» Fri Jun 01, 2012 8:29 pm
May i direct you this way:
http://www.gamesas.com/topic/1312501-the-way-of-the-artificer/
Destruction:
If you have augmented [element] (or better still, two seperate augmented element), perks in the destruction tree, dual enchanting 2 elemental damage bonuses will deal insane damage (like 170 elemental damage). Popping a destruction potion can potentially increase that to around 400 damage a hit.
Alteration:
if you have the stability perk under alteration, using a Paralyse/Fire, or Paralyse/Shock enchantment (With paralyse jacked up high enough that the weapon has a green glow) has an intresting trait - the fire/shock damage turns into a DoT effect, which'll deal around 100-110 damage over 2 seconds (stackable) if you have the appropriate augmented element perk. Popping an alteration potion will extend the dot to 5 or 6 seconds.
If you don't have any kind of magical training, then it's pretty much up to you what you use as there is no synergies of note to exploit...
Enjoy your 25 fire damage muggle xD