Brain Dead FredKill 'em all challenge

Post » Tue May 08, 2012 7:26 pm

OK folks, here it is. The much ballyhooed Kill 'em all challenge. We all remember before the game came out the much hyped line that all the npcs but one could be killed, right? Well, it seems that in a Jason Bergman interview I read recently that during development, one of the dev did a Kill 'em All run. The dev killed 2526 people, "with very, very few of those being respawned enemies." So why don't we put this to the test:

Your name is Brain Dead Fred (or some other suitably witty name). You've just awoken from Doc Mitchell's ministerings and something is not quite right. That bullet to the head has turned you into a homicidal psychopath. The uncontrollable urge to kill every person you see overwhelms you. You're compelled to kill and kill until there's no one left in the Mojave Wasteland. Shoot 'em. Stab 'em. Turn 'em to ash. Blow 'em to pieces. Whatever it takes to feed your uncontrollable rage. Starting right in Goodsprings, you weave a path of deadly terror until no one is left standing.

We'll do this in two stages:

Challenge #1
Since it takes 3 days for cells to reset, you've got three complete days to see just how many npcs you can kill. The clock starts at 8AM on , Saturday, October 19, 2281. You've got until 8AM on Tuesday, October 22, 2281 to wreak mayhem. At exactly 8AM on the 22nd, stop your game and check your Pip-boy stats for the listing of "People killed". Whoever kills the most people in this three day period will be awarded the Blazon of Chaos :chaos:

Challenge #2.
Keep going. Keep up the killing rampage until you kill every single inhabitant of the Mojave. You must kill all non-respawning npcs and kill all re-spawing npcs once. Work through an area to make certain you've killed all the npcs and if you return, you can ignore ones that respawn. When you kill 1264 people (that's how many I found to kill in my test run), check your Pip-boy and record the exact date and time. The person who kills every npc in the game in the fastest time shall be named the Reaper of the Mojave :flame:

Rules:
[indent]1. Sorry folks, but this is going to have to be NO MODS. None at all. That makes the playing field even for the console users.
2. You must start a new character, preferably named Brain Dead Fred, set on normal difficulty.
3. Absolutely no use of the console. Yes, I'm talking to us, PC users. I gotta abide by the same rules.
4. Vanilla game, no DLCs, including pre-order packs. You can have them enabled, but you must play this challenge in the main game area, not in any of the DLCs.
5. Use whatever gear you want, go wherever you want, play the game how you want, but no cheats.
6. Only npcs that are present in the game world without having to activate them by quests are required to be killed.
7. You should not engage in dialog with any npc, except vendors, but in the end all vendors must be killed also.
8. DO NOT farm re-spawing npcs. Farming re-spawing npcs will automatically disqualify you from competition and earn all the honest player's undying scorn.
9. We're using the honor system here, folks. If you want to post screenshots to prove your prowess, that's great but it won't be required. We're all ladies and gentlemen here, and your word shall be honored. That said, please do abide by the rules.
10. Multiple runs are permitted. Practice makes perfect, folks.
11. You do not have to use the same character for Challenge #1 AND Challenge #2. In fact, I recommend against it. Go for fast kills on Challenge #1, and then go for a more thorough cleansing on Challenge #2.
12. The challenge ends when Lonesome Road is released, at midnight on the 19th.[/indent]

I'm sure I'm missing a few pertinent things here, but as they arise, I will add them to the list, so check back often. Just to test the premiss, I've played two Brain Dead Freds so far on Challenge #1 and both times I was able to make it all the way to Vegas. The first run I killed 295 people and only cleared out the first section of Vegas. The second run, I managed my time better and killed 463 people, clearing all of vegas. I will start a new *official* run to compete in the first Challenge and then go on to complete the second Challenge. Feel free to post up your builds if you want, and update on your progress too.

Good luck, and may the best Brain Dead Fred win. Let's keep it civil and have a great time being serial killers.

PS (if anyone can help me with a link to the Jason Bergman interview, it was the one where he talked about the 5 worst bugs. It's not a recent interview, but I linked to it from somewhere recently, just can't remember where). Big thanks to Intact Garden Gnome for the assist on the link for that info.

-Gunny Brain Dead Fred out.
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Mr. Allen
 
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Post » Tue May 08, 2012 5:04 pm

This sounds more interesting (and less time consuming) then doing a DID character, though I indirectly am already doing one. I will start in the morning as... SINGLE SHOTGUN BILL!


Also, I think I found the interview you were thinking of right http://techland.time.com/2010/10/18/the-bergman-files-five-funny-bugs-eradicated-from-fallout-new-vegas/. :)
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Darren Chandler
 
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Post » Tue May 08, 2012 7:42 am

I'll give this ago when I get in from work
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LuBiE LoU
 
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Post » Tue May 08, 2012 1:57 pm

Hmm this should bide my time nicely until my gpu gets here. Thank you very much. :cookie: (Bribe what bribe.. :whistling: )
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Nana Samboy
 
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Post » Tue May 08, 2012 7:39 pm

Woot I beat ya Gunny :cool: 538 confirmed dead in the Mojave area, Brain Dead Fred (BDF) outdid himself!

After killing all the names in Goodsprings and going on a rampage through sloan he finally found the http://www.dmc-hq.nl/Ice_images/FNV_BDF1.jpg ! Slaughtering every1. After this the massacre continued through Primm, http://www.dmc-hq.nl/Ice_images/FNV_BDF2.jpg, Novac and Helios one. After picking up some appropriate gear he called himself http://www.dmc-hq.nl/Ice_images/FNV_BDF4.jpg. After performing some relaxing http://www.dmc-hq.nl/Ice_images/FNV_BDF3.jpg, Sodom and Gomorrah had to be utterly destroyed! Soon the strip was to be littered with corpses, one http://www.dmc-hq.nl/Ice_images/FNV_BDF5.bmp after the other. Even http://www.dmc-hq.nl/Ice_images/FNV_BDF6.jpg fell during the onslaught. More poeple would die across the New Vegas area and after three days of brutality, Brain Dead Fred decided it was enough and returned home for tea and biscuits.

And so ends the story of the bladibla bla.

http://www.dmc-hq.nl/Ice_images/FNV_BDF7.bmp This http://www.dmc-hq.nl/Ice_images/FNV_BDF9.jpg managed to http://www.dmc-hq.nl/Ice_images/FNV_BDF538.bmp :cool:

Was fun, good challange! And I never even died, though I came close at some points.
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Austin Suggs
 
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Post » Tue May 08, 2012 4:54 pm

This sounds more interesting (and less time consuming) then doing a DID character, though I indirectly am already doing one. I will start in the morning as... SINGLE SHOTGUN BILL!


Also, I think I found the interview you were thinking of right http://techland.time.com/2010/10/18/the-bergman-files-five-funny-bugs-eradicated-from-fallout-new-vegas/. :)
Thanks, IGGy. That's the one. The number of kills was 2526, "with very few of those being respawned enemies." I will modify the OP accordingly. Much appreciated.

Hmm this should bide my time nicely until my gpu gets here. Thank you very much. :cookie: (Bribe what bribe.. :whistling: )

All bribes, ugh, "contributions", should be made in cigars. Thank you in advance.

Woot I beat ya Gunny :cool: 538 confirmed dead in the Mojave area, Brain Dead Fred (BDF) outdid himself!

Now that's a beautiful thing. And with screen shots to boot! That puts you in the lead for Challenge #1. Keep going (or start a new run) for Challenge #2. OK Brain Dead Fredders, a new bar has been set. Who's gonna top that?

-Gunny out.
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Ownie Zuliana
 
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Post » Tue May 08, 2012 9:57 am

I have to do this. I have to.
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Antonio Gigliotta
 
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Post » Tue May 08, 2012 4:22 pm

All bribes, ugh, "contributions", should be made in cigars. Thank you in advance.
Now that's a beautiful thing. And with screen shots to boot! That puts you in the lead for Challenge #1. Keep going (or start a new run) for Challenge #2. OK Brain Dead Fredders, a new bar has been set. Who's gonna top that?
-Gunny out.
I um I dont think theres a cigar emote how about a piece of :cake: i promise its not a lie. Also thank you so much been wondering how to scribble stuff out like that guess i missed it when i read the help. I havent even turned my Xbox on lol ill have to do that but ive got till September and ill be on the comp before then no wait i have to play with http://www.newvegasnexus.com/downloads/file.php?id=34759 on comp so i might as well do Brain Dead Fred on console.
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P PoLlo
 
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Post » Tue May 08, 2012 11:12 am

Single Shotgun Bill- First Attempt
Level 15
Kills: 490 :sadvaultboy:
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Gisela Amaya
 
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Post » Tue May 08, 2012 11:51 am

Single Shotgun Bill- First Attempt
Level 15
Kills: 490 :sadvaultboy:
My first run was much worse. :sadvaultboy:

Ya know, I thought this thread would get a little more traffic than this. There were a number of threads before OWB discussing kill everyone runs. Maybe folks are just played out.

As an update, I finished my test run on challenge #2. It seems that there are way fewer than 2500 npcs in the game if you don't do any of the quests. I activated no quests at all, killed every person on the entire map and only killed 1264 people. I'm pretty sure I didn't miss anyone, but maybe I did? Who could i have missed? I certainly got all the major areas. So I'll update the op to reflect the new total.

-Gunny out.
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Cash n Class
 
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Post » Tue May 08, 2012 8:29 am

There's a bunch of folks living in the sewer system under Vegas. Without activating quests u can't get to Fortification Hill I think (or at least i have never tried), that's a whole bunch of kills right there.

Also I'm not gonna do the 2nd challange I'm affraid, don't have much time atm and I'd rather spent what I have on my DID character :cool:
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Charleigh Anderson
 
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Post » Tue May 08, 2012 3:35 am

From the title, I thought that this was a challenge for 1 Intelligence characters, which sounds difficult but isn't at all. Sorry, but I've just started my Dead is Dead run and it's going great.

Why would a psychopath pass up loot on an npc they've killed? After, say, massacring those five NCR at the El Dorado and you have the Built to Destroy trait you will need to repair your weapons from theirs so that you can fulfill your mandate. Most traders don't sell much ammo, and might take the side of NCR when you clash with them. Taking down Camp McCarren would require weeks worth of ammo, I imagine.
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kristy dunn
 
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Post » Tue May 08, 2012 4:08 am

From the title, I thought that this was a challenge for 1 Intelligence characters, which sounds difficult but isn't at all. Sorry, but I've just started my Dead is Dead run and it's going great.

Why would a psychopath pass up loot on an npc they've killed? After, say, massacring those five NCR at the El Dorado and you have the Built to Destroy trait you will need to repair your weapons from theirs so that you can fulfill your mandate. Most traders don't sell much ammo, and might take the side of NCR when you clash with them. Taking down Camp McCarren would require weeks worth of ammo, I imagine.
Well, you could certainly play a 1 IN character. They are fun, and you won't really need intelligence for this type of thing.

As for passing up loot, it seems I could have been clearer in the rules. You can pick up any loot you want. Buy from any vendors you want. You just gotta kill them in the end. As for not engaging in dialog, that is more to make sure you don't trigger quests that may add npcs to the game that others don't/won't want to. It just means that we'll all be playing on the exact same field of play to make things as even as they can be. If you add more npcs by triggering quests either you will be wasting valuable killing time for challenge #1, or just adding more people to kill and having to take the time to kill them for challenge #2. I don't see any real reason why doing so would *disqualify* anyone, since it's just gonna make their runs harder, so I guess I really don't care that much one way or the other.

There's a bunch of folks living in the sewer system under Vegas. Without activating quests u can't get to Fortification Hill I think (or at least i have never tried), that's a whole bunch of kills right there.

Also I'm not gonna do the 2nd challange I'm affraid, don't have much time atm and I'd rather spent what I have on my DID character :cool:
Got the sewer rats. And you're correct about the Fort. Couldn't get there.
-gunny out.
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Auguste Bartholdi
 
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Post » Tue May 08, 2012 8:16 am

My first run was much worse. :sadvaultboy:

Ya know, I thought this thread would get a little more traffic than this. There were a number of threads before OWB discussing kill everyone runs. Maybe folks are just played out.
I've been running a 'test' character in preparation for two post-LR characters I'll be making, in order to make sure I can play them in the intended fashion. May have to increase the number of vendors who sell jars of gunpowder, those hand-loads eat through it in no time. She hasn't been killing everyone in sight due to needing the vendors alive, but from what I've seen losing them would not have been that big a deal.

As an update, I finished my test run on challenge #2. It seems that there are way fewer than 2500 npcs in the game if you don't do any of the quests. I activated no quests at all, killed every person on the entire map and only killed 1264 people. I'm pretty sure I didn't miss anyone, but maybe I did? Who could i have missed? I certainly got all the major areas. So I'll update the op to reflect the new total.

-Gunny out.
I suspect that said Dev advanced the main quest, there are a lot of NPCs who are only accessible during the later stages thereof. I do have to ask, though, did you thoroughly scour Hoover Dam (I know your statement implies it)? There's a ton of NCR personnel inside even before the attack.
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Robyn Lena
 
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Post » Tue May 08, 2012 5:59 am

I've been running a 'test' character in preparation for two post-LR characters I'll be making, in order to make sure I can play them in the intended fashion. May have to increase the number of vendors who sell jars of gunpowder, those hand-loads eat through it in no time. She hasn't been killing everyone in sight due to needing the vendors alive, but from what I've seen losing them would not have been that big a deal.


I suspect that said Dev advanced the main quest, there are a lot of NPCs who are only accessible during the later stages thereof. I do have to ask, though, did you thoroughly scour Hoover Dam (I know your statement implies it)? There's a ton of NCR personnel inside even before the attack.
Yeah, I even went outside down at the lower resevoir level to check if anyone was out there. There's a bunch of folks in power plant 1, but none in 2,3 or 4. Then there a few more in the power plant lower level where the turbines are. Of course there's a bunch on the top of the dam itself and then all those in the offices, but the section of offices where Oliver is are inaccessible (of course). The Dam, Vegas and Nellis were the largest concentrations. I even spent a few hours going "Now what about that guy in the cave? Did I get him? Yup."

-gunny out.
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teeny
 
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Post » Tue May 08, 2012 6:15 am

this is a quite, quite brilliant idea. I'm going to call my character Nut Sack Jack, whose damaged brain is giving him the urge to kill EVERYBODY in the Mojave using only his fists.
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Cesar Gomez
 
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Post » Tue May 08, 2012 6:22 pm

I'm going to call my character Nut Sack Jack.
:rofl: Good luck on your run!

-Gunny
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C.L.U.T.C.H
 
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Post » Tue May 08, 2012 4:34 pm

this is a quite, quite brilliant idea. I'm going to call my character Nut Sack Jack, whose damaged brain is giving him the urge to kill EVERYBODY in the Mojave using only his fists.

I know what I know and I know I don't like that nut sack - Otis Driftwood
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Shirley BEltran
 
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Post » Tue May 08, 2012 3:50 pm

Well, I started my Challenge #2 official first run. I'm being a little more cautious this time, since in my Challenge #1 runs, by the time the 3 days were up, I was completely out of aid items and I know I've got a lot further to go this time. It feels like I'm going to slow, though, but we'll see if things pick up a bit when I get some better gear.

-Gunny out.
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Zoe Ratcliffe
 
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Post » Tue May 08, 2012 5:10 pm

Nut Sack Jack, fuelled by alcohol, cigarettes and drugs, sort to sake his urge to kill with the souls of the living. He ripped a trail of death through Goodsprings, Primm, Sloan and the surrounding areas. Alas, he met his death in a hail of gunfire in the Mojave Outpost bar. It is told, that to this day mothers warn their sons at bedtime; ‘son, mind you don’t play with your self, or Nut Sack Jack will come for you!”.


Nut Sack Jack – HC DID Kill ‘em all run
1 day, 14 hours
Level 6
Kills 75 – Fists only

Jack’s urge to rip people apart with his hands was a time consuming, messy and tedious business. The Vikki & Vance casino was a particularly distressing crime scene when NCR troops arrived from Mojave Outpost to clear up.

Next run - knives & explosives only
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Sun of Sammy
 
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Post » Tue May 08, 2012 8:27 am

This was a great idea for a challenge, I'll be starting brain dead fred tonight. I think I'll do pretty well, seeing as how I already have a kill everything playthrough that I use to test mods that I make, but the time limit is going to make it interesting!
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NO suckers In Here
 
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Post » Tue May 08, 2012 5:03 pm

Nut Sack Jack – HC DID Kill ‘em all run
1 day, 14 hours
Level 6
Kills 75 – Fists only

If you don't mind, I'd like to add Nut Sack Jack to the Dead Is Dead Honor Roll.

This was a great idea for a challenge, I'll be starting brain dead fred tonight. I think I'll do pretty well, seeing as how I already have a kill everything playthrough that I use to test mods that I make, but the time limit is going to make it interesting!
Bring it on :toughninja:

-Gunny out.
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Kelly Osbourne Kelly
 
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Post » Tue May 08, 2012 5:12 pm

Can anyone explain 'farming' npcs to me please? I don't get it
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tannis
 
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Post » Tue May 08, 2012 7:38 am

Can anyone explain 'farming' npcs to me please? I don't get it
It means going back every three days to a particular location and killing everything in the vicinity, often with the underlying assumption that you're using the 'Wait' function to advance the game-calendar while in a different cell from the one containing the targets.

Some items are only dropped by certain critters/NPCs, so repeatedly killing a sizable concentration of same is the only reliable way of amassing a large quantity of said items. In the case of Fiends, there is a side issue of the Van Graffs' inventory having the bad habit of 'locking up' and staying at the same low-level crap it starts with; as a result, the Fiends become the de facto best source of standard Energy Weapons and ammo unless you have unlocked certain rep-dependent vendors.
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Johnny
 
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Post » Tue May 08, 2012 4:11 pm

Well, to keep the thread alive I'll post an update on my kill 'em all character.
I'm about halfway through the time limit right now and it is about 10:00pm on October 20 in game time. So far ****head Ted has racked up about 127 NPC kills and is in the Nelson/Novac area. He had a nasty run in with some Legion Assassins outside of Nelson and had to sprint to Camp Forlorn Hope with the Legionaries in hot pursuit. Luckily, the NCR ranger vets and heavy troopers got into a brawl with the Legionaries and ended my Legion assassin problem for the time being. Anyways, I got the hell out of Forlorn hope after killing a few troopers and I am currently on my way to the 188 trading post. I'm hoping to reach Freeside by morning. ****head Ted is armed with a hunting rifle, ripper, 10mm pistol, and the Liberator, he is wearing NCR ranger patrol armor and has Leather armor as a backup. So far I have cut a path of death and destruction through Goodsprings, Primm, Mojave Outpost, Nipton, Ranger Station Charlie, Novac, and Nelson.

Other info:

Name: ****head Ted

Stimpak reserves: 4

Level: 6

Stats:
S 9
P 7
E 6
C 1
I 1
A 7
L 8
:toughninja:
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Steve Smith
 
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