Surazal:
Two requests:
1. Please provide a button in BOMM to open up the BOSSlog.txt file directly, without having to open up one's Data folder. Useful when I need to add unrecognized/personal mods in the BOMM file (I copy/paste from the BOSSlog.txt to get the esp names correct).
2. this may not be simple at all: If using the ghosting feature in Wrye Bash, running BOSS from anywhere else (such as thru BOMM or the BOSS.bat file in Data) will usually put the ghosted files at the bottom of one's mod list. Running BOSS through Wrye Bash itself first unghosts the mods, BOSs's them, and then re-ghosts the mods. Is this something that can be done via BOMM also so that ghosted mods are sorted properly?
Many thanks for your interest.
1. BOMM already reads the BOSSlog.txt file and appends any unrecognised mods the the Unknowns table, which is the reason I didn't include a button for this. Based on this information, do you still require a button?
2. I don't use WB's Ghost option so am not familiar with what it does. Does it rename ESPs in some way and does the BOSS log have them listed under Unrecognised mods? If so, then BOMM *might* be able to rename them before running BOSS and then rename them again to what they were after BOSS has run. Any additional information you have would be useful and I will also read up about this. (another option, might be to get BOSS to recognise ghosted mods

)
Edit:
Just read up on Ghosting - basically adds a .ghost extension to inactive files. I can see it would be easy to remove this before running BOSS - not so sure how BOMM would know when BOSS has finished so it can restore the ghost extension. Will think about this....