BoS Paladins as Foot Soldiers

Post » Sun May 23, 2010 9:35 pm

Well, i'm one of these "old fans", played both original games and always loved Brotherhood of Steel. So according to lore a paladin with his power armor, cybernetic enhancements, combat implants and of course laser weapons, "have the ability to erase an entire town from the map without a scratch." However in game paladins have only 125 hp, 69 energy weapons skill and without their power armor and gauss rifles; they're mere NCR trops, they're even weaker then NCR Rangers and some legion troops. Lore-wise they should be as powerfull as remmants.

I think as a balance issue this should be adressed in a patch( yeah i'm a day dreamer, i know); no one else annoyed by this?
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Budgie
 
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Post » Mon May 24, 2010 3:21 am

Where have you seen a Paladin with Power Amour? Besides Gauss Rifles are far superior to laser weaponry.
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josh evans
 
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Post » Mon May 24, 2010 6:14 am

But the Brotherhood's power IS technology!

They are bunker-dwelling people accustomed to win fights through technological superiority. You can't expect them to have the physical conditioning of the Legion soldiers who are trained to fight gun-wielding enemies with machetes. So weak body but high DT armor and powerful weapons makes sense.
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JESSE
 
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Post » Mon May 24, 2010 1:31 am

No, it does not makes sense because paladins arguably best trained soldiers and they see a lot of action during their life time. Also they have cybernetic enhancements and combat implants.

Yes their power IS technology but they're not fat MECH drivers; they're trained to be best and are experienced soldiers.
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Marion Geneste
 
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Post » Mon May 24, 2010 9:33 am

No, it does not makes sense because paladins arguably best trained soldiers and they see a lot of action during their life time. Also they have cybernetic enhancements and combat implants.

Yes their power IS technology but they're not fat MECH drivers; they're trained to be best and are experienced soldiers.



That the EBOS, the WBOS are different, it makes sense, they become weak because they just fight in virtual simulation battles, that explain why they lost against the NCR in the Battle for Helios One


Also they have cybernetic enhancements and combat



Where did you hear that?
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Eibe Novy
 
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Post » Mon May 24, 2010 8:57 am

That the EBOS, the WBOS are different, it makes sense, they become weak because they just fight in virtual simulation battles

The lockdown and subsequent lack of action only started after the battle at helios one.
that explain why they lost against the NCR in the Battle for Helios One

Not because the NCR vastly outnumbered them?
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Deon Knight
 
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Post » Mon May 24, 2010 3:21 am

That the EBOS, the WBOS are different, it makes sense, they become weak because they just fight in virtual simulation battles, that explain why they lost against the NCR in the Battle for Helios One





Where did you hear that?

they had on the original FO it was allso the onlly place where we could get does upgrades (if i remmember correctelly)
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Eddie Howe
 
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Post » Mon May 24, 2010 4:46 am

they had on the original FO it was allso the onlly place where we could get does upgrades (if i remmember correctelly)


But the Mojave Chapter doesnt have implants, or yes?
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Laura Richards
 
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Post » Mon May 24, 2010 12:10 am

As a big fan of the Brotherhood I was expecting them to be a little more strong, not the most important but still a big player in the game. I guess i can understand, in New Vegas they lost plenty soldiers in the Helios battle, lost the trust of the Elder that insisted in looking for new tech instead of focusing in laser and power armor tech. They only control a couple bunkers, while the NCR have over 15 camps with plenty troops around the Mojave, and even the Legion with at least 6-7camps around the area. But, I'm sure the Brotherhood will rise again.
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John N
 
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Post » Mon May 24, 2010 1:31 am

But the Mojave Chapter doesnt have implants, or yes?

In wiki it says bos have implants, and it also says 1 can raze an entire village without as much as a scratch. So I see what this guy is saying.

What bothers me is all the npc soilders stats are too low IMO

See devs these days think we ll cry if we can t be a walking tank. This happened from many years of listening to people cry about too hard or spawn killing on their web sites with no one to counter the crybabies.

They r the reasons that many of todays games are dumbed down and far too easy.

I bet in fo if you fought a bos guy he would destroy you.

You shot bos with 9mm sub -13hp
bos shoots you with m72 gauss rifle -173 critical your chest is crippled you lose turn
bos shoots you with m72 gauss rifle -97hp you died

That is how old school turn base worked. They didn t care if you cried. Now all their stats are too low all npcs are too low and weak.
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Kyra
 
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Post » Sun May 23, 2010 7:48 pm

Some people got me wrong i guess. I'm not trying to tell: "BoS owes them all, they must be most powerfull faction !!!1!1!1!"; as a faction BoS can't be as powerfull as NCR but any BoS paladin should be far stronger then a NCR troop or a ranger.
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Antony Holdsworth
 
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Post » Sun May 23, 2010 7:00 pm

Uhm. If you end up doing a certain quest, which gets you access to a certain BoS Bunker, you realize::

Spoiler
That the Brotherhood are currently in a lock-down state with only very few leaving and coming back. If you also engage in conversation and other ease-dropping on conversation in the bunker, you will learn that, because this lockdown has been going on for such a long time, their only "training" asides a shooting range, is a "combat simulator". This is ahuge difference from previous games where the BoS are actually out and about, doing what they do best. And that is [censored] your [censored] up.

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Eire Charlotta
 
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Post » Mon May 24, 2010 2:46 am

Some people got me wrong i guess. I'm not trying to tell: "BoS owes them all, they must be most powerfull faction !!!1!1!1!"; as a faction BoS can't be as powerfull as NCR but any BoS paladin should be far stronger then a NCR troop or a ranger.


Yea, they should be but if their stats were accurate they would outshine the dude on the cover of the game and that just cant be. :grad:

You see how they nerfed them? They gave them low HP to counter their high DT. It could've be worse though. In Fallout 3 you could kill most of them with a thought.
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Darlene Delk
 
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Post » Sun May 23, 2010 9:44 pm

Yea, they should be but if their stats were accurate they would outshine the dude on the cover of the game and that just cant be. :grad:

You see how they nerfed them? They gave them low HP to counter their high DT. It could've be worse though. In Fallout 3 you could kill most of them with a thought.


I suppose you played on Easy without FWE...... And if you try to tell me you played on Very Hard, with or without FWE, than there is no way you're telling the truth. Those were by far the hardest fights to me. Behemoths were NOTHING in FO3 with FWE compared to The BoS or Enclave. God. I hate them so much.
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K J S
 
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Post » Mon May 24, 2010 12:13 am

Uhm. If you end up doing a certain quest, which gets you access to a certain BoS Bunker, you realize::

Spoiler
That the Brotherhood are currently in a lock-down state with only very few leaving and coming back. If you also engage in conversation and other ease-dropping on conversation in the bunker, you will learn that, because this lockdown has been going on for such a long time, their only "training" asides a shooting range, is a "combat simulator". This is ahuge difference from previous games where the BoS are actually out and about, doing what they do best. And that is [censored] your [censored] up.



Well first of all; most of the paladins had seen their share of battle (most recently Operation Sunburst) so they are not initiates. They fought againts impossible odds and survived. Besides remmants are bunch of oldies yet they're still deadly with their training(and they kick the legion if they go after them); also Lions BoS is far less trained and far less healty (being a wastelander without any implant and such) then Mojave BoS.

Play the old games you'll see what i mean.
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Ludivine Poussineau
 
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Post » Mon May 24, 2010 5:32 am

Well first of all; most of the paladins had seen their share of battle (most recently Operation Sunburst) so they are not initiates. They fought againts impossible odds and survived. Besides remmants are bunch of oldies yet they're still deadly with their training(and they kick the legion if they go after them); also Lions BoS is far less trained and far less healty (being a wastelander witout any implants and such) then Mojave BoS.

Play the old games you'll see what i mean.


Regardless. If you hadn't seen any combat in 10 years, and you've been stuck underground, think you're gonna be anywhere near your old abilities? I can honestly say no. I can stop playing a FPS for 3 months and svck when I go back to it.
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Scott
 
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Post » Mon May 24, 2010 12:40 am

Regardless. If you hadn't seen any combat in 10 years, and you've been stuck underground, think you're gonna be anywhere near your old abilities? I can honestly say no. I can stop playing a FPS for 3 months and svck when I go back to it.

Remmants haven't seen battle for a much longer time...

FPS skill can not be compared with battle experiences; a soldier wastes more time in traning then actual war. Traning is what keeps you sharp during the peace times. And original BoS wasn't fighting every day either: only major campaign i remember was against Vipers.
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Eve Booker
 
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Post » Sun May 23, 2010 9:35 pm

they ARE weak though. Just for the hell of it I went into their bunker with a gauss rifle and some Enclave Armour, and took out EVERYONE, easily. Only used 1 stimpack in the whole place. Too easy.
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Tanya Parra
 
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Post » Sun May 23, 2010 11:57 pm

Part of what screws them up is the way the DT system works, bleeding 15% of damage through regardless. If there was no "bleed through", their power armor would do what you expect it to do, which is to make them completely invulnerable to common small arms (anything with a damage under 27, which includes any weapon firing 9mm, 10mm, 5.56mm, and 5mm regardless of user skill or weapon quality, and many other weapons when fired in poor condition by non-expert users)
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Ron
 
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Post » Mon May 24, 2010 3:03 am

Isn't this just another case of gameplay trumping lore? If Power Armour did make the wearer invulnerable, then the moment the player got hold of it any remaining challenge the game offered would be almost completely nullified.

they ARE weak though. Just for the hell of it I went into their bunker with a gauss rifle and some Enclave Armour, and took out EVERYONE, easily. Only used 1 stimpack in the whole place. Too easy.


Did you deactivate the turrets first? 'Cause those things are nasty. Hardest enemies in the game imo.
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Averielle Garcia
 
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Post » Mon May 24, 2010 10:33 am

Isn't this just another case of gameplay trumping lore? If Power Armour did make the wearer invulnerable, then the moment the player got hold of it any remaining challenge the game offered would be almost completely nullified.



Did you deactivate the turrets first? 'Cause those things are nasty. Hardest enemies in the game imo.



Seriously.

My guess is whoever wrote the lore made a typo, and simply meant to write "Brotherhood Turrents can..." instead of "Brotherhood Paladins." I can totally picture those turrents wiping out everyone at Hoover Dam without a scratch on them.
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+++CAZZY
 
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Post » Mon May 24, 2010 1:06 am

That the EBOS, the WBOS are different, it makes sense, they become weak because they just fight in virtual simulation battles, that explain why they lost against the NCR in the Battle for Helios One


Where did you hear that?

How do you know that the BOS in the mojave didnt have any other fights prior to that?
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!beef
 
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Post » Sun May 23, 2010 7:00 pm

Did you deactivate the turrets first? 'Cause those things are nasty. Hardest enemies in the game imo.


Pulse grenades, duck and cover. Running at them is a bit silly :)
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Kim Kay
 
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Post » Mon May 24, 2010 4:13 am

Pulse grenades, duck and cover. Running at them is a bit silly :)


You must've had a crapload of pulse grenades and a beastly explosives skill. Just loaded up a char for a test, even with 75 explosives three pulse grenades couldn't quite finish off a single turret, and my guy got shot up a hell of a lot in the interim. Those things eat through your HP in seconds. The BoS are pussies though, you're not wrong, I was one-shotting them w/crits with a trail carbine. Still took a lot of damage in the meantime though. Being able to wipe 'em all out whilst only using one stimpak... kudos, that's quite a feat.
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Melissa De Thomasis
 
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Post » Sun May 23, 2010 11:05 pm

I see what the OP is saying. BoS in Fallout are Fallout 2 and killing machines. Really you can't touch them. Only if you have the PA and high end weapons do you even stand a chance.

They are nurfed now because its no longer turn based. In Fallout 3 and New Vegas if they were just as strong as they are in Fallout then people would throw their games away in frustration! "I can't even kill one! :swear:"
If you managed to kill one or get PA, it would break the game.


New Vegas does bring back Damage Threshold so at least they are some what stronger than Fallout 3.
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STEVI INQUE
 
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