One thing I just encountered, which you might want to include in this mod, is that Bandits etc. should be aware of traps in their area and act accordingly. I was in an Ayleid ruin that had a couple of fairly deadly traps in an area. Well a Bandit ran right through both of them to get to me and died at my feet. I didn't even have to lift my sword to fight her. If they're hanging around in an area, I'm sure they would know better than to walk where they shouldn't.
lol, I kinda like that.. maybe because I never play past level 10 and with OOO I constantly get my butt kicked without using stupid bandits' and amazon man-eaters' traps against them. Anyways, I don't have the slightest clue right now how I would do what you're asking.. perhaps shadeMe would..
Seconded. I was asked to add similar behaviour to all searching NPCs ( from PiiiP's Noise Maker ). Figured it'd be too much work
Oh wait, you asked me to do it? Gee, if anyone could do this it would be you
Okay, well I'll just add this to the wish-list and hope that shadeMe gets to it before I do hehe (I'm preoccupied with my looting mod right now).
One thing that really irritates me is that when you shoot a bandit or someone, often they'll just be drawn to you like a magnet, even if they are in the shadows, which is really irritating. They either do that, or just stay in the same spot and say "must have been the wind".
Ok now this I can attempt to do. It's been added to the feature wish-list.