Both Intimidation AND Persuasion are failing here!

Post » Thu Jun 13, 2013 3:14 am

Has anybody ever been able to successfully intimidate or persuade the NPC in the random encounter: "Taunting Adventurer"?

I am beginning to wonder if it is even possible to pass either check. Many searches on google have returned void with lots of reports of never being able to pass either one, and zero reports of having success.
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Stephanie Valentine
 
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Post » Wed Jun 12, 2013 9:56 pm

I think I persuaded one of them once.
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D IV
 
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Post » Wed Jun 12, 2013 4:44 pm

Persuasion and intimidations checks are all but useless in the game in a few instances. In others it pays to have a high speech skill. This is one thing most agree was poorly implemented in the game. Even if you have the intimidation or persuasion perks there is no assurance they will work but then again I haven't used these particular perks. If you're willing to invest in them you could let us know on the forum if they work well or not. My first character was a jack of all trades and didn't have the perks to invest. My curent character is limited on skills so trying those particular speech perks out might be a good investment for me provided they are worth it.

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Annick Charron
 
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Post » Wed Jun 12, 2013 10:38 pm

I'm pretty sure it has worked for me before. Sure it was intimidate because he seemed worried.

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Queen of Spades
 
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Post » Wed Jun 12, 2013 7:37 pm

Intimidate doesn't work in that encounter nor the whiterun guards. Even with the perk and reloading numerous times it doesn't work. Which means it's bugged. I think persuasion works, but that could be a myth. I swear I saw it work but I just don't remember. Now that I think of it, I don't think I have ever intimidated a thief either. Also, thieves used to recognize the thieves guild master and when wearing the nightingale armor. But that way back in version 1.1 Maybe one of the later patches broke that dialogue.

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CArlos BArrera
 
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Post » Thu Jun 13, 2013 12:32 am

My character has skill 100 in speech and all perks in that skill tree. Persuasion works every time on bandits on the road while intimidate has never worked.

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jesse villaneda
 
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Post » Wed Jun 12, 2013 11:56 pm

It's driving me crazy. I encountered "orc" right in the middle of Dead Man's Drink.

She calls me out in front of everyone, and I can't even intimidate her or persuade her to get even. Not to mention, random encounters are hit or miss.

This may be the only chance I ever get to pass either speech check with her before she disappears again (intimidate is preferred).

I just wanted to know if it was even possible.
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Amelia Pritchard
 
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Post » Wed Jun 12, 2013 6:49 pm

Doesn't surprise me, Persuade almost always works for me and I've never had the perk. Intimidation however from what I've seen is broken and useless going by what I've read.

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Olga Xx
 
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Post » Thu Jun 13, 2013 2:04 am

Intimidate is useless on them, not sure about persuasion as my character always bristles and tells them to back off. :cool:

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Anna S
 
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Post » Thu Jun 13, 2013 2:59 am

BTW you'll find plenty of more opportunities to play this scenario out, either in town or in the wilderness. Intimidation is useless and leads to a battle. If you use persuade they walk off but make you feel like a coward.

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Amie Mccubbing
 
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Post » Thu Jun 13, 2013 5:03 am

Ah, just drive a sword through their gut. That's the only real answer you need to their taunts. :cool: Make sure you take his/her soul though when you do. Gotta keep a fresh supply of black souls for enchanting you know. :wink:

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Laura-Jayne Lee
 
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Post » Wed Jun 12, 2013 6:28 pm

May have been before this last patch, but in the one before the current one I just joined the guild and was attacked by a thief just outside of Riten. I got the option to say I'm with the guild and she said she saw me at the Ragged Flagon and walked away. :D

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Mr. Ray
 
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Post » Thu Jun 13, 2013 1:31 am

I "persuade" them with three simple words...

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Gisela Amaya
 
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Post » Wed Jun 12, 2013 3:18 pm

Correct my if I’m wrong (and I probably am wrong) but I vaguely remember hearing once that intimidation also factors in armour skill?…or was it weapon skill…I can’t remember >.<

I’m no expert on this game, but it would kind of make sense. You have to look intimidating to be intimidating.

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Dan Stevens
 
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Post » Wed Jun 12, 2013 1:56 pm

Not making much sense, if I'm holding a sword in my hand you can't say if I'm good or bad with it. :P It would somewhat make sense if it would depend on the material of which your sword and armor are made of. For example, a person sporting a complete daedric set and weapon is badass in some way, either killed something really nasty or is so filthy rich that killing him/her would cause ripples that are bad for you.

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Alexander Horton
 
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Post » Thu Jun 13, 2013 3:02 am

True lol

Though it could be a case of confidence? Just because you hold a sword, doesn’t necessarily mean you look like you know how to use it. I know I sure wouldn’t, I’d still be shaking in my shoes, even while holding a Daedric sword…

Though now I’m just grasping at straws lol :D

I really do wish I could remember where I saw that thing about armour/weapon skills. It’s been too long…-.-

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Trish
 
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Post » Thu Jun 13, 2013 5:24 am

http://www.youtube.com/watch?v=JSRtYpNRoN0&feature=youtu.be&t=1m8s

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Chloé
 
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Post » Wed Jun 12, 2013 2:39 pm

Oh, I meant to say "I love you". :D

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Cedric Pearson
 
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Post » Thu Jun 13, 2013 12:37 am

http://youtu.be/qXo3NFqkaRM?t=10s

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Mr.Broom30
 
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Post » Thu Jun 13, 2013 4:28 am

:rofl:

I let my swordsmanship do the talking; talk is cheap after all. :cool:

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Umpyre Records
 
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Post » Thu Jun 13, 2013 6:02 am

Having fully levelled skills and perks may not always be enough, add in some enchanted gear, mask of clavicus vile and amulet of articulation (if possible).

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Jessica Stokes
 
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Post » Thu Jun 13, 2013 2:11 am

Heres a list of the Persuasion Options, might be helpful:

http://www.uesp.net/wiki/Skyrim:Speech#Persuasion_Options

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Elisabete Gaspar
 
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Post » Thu Jun 13, 2013 1:26 am

Intimidation isn't useless. In some places it just flat out doesn't work (for whatever reason) but that's not all cases.

A competent swordsman could look at the way you're holding the sword to determine if you're any good with it or not. Posture is important. ;)

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Jose ordaz
 
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Post » Wed Jun 12, 2013 8:14 pm

To persuade the adventurer, requires a skill level of

Spoiler
or with the Persuasion perk, it is reduced by 30% making the requirement
Spoiler

The Amulet of Articulation that is awarded

Spoiler

A successful intimidation is based on skill level and player level. Not sure what that translates to, exactly.

One can assume ( verification required ) that the player's level is added directly to the persuasion requirement. So, a persuasion check of 50 with a player level of 30 would be the equivalent of 80. With the Intimidation perk it would reduce that by 50% making the challenge requirement only 40.

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Romy Welsch
 
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Post » Wed Jun 12, 2013 6:05 pm



Thanks, Senor.

Something is DEFINITELY wrong here. I have a speech of 92. I pass the persuasion with her, and she says, "who said anything about trouble? Get outa my face." According to the UESP, this means I passed.

When I open my menu, it says number of persuasions: 0

Something else greatly concerns me. I just attempted a bribe with the priestess in the shrine during the Sanguine's Rose quest (clean up the temple in the beginning).

When I bribe her, I pass. She says "ok. We could use contributions." NO GOLD gets removed out of my inventory.

WTF is going on?

Also when I persuade her, and pass, still in my menu record it says I have 0 persuasions successful.
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Gisela Amaya
 
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