionnaires. But since this town checks everyone coming in and out for smuggled goods (including legionnaires, you have to relieve of your gear back at the bunker.
Here is the next choice, you can choose to take everything with your or leave everything back at the bunker.
As you roll up to a Legion town with a big caravan lots of things can happen.
If you're pro Legion you can turn the others in to a guard, the Shi will all be killed but if you left Leslie alive then he'll run away and return later as a boss at some point.
At that point you can meet up with the Legion leader and hear about some underground rebellion that he wants to shut down.
He can't go door to door as it would cause chaos in the town and would not be good for citizen morale.
So you have to go a detective route to find them out.
You can always just ditch him and go wild card or find this rebellion yourself.
If you're anti-Legion then at the caravan search you can get in with the others and go straight to the rebellion.
If you choose to go against the rebellion at this point then when you tell the legionnaire in charge of the town the rebellion will move to a different area. (But lots of members will still be killed)
If you chose to keep your gear then at the caravan search you will be taken in for questioning or you have to go wild card as every legionnare in the town will be against you. Teaming up with the rebellion will also make this harder.

So you get the choice to bring your own gear in, but it's not adviced as things will be harder.
This way you get to help Legion, the rebellion or go wild card.

A way for all players to enjoy the DLC. :)
This is of course not perfect, it's just a quick draft.
Just saying that it's quite possible to create a good Legion DLC.
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Emma
 
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Post » Wed Aug 18, 2010 2:55 pm

Not bad if they did it that way if


Who r the Shi r they in wiki??? I ve heard talk of them on the fourm.
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Jennie Skeletons
 
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Post » Wed Aug 18, 2010 10:22 pm

1. Not bad if they did it that way if


2. Who r the Shi r they in wiki??? I ve heard talk of them on the fourm.

1. If a dazed goldfish like I can come up with a nice starting design for a main faction people might be hostile with then I'm sure that Obsidian can too. ;)

2. Shi, Fallout 2, San Fransisco: http://fallout.wikia.com/wiki/Shi
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Alex [AK]
 
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Post » Wed Aug 18, 2010 6:35 pm

DLC will never see the ligth of day :sadvaultboy:
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Eibe Novy
 
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Post » Wed Aug 18, 2010 3:36 pm


2. Shi, Fallout 2, San Fransisco: http://fallout.wikia.com/wiki/Shi

The Shi seem bad ass. They were apparently exposed to the 73 different ending abortion. Is there a canon fo2 ending for them???Or are have they been somewhere in between the most technology advanced group in the country and dead for the last 13 years

Where they looking to expand in fo2???? If so they pose a real and dangerous threat to all know groups. F the Legion we need to see if the got to space or got killed by vines. AHHHHHHH The wonderful word of 35 endings that don t have canon 13 years later.


BETHESDA DON T FOLLOW IN INTERPLAYS OR OBSIDIANS 35 DIFFERENT ENDINGS THAT NO ONE KNOWS WHAT HAPPENED OVER A DECADE LATER. It is not cute
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Robert Bindley
 
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Post » Wed Aug 18, 2010 4:56 pm

BETHESDA DON T FOLLOW IN INTERPLAYS OR OBSIDIANS 35 DIFFERENT ENDINGS THAT NO ONE KNOWS WHAT HAPPENED OVER A DECADE LATER. It is not cute


Oh yesh, please do Bethesda! :fallout:
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Patrick Gordon
 
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Post » Wed Aug 18, 2010 5:58 pm

Bethesda if you get tired near the end of fo4 just messege me I ll be down there in like 7 hrs. I ll wrap the story up for you guys. I ll even give people choices and consequences. The consequence will be their charecter dead in a slide at the end of non canon endings.

Ill even make something great up like "and so the mighty Legion fell to the lead of the NCR at the Hoover Dam. The courier twisted in mind and body lay lifeless with the bullet ravaged corpses of his fallen brothers of war. Though he fought bravely against all odds he and the Legion maraders learned in spirit that war, war never changes, but the tactics in the way it is waged do."
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Rudi Carter
 
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Post » Wed Aug 18, 2010 10:22 pm

I really find it difficult to believe so many people missed the BoS in NV. I'm getting a little tired of the Brotherhood to be honest. It annoys me how you can not complete New Vegas without meeting them, it's even necessary to kill them all if you go with Legion or House.
I wouldn't mind not seeing those Power Armor wearing losers again in the next FO, or maybe some remnants like the Enclave in NV, I really like what Obsidian did there.

I do love Veronica though. I was expecting another Star Paladin Cross when they announced her, and I couldn't believe they wasted an entire companion on a faction like the BoS. They really made a masterpiece though, most awesome NV companion by far.
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Gisela Amaya
 
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Post » Thu Aug 19, 2010 1:26 am

Though I don t want to see a bos dlc they are apparently a very large part of fo. They started just after the great war. They helped defeat the master in fo. they have a canon game that has alot to do with the mid west bos. fo3 shows us further how they r further evolving from the dummies on the west coast.

As for the nv bos too many scenarios so no comment on them.

Something tells me they r not going anywhere. I think they are the only group to appear in every fo game.
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Rodney C
 
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Post » Wed Aug 18, 2010 2:08 pm

more than that, they will eventually get so big that a confrontation between the NCR and BOS for control of the US is inevitible. Unless a third party rises to threaten both of them (not Legion, would have to be another technologically advanced group. Commonwealth prob)
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Jeneene Hunte
 
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Post » Wed Aug 18, 2010 5:05 pm

removing BoS from FO unless some power group is formed like Lions chapeter becaming the military for some sort of govern back in DC or something in does lines is just not doeble
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Jeneene Hunte
 
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Post » Wed Aug 18, 2010 9:20 pm

removing BoS from FO unless some power group is formed like Lions chapeter becaming the military for some sort of govern back in DC or something in does lines is just not doeble

And why is that not doable?
Won't be Fallout unless there's space marines running around or what?
Just cause they've been here from day one does not mean they always have to be here.
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Becky Palmer
 
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Post » Wed Aug 18, 2010 10:11 pm

space marines :eh: my friend BoS has been in FO since it's genesis PA's are part of the FO universe, there is a reason why Bethseda chose BoS for FO3, allso taking in account the amount of power the DC BoS and Midwest BoS in tactic (at least i think it's midwest not sure i don't even concider tactics a FO game), would it be plausible that they would just disapear?

Why?

How?
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Heather Dawson
 
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Post » Wed Aug 18, 2010 11:14 pm

PA's are not what makes Fallout Fallout though, they are not a requirement for a Fallout game.
Bethesda chose BOS for the same reason they chose the GECK, the water problem, Amata telling the player to piss off after fixing V101, Enclave and Super Mutants, all because they wanted as much connections to the old games as possible for new fans.
Which IMO was a bad call.

The CW BOS is not incredibly powerful either, they're only one chapter which could easily be taken over by Legion, NCR, remnants of Masters army, Shi, Commonwealth et cetera.

And the Tactics BOS is currently very very speculative as we don't know how much of it Bethesda wants to consider canon, meaning we don't fully know how powerful they actually are.

I'm not saying they should just disappear over night, but their presence should be more limited, and if it doesn't make sense for the BOS to be in the area where a game takes place then they should not be there.
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Kevin S
 
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Post » Wed Aug 18, 2010 7:53 pm

more than that, they will eventually get so big that a confrontation between the NCR and BOS for control of the US is inevitible. Unless a third party rises to threaten both of them (not Legion, would have to be another technologically advanced group. Commonwealth prob)

Huh? Ever since the NCR - BoS war the NCR has grown while the BoS is dying out. It somehow doesn't seem very likely to me that the NCR will win the Second Battle of Hoover Dam, and I think their advance will stop there. Ever since Tandi died it has been a matter of time before the NCR will lose its grip on the West coast. Neither Brotherhood nor NCR will ever have control of the entire United States. The NCR will survive in some form for a longer time though, one way or another. Seperatist movements within the NCR, a more aggressive and totalitarian government. There's a lot of possibilities, but the NCR won't be as unified as it was under rule of Tandi, and it won't continue to spread for much longer.
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Nicholas
 
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Post » Wed Aug 18, 2010 3:44 pm

yeah but the BOS on the Eastcoast have beaten the Enclave off, control fresh water, scientists working on hydroponics etc. They are in a stable position to grow and prosper. Especially when they get Liberty 1 back up and running, that thing marching at the lead of a BOS chapter 10,000 strong... a serious threat to the cowboys of the NCR. Assuming the NCR move any further eastwards, which is in doubt as you say. But when (if) Bethesda ever return to the Eastcoast expect the BOS to be out in force.

Heheh I dunnno, I'm just a BOS fan, not to keen on the NCR.
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Jani Eayon
 
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Post » Wed Aug 18, 2010 10:45 pm

Liberty prime migth never be online again (thanks god for Broken Steel removing that power of any faction hands), i'm not saying BoS is indestroctible or they should be in every single game of FO but what i'm saying is that Legion is not hable to expand much further than they did allready they where not hable to beat NCR on the dam, nor will a army of slaves survive without Ceaser onlly way to remove BoS from the map would be a advanced power to arrise in the wasteland
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suniti
 
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Post » Wed Aug 18, 2010 11:13 am

No.
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Dalia
 
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Post » Thu Aug 19, 2010 2:30 am

yeah but the BOS on the Eastcoast have beaten the Enclave off, control fresh water, scientists working on hydroponics etc. They are in a stable position to grow and prosper. Especially when they get Liberty 1 back up and running, that thing marching at the lead of a BOS chapter 10,000 strong... a serious threat to the cowboys of the NCR. Assuming the NCR move any further eastwards, which is in doubt as you say. But when (if) Bethesda ever return to the Eastcoast expect the BOS to be out in force.

Heheh I dunnno, I'm just a BOS fan, not to keen on the NCR.
I understand what you mean, but I somehow don't think the BoS will become a very dominant force in the East. They have beaten the Enclave, but that's mostly because of good tactics and luck with getting Prime up and running. Prime has been totally destroyed, a large number of BoS Paladins and Knights has died fighting the Enclave, and they will keep having trouble with the Super Mutants in the area. Lyon's BoS has greater numbers than, for example, the Mojave BoS, but their numbers really don't compare with the amount of soldiers the NCR and the Legion have access to. Also, relying as much on Power Armor and Laser Rifles as they do, their resources are going to run out pretty soon.
They could've had access to some sweet Enclave tech, but Lyons decided it was a good idea to destroy both Raven Rock and Adams Air Force Base before looting it first, despite the Enclave forces present there mostly having been wiped out. They don't have enough people and resources, and to be honest: Washington DC really isn't a place to build up any decent organization whatsoever. Too much lethal radiation, too little resources, no places to make electricity (no Hoover Dam or Helios One), too many Super Mutants, Feral Ghouls, Radscorpions, Deathclaws, Raiders and all kinds of trouble.
You can't build up anything there, unless you have some real strict laws and structures. I can, for example, see Ashur's Pitt Raiders turn into some kind of second Caesar's Legion in time. Not as big and powerful as Caesar was able to, but I think it could become a force to be reckoned with in the Wasteland nontheless.
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Craig Martin
 
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Post » Wed Aug 18, 2010 10:12 pm

F**** the BoS really there just annoying now i only want a gauss rifle and a suit of power armor then they need to GTFO the only other ending i would want is a Enclave ending..........well a person can dream
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Jonathan Braz
 
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Post » Thu Aug 19, 2010 2:59 am

And why is that not doable?
Won't be Fallout unless there's space marines running around or what?
Just cause they've been here from day one does not mean they always have to be here.

They change with the game. They r a fo keeper
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Chris Cross Cabaret Man
 
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