I'm Male, and I like Females over 20, and I also like houses/companions/dialogue I guess. :wink_smile: I like new places whether that be a small hut or a large settlement. New places to explore are my favorites. That and new hires textures. I usually play female toons. Male toons are too ugly, whilst every female in their own way, is a unique work of beautiful art! Game toon or for real.
Goodness, I'm not either!
I should never have used the word 'Realism' in my mod's title, as way too many people totally misunderstand what my mod is all about.
The thing is that I found Fallout 3 way too easy . . . I breezed through the 'Wasteland' wearing just Butch's Tunnel Snake outfit, and using only the Overseer's 10mm. A 19-year old who spent her entire life sheltered in an underground vault should not instantly become a weapons expert, who can take on an entire pack of Raiders with barely getting a scratch. I just expected that a post-nuclear wasteland should be a really harsh place, where survival should be somewhat difficult . . . and that is what my mod attempts to fix (along with making your character's stats and skills actually meaningful).
It's all such a fine balance, isn't it....and it doesn't really help either with most of us having different opinions what amount of realism is the right amount. Personally, I like games fairly hard, and fairly 'realistic'. I like a challenge, but when there's 10 of them, or more, in a house, and only one of me, and each of them can kill me with one bullet, or cripple me enough to kill me with a second, that's just too much. Realistic or not, I don't enjoy reloading every encounter 37 times just to feel 'badass', or whatever. I do agree with you Arwen that the game vanilla (played through it all on the Xbox so no mods) is definitely on the easy side. Not sure I could do everything with just a 10mm and barely any armor though. I remember many encounters that was quite challenging, especially on the higher diff levels. Evidently though, I'm nowhere near you as far as 'badass' gamer goes. :gun:
If you ask me, which is rare anyone does lol, I would say that as far as major overhaul mods goes, FWE is now showing the way with their option menus and easy customization of their mod. This is something I think all major mods should use. So many more people would end up using your (any mod author) mods if this was the case. Being able to take a great mod, and then tailor it, tweak it to your own personal liking, in any easy menu, is the way to do it. No, ifs, ands or buts. How often don't you see a mod that at first looks to be WOW, this is awesome, but then, dang, they added this too, or change that, and I don't want that at all. So, no go on that mod. Remember, a lot of people do not know how to use FO3 Edit, GECK and has no clue what XML is. Nor do they have any wish to learn it. They just want to be able to play and use many of the truly awesome mods created by this equally awesome community. The FWE way of doing things is just so much more preferable and pleasant than to get someone's vision showed down your throath with a 'This is how I like it and if you don't like it, don't use' attitude. (Yes I know it is up to me if I want to download it or not and no one is twisting arm to force me to do it.) Now, this is of course the mod authors prerogative to say this...but I am sure this approach, and it is a quite common one, does not make for the highest level of appreciation from your fellow FO3 geeks. Nor will it net you the download numbers a more, customizable, experience would.
Anyhow, this community with all its totally awesome people, just plain and simple...ROCKS!
:rock: