However, a crossbow is not a bow. Believe it or not, the bow is much more difficult to use and actually requires more strength and training than the crossbow. An English monarch once said "If you want to train a Longbowman, start with his grandfather." To contrast, any bloke could pick up and use a crossbow. The bow could pierce armor and rain death from the sky from hundreds of paces away, while the crossbow had a much shorter range but (arguably) a much harder punch.
The crossbow was cheaper, easier to use, and all-around a very cost-effective choice for most medieval outfitters. They also had one more useful function: once the bolt was pulled back, you could leave it there and move around, aim, and fire without using the strength to keep holding a bowstring back.
bow- load,draw,aim,fire
crossbow- aim,fire,load
In gaming, for crossbows to be a viable option, these differences need to be realized. A useful weapon for warriors or rogues not proficient in the bulkier bow and arrow. This is how I want to see the crossbow.
Your thoughts?