Bow and Arrow still uses the wrong hand....

Post » Wed Mar 30, 2011 1:23 am

Huh? It looks natural to me. I have tried a bow and that is how I hold it.
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RAww DInsaww
 
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Post » Tue Mar 29, 2011 9:46 pm

Nah, people have been blunty using that line for weeks to critique Bethesda Swarley so I'd say he's a bit agitated.

Might help if you kind of *wink**wink**nudge**nudge* y'know?
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dell
 
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Post » Wed Mar 30, 2011 1:46 pm

Other than that - I'd like to see some recurve and compound bows, please!\


Uhhh, compound bows weren't invented until the 1960's, how would that fit into Skyrim at all?!?!?
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Theodore Walling
 
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Post » Wed Mar 30, 2011 5:08 am

Uhhh, compound bows weren't invented until the 1960's, how would that fit into Skyrim at all?!?!?

1. Dwemer tech
2. Technological progression doesn't have to be the same on Nirn as it is in our world. They already have the printing press, if the mass produced books (and lack of legions of scribes) is anything to go by.

As I mentioned in the post, it would take a level of machining craftsmanship to achieve the required precision, but people in ancient times and pre-modern times weren't stupid or clumsy. They could certainly accomplish such moving parts, though doubtless the bow would be hella expensive considering how difficult it would be to machine the parts by hand if there is no precise instrumentation for measurement - something else we don't really know that exists (or not) in at least Skyrim.

The principle of the pulley is ancient. Block-and-tackle, it's the same thing.
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Monika
 
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Post » Wed Mar 30, 2011 2:35 am

1. Dwemer tech
2. Technological progression doesn't have to be the same on Nirn as it is in our world. They already have the printing press, if the mass produced books (and lack of legions of scribes) is anything to go by.

Still, seeing a crazy looking bow with wheels on it wouldn't really fit in...
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Amy Siebenhaar
 
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Post » Wed Mar 30, 2011 11:51 am

What you mean "backwards"? You mean counter clockwise? This is right from Bethesda, I guess, not wrong (unless you are in Ireland, where the windmills turn clockwise)...

The trouble with the windmill is not it spinning clockwise or counter, it's the sails (instead of the blades) leading the rotation. It's like the wind is blowing from the back.
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james reed
 
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Post » Wed Mar 30, 2011 1:40 pm

The trouble with the windmill is not it spinning clockwise or counter, it's the sails (instead of the blades) leading the rotation. It's like the wind is blowing from the back.


TRUE !!
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Sarah Unwin
 
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Post » Wed Mar 30, 2011 1:45 pm

Really, because I can hit stuff with that stance. Of course im talking like a 1-5 degree slant of the bow. Incredibly minor. Don't think I mean like 30 or something because that would be rediculous. I was taught that you slant the bow inward every so slightly. Maybe its a beginners thing somewhat like training wheels, and once I get better I would have been told to no longer do that. I dunno, I'm not expert. I have little experience with bows, but in that little time that's what I was taught.


At which distance, because i positvely can hit the yellow at 30 meters with my bow inclined as much as my chest doesn t hinder the string. This doesn t mean its a good or valid stance for longer range as initial fluctuation will imput randomness on the arrow.
Hitting stuff is one thing, consistency and grouping are more important.
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Bek Rideout
 
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Post » Wed Mar 30, 2011 9:30 am

At which distance, because i positvely can hit the yellow at 30 meters with my bow inclined as much as my chest doesn t hinder the string. This doesn t mean its a good or valid stance for longer range as initial fluctuation will imput randomness on the arrow.
Hitting stuff is one thing, consistency and grouping are more important.

Oh I don't know. Like I said, I have so little experience. The point is that the game did it right! *end of noobery* >.>
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Chloe :)
 
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Post » Wed Mar 30, 2011 6:40 am

Yeppers, that's how it is done. If you hold the bow with your left hand, the arrow groove in the grip is indented on the left side, so you have to knock the arrow on the left. Of course, there are grips where the groove is to the right, if you hold the bow with the right hand. Choosing a bow with leftedness or rightedness depends on which of your two eyes is your "dominant" eye.

I feel Bethesda could really open up archery by adding on accessories and having well-crafted bows. All of Beth's bows - in Oblivion, in Morrowind - look like crap. The screenshot of the khajiit with the bow - that bow also looks like a piece of crap. No one makes bows like that, not even back in premodern times. I can see compound bows being a Dwemer technology, since the pully system requires precision to manufacture/craft the wheels. Other than that - I'd like to see some recurve and compound bows, please!\

Any of you use Nicoroshi's bow mods for TESIV? Those are what kickass fantasy bows should look like. And Phijama's TESIII bows are great, too (recurve, etc. modern design). http://planetelderscrolls.gamespy.com/fms/Image.php?id=26867. http://planetelderscrolls.gamespy.com/fms/Image.php?id=26871 in game - notice how the groove is to the right, since the bow is held in the right hand.

EDIT: Right, I mentioned accessories. Silencers and aiming devices spring to mind.



The groove determine the hand of the archer, right. Left sided groove, left handed, right side groove, right handed.
But in earlyer times there was no grooves, grooves came with conposite materials.
Bow wheren t uniform, most of the time the shooter side was more linear than the opposite side, (although i ve positively seen exactly simetric simple wood bows) and the groove was actually your knuckle. Thats why archer used to use gloves on the bow hand, because the feathers passing over your skin does a clear cut. And when you have to shoot dozens of arrows, your hand would not be something nice to take a look at.
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Sarah Kim
 
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Post » Wed Mar 30, 2011 2:37 am

1. Dwemer tech
2. Technological progression doesn't have to be the same on Nirn as it is in our world. They already have the printing press, if the mass produced books (and lack of legions of scribes) is anything to go by.

As I mentioned in the post, it would take a level of machining craftsmanship to achieve the required precision, but people in ancient times and pre-modern times weren't stupid or clumsy. They could certainly accomplish such moving parts, though doubtless the bow would be hella expensive considering how difficult it would be to machine the parts by hand if there is no precise instrumentation for measurement - something else we don't really know that exists (or not) in at least Skyrim.

The principle of the pulley is ancient. Block-and-tackle, it's the same thing.


Problem is not pulley, problem is material quality.
Why do you think longbows were the kings and not recurve or short bows ?

Because no material was fit to ply without breaking or stay so and come back with streght enought to shoot an arrow effectively. You also have the archer strenght limitation.

Now some glue would sufice with diferent material (wood), that how my bow is. But even with its 65 LBS, its not enought for a good warbow which were around 80 up to 100 LBS.

Dwemer tech is centered around steam. So they would most probably develop a steam crossbow or a steam gun than anything else, had they enought knowledge how to trap steam force on a small device.
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Nina Mccormick
 
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Post » Wed Mar 30, 2011 3:06 am

I've only tried a bow once in my life, i'm left handed and hit way more accurately when drawing the bow with my left hand and holding it with my right.
So I would presume the way the OB character holds his bow is how the majority of archers would hold it since most people are right handed.
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Connor Wing
 
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Post » Wed Mar 30, 2011 5:30 am

I've only tried a bow once in my life, i'm left handed and hit way more accurately when drawing the bow with my left hand and holding it with my right.
So I would presume the way the OB character holds his bow is how the majority of archers would hold it since most people are right handed.


then you might be left eye dominant (which should be what determines which hand you shoot with) I am actually the opposite, left handed, but right eye dominant, so I shoot my bow right handed, same goes for rifles.
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Spaceman
 
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Post » Tue Mar 29, 2011 10:53 pm

Pretty much. If you hold the bow perfectly vertical, your being a noob at archery. You tip the bow slightly inward (clockwise for left handed, counter for right) so the nocked arrow can rest on it, held by gravity.


Haha, I thought for a second the OP knew what he as talking about, and I was doing it wrong this whole time.
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adam holden
 
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Post » Wed Mar 30, 2011 1:58 pm

Holding the bow tilted is mainly for drawing the bow, once it is pulled back it should be level, I even have a level built into my sight to make sure the bow is perfectly vertical.
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Trey Johnson
 
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Post » Wed Mar 30, 2011 6:30 am

Yeah, besides, you can use your index finger to keep it in place when you draw it back...just be sure to put it back to normal before releasing unless you want a fletching to cut you.

Btw, serious OP fail, lol.
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Margarita Diaz
 
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Post » Wed Mar 30, 2011 7:13 am

lol @ the OP.
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Pat RiMsey
 
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Post » Wed Mar 30, 2011 5:09 am

Pretty sure this is actually how it's done, especially when you value accuracy over distance. Nocking on the left allows you to rotate your wrist clockwise and have the arrow partially held in place by gravity. Rotating your wrist counter clockwise is not as comfortable.

Yeah, this as far as I know!
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Laura Cartwright
 
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Post » Tue Mar 29, 2011 9:43 pm

OP, you are WRONG. my brother recently bought a bow and i've shot it a couple times and you do put it on the left side of the bow...
i also thought that you were supposed to put it on the right side of the bow, but then knowing and seeing it the correct way, it makes much more sense the way it really is supposed to be!
try out archery, it's pretty fun!!! :D IRL.
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Sakura Haruno
 
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Post » Wed Mar 30, 2011 7:19 am

Yes actually, that is the correct way to do it. I used to use my bow all the time. OP have you ever fired a real bow?

This. Also, top game developers are typically very anol about researching this before it's put into a game. So I'm pretty sure they've thought about it.
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Rowena
 
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Post » Tue Mar 29, 2011 10:00 pm

Yeah, besides, you can use your index finger to keep it in place when you draw it back...just be sure to put it back to normal before releasing unless you want a fletching to cut you.

Btw, serious OP fail, lol.

isnt that where the middle finger came from? when archers were taken prisoner their middle fingers would be cut off so they could no longer draw a bow, so at the beginning of a battle each side shoots the bird
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Chris Duncan
 
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Post » Wed Mar 30, 2011 8:49 am

This. Also, top game developers are typically very anol about researching this before it's put into a game. So I'm pretty sure they've thought about it.



unless its a windmill. :)
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Lil'.KiiDD
 
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Post » Wed Mar 30, 2011 3:52 am

unless its a windmill. :)

already said that, like second reply of this thread
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Emma Copeland
 
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Post » Wed Mar 30, 2011 5:31 am

Here's an example on how to http://www.doylefamily.org/BowandArrow_web.jpg! :tongue:
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Dale Johnson
 
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Post » Wed Mar 30, 2011 11:10 am

Here's an example on how to http://www.doylefamily.org/BowandArrow_web.jpg! :tongue:

Phew, OP just got outsmarted by a kid
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Stay-C
 
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