Hi everyone,
I'm once again struggling with a weird problem - I followed the procedure in the Creation Kit to set up a custom crime faction. Now even though my "guards" react to crimes committed, I never get to see the "... bounty added to Region" message pop up, nor will the guards do anything else than attack and try to kill me. I added two seperate factions to my guards: IsGuardFaction and GuardDialogueFaction, though I had to re-create them since the original factions weren't in our masterfile anymore.
It looks like a Total-Conversion related problem, but is there any obvious setting I overlooked? What causes the game to add bounty on a players head when he commits a crime, be it stealing, murdering or pickpocketing? Is it something in the faction? Or maybe a setting for a specific region?
I'd be grateful for any advice.
Thanks in advance,
Nicolas