Bow and arrow really should be a weapon..

Post » Fri Sep 03, 2010 3:48 am

Expensive?

$5 a dose.

I really want to reply to this but I'm afraid of The Bear ripping my guts out if I do so. >_>

I'll just hope for bows in a DLC or Fallout 4. :(
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James Rhead
 
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Post » Fri Sep 03, 2010 4:01 am

Expensive?

$5 a dose.

[9/23/2010 21:45 UTC]: Price quoted for dose of LSD in a thread about having bows as a weapon in Fallout games.

Logged. You've been immortalized in The Big Book of WTF.
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xxLindsAffec
 
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Post » Thu Sep 02, 2010 5:00 pm

[9/23/2010 21:45 UTC]: Price quoted for dose of LSD in a thread about having bows as a weapon in Fallout games.

Logged.

Hmmm what are you making a log for?

[edit]
What is The Big Book of WTF?
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Katey Meyer
 
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Post » Thu Sep 02, 2010 11:25 pm

Heck yeah to a Bow and Arrow.

-Classic Recurve Bow: The stronger your character is, the farther you can pull back, farther the arrow travels.

-Compound Bow: One with maybe 75 to 100 lb weight, where you could hold it longer without straining for a steadier shot.

Arrows could then be recollected from the corpse, as in Oblivion.
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Daniel Holgate
 
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Post » Thu Sep 02, 2010 5:33 pm

Hmmm what are you making a log for?

[edit]
What is The Big Book of WTF?

I'm keeping a log of things that don't make sense or are unexpected. Don't mind me...it's just a game I've started playing in discussion forums for my own amusemant. :D
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Christine Pane
 
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Post » Fri Sep 03, 2010 4:05 am

I'm keeping a log of things that don't make sense or are unexpected. Don't mind me...it's just a game I've started playing in discussion forums for my own amusemant. :D

Be sure to give me a copy of it later when it's close to being finalized. ;)
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Claudz
 
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Post » Fri Sep 03, 2010 1:17 am

Expensive?

$5 a dose.


No deal. How bout' 3 tabs for $12? [Barter 67%]
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Vicki Blondie
 
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Post » Thu Sep 02, 2010 9:09 pm

No deal. How bout' 3 tabs for $12? [Barter 67%]


How bout you get out of my store [speech challenge failed]
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Hot
 
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Post » Thu Sep 02, 2010 7:26 pm

I definitely agree that bows and arrows would still be around, especially out in the wastes where bullets are more rare. Bows are also Awesome weapons of assassination with their near-silent striking power, and give built-in weaknesses against armor to balance them out. I'm sure there's a good Canon reason why, perhaps ammunition is plentiful-enough that most people don't bother with anything other than shooting guns?

Still, would love to have a Bow!


I can picture Rambo styled assassinations. Then fit the tips with explosives.
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Emerald Dreams
 
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Post » Thu Sep 02, 2010 3:25 pm

I wonder how hard it would be to port the bow mechanics from Oblivion to the FO3/NV engine. Any of you modders have an idea?
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BEl J
 
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Post » Fri Sep 03, 2010 5:15 am

I wonder how hard it would be to port the bow mechanics from Oblivion to the FO3/NV engine. Any of you modders have an idea?


http://www.fallout3nexus.com/downloads/file.php?id=11454 added a crossbow to Fallout 3, though I can't say I've tried it. There are 38 endorsemants and this leads me to believe that it has to work somewhat well. The pictures look pretty good. :)

I don't see any reason why this couldn't be added to New Vegas, and if they work well, then any kind of bow. The flight mechanics may not be there for that nice, arcing shot that we had with the Oblivion bows, I'd have to try this crossbow mod out to be sure. But at least it's been done!

Question is; why didn't they add these to New Vegas? Is it against the Canon? It's curious...
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Sunnii Bebiieh
 
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Post » Thu Sep 02, 2010 11:00 pm

5 dollars? That's the bad stuff you want-
wait, I've said too much. THEY'RE COMING TO TAKE ME AWAY!


But yeah, bow and arrow. There's a spear, so why not?
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Nathan Barker
 
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Post » Thu Sep 02, 2010 4:59 pm

http://www.fallout3nexus.com/downloads/file.php?id=11454 added a crossbow to Fallout 3, though I can't say I've tried it. There are 38 endorsemants and this leads me to believe that it has to work somewhat well. The pictures look pretty good. :)

I don't see any reason why this couldn't be added to New Vegas, and if they work well, then any kind of bow. The flight mechanics may not be there for that nice, arcing shot that we had with the Oblivion bows, I'd have to try this crossbow mod out to be sure. But at least it's been done!

Question is; why didn't they add these to New Vegas? Is it against the Canon? It's curious...


I saw that though I didn't install it since it looks like it uses the bow animations given the placement of the arms and hands; kinda turned me off from trying it and I REALLY want crossbows in Oblivion.

More on topic: I'm no expert by any means but can't you just take the bow animations and stuff from Oblivion, alter the code if needed, and transplant that into Fallout? Sounds easy though I have no idea what kind of work or time would be needed to do such a thing.
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CxvIII
 
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Post » Thu Sep 02, 2010 11:04 pm

This has been discussed a lot in the past. My vote is "yes." I don't see any reason there shouldn't be bows. A post-apoc wasteland would be full of all kinds of primitive weapons, and bows are pretty much the staple primitive projectile weapon in many cultures.

Sling. You be Goliath. Whaaat? I was kiddin'.
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Lily Evans
 
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Post » Fri Sep 03, 2010 4:20 am

any chance 'Crazy Cajun' and Do'tirath are willing to spend weeks and months working together to add "this should be easy enough" bows to fallout new vegas?
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Gemma Archer
 
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Post » Fri Sep 03, 2010 4:07 am

Can't someone use Oblivion's resources and animation with bows to create something similar in FNV? Same engine, it might be possible to port some things.
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P PoLlo
 
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Post » Fri Sep 03, 2010 2:02 am

any chance 'Crazy Cajun' and Do'tirath are willing to spend weeks and months working together to add "this should be easy enough" bows to fallout new vegas?


Only if you help. :laugh:

Like I said I'm no expert so of course it's going to seem easy to me.
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Mariana
 
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Post » Thu Sep 02, 2010 5:23 pm

Can't someone use Oblivion's resources and animation with bows to create something similar in FNV? Same engine, it might be possible to port some things.


No.

This is a strict rule - assets from one game cannot be used in another. Fallout New Vegas and Fallout 3 are unique in that one is using many assets from the other, and as such Only Those assets that have been carried-over into FNV can be re-used. Nothing from Oblivion can be. Thus if bows are to ever be added to New Vegas as a mod, then the modder will have to come up with their own animations or get permission from another modder who has made their own models and animations - which is probably why they havn't been added in abundance as mods.
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Katey Meyer
 
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Post » Thu Sep 02, 2010 10:31 pm

No.

This is a strict rule - assets from one game cannot be used in another. Fallout New Vegas and Fallout 3 are unique in that one is using many assets from the other, and as such Only Those assets that have been carried-over into FNV can be re-used. Nothing from Oblivion can be. Thus if bows are to ever be added to New Vegas as a mod, then the modder will have to come up with their own animations or get permission from another modder who has made their own models and animations - which is probably why they havn't been added in abundance as mods.


Oh, seriously? Hmmm okay...
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Sam Parker
 
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Post » Thu Sep 02, 2010 8:06 pm

No.

This is a strict rule - assets from one game cannot be used in another. Fallout New Vegas and Fallout 3 are unique in that one is using many assets from the other, and as such Only Those assets that have been carried-over into FNV can be re-used. Nothing from Oblivion can be.

Also, and correct me if I'm wrong here since you know a hell of a lot more about this than me, but wouldn't using the programming from Oblivion, even if it were legal, mean you'd need accees to the source code, which we don't have. All we have is the construction set editor right? Am I on the right track here?
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Steeeph
 
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Post » Fri Sep 03, 2010 6:22 am

The developers shouldn't be leaving it up to the user to supply this kinda content anyhow.... As many of us have noted, there isn't a good reason to NOT include bows into the setting.... That would mean that the developers have some secret reason why it WON'T work. Seems like they could just pop on here, explain what the challenge is and end this debate right now... Unless they get some sick pleasure outta watching us yank handfuls of hair from our scalps trying to solve the mystery.
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DeeD
 
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Post » Fri Sep 03, 2010 8:03 am

The developers shouldn't be leaving it up to the user to supply this kinda content anyhow.... As many of us have noted, there isn't a good reason to NOT include bows into the setting.... That would mean that the developers have some secret reason why it WON'T work. Seems like they could just pop on here, explain what the challenge is and end this debate right now... Unless they get some sick pleasure outta watching us yank handfuls of hair from our scalps trying to solve the mystery.

Of course it would work. I mean it's still mostly the same engine as TES4. The FO3 engine models ballistic arcs (see grenade) so it's just a matter of meshes, textures and programming. All of which take time, and time was really the only fixed asset, aside from budget, that I bet they really had on this project. It is quite possible that the time neccessary for the task was spent elsewhere, say, like on the new companions.
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Laura Ellaby
 
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Post » Fri Sep 03, 2010 4:39 am

Wouldn't people start to call this oblivion with guns, or was tha only with fallout 3??
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Hazel Sian ogden
 
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Post » Fri Sep 03, 2010 8:20 am

Wouldn't people start to call this oblivion with guns, or was tha only with fallout 3??


People will always argue... no matter what. There are people out there who calls FNV, Fallout 3 II, or Oblivion With Guns 2.
It's annoying, most of them are just trolls. But, they will keep complaining...

But yeah, I believe more of those idiots would say that.
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Antonio Gigliotta
 
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Post » Fri Sep 03, 2010 5:59 am

Heck yeah to a Bow and Arrow.

-Classic Recurve Bow: The stronger your character is, the farther you can pull back, farther the arrow travels.

-Compound Bow: One with maybe 75 to 100 lb weight, where you could hold it longer without straining for a steadier shot.

Arrows could then be recollected from the corpse, as in Oblivion.

Hmm, everyone has a specific draw length, typically touching the thumb to the corner of the mouth. if you mess with that you won't hit anything. Plus i have a reflexed Osage orange bow that is ninety pounds i can get quite a few shots off before i am too sore to use it anymore. Maybe a strength stat determines how much weight you can hold for how long, particularly since you use your back muscles for the bulk of your work. I don't think it makes a lot of sense to have compound bows since given the history arc since compound bows weren't even invented until 1966 and there wasn't exactly a great need for it to be invented before the nukes fell and no one with the desire or the knowledge to do it after.
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Sharra Llenos
 
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