Bravo Obsidian!

Post » Thu Jul 21, 2011 12:25 am

Bravo, encore!

Having, in my opinion, skimped on the first 2 DLCs, making them utterly awful, Obsidian have released a bombshell of a DLC with Old World Blues. You know that feeling when you've only played a little of a game or piece of DLC but yet you already know you're going to LOVE it?

Well, I had that feeling from the moment I talked to Klein, Dala, Borous, 0 and 8 .... and then the first steps outside into the Big MT ... WOW! Side quests that are interesting, a fantastic main story .... but even better are the enemies and weapons .... not forgetting the insane, wacky, yet clever humour infused throughout everything!

Without wanting to spoil anything .... might this be the best piece of Fallout DLC yet? It's looking like that already for me :fallout: :foodndrink: :celebration:
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JUan Martinez
 
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Post » Wed Jul 20, 2011 10:16 pm

I agree with you on some parts. It was a good DLC. I was expecting more types of enemies, I only fought Dogs, Lobotomites, Skeletons in Space Suits, and robot scorpions. The weapons were okay, the LAER (Unique one) was truly the best weapon in the DLC I've found. Sonic Emitter is just a tool, not a weapon, it barely does anything, even with the upgrades. The K9000 was pretty much useless throughout the DLC as most of your enemies were armored, (Nightstalkers and Lobos were not). The melee weapons were a little disappointing doing little damage even against robots. The Armor was not at all great, Lobo Jumpsuit, why? Mk. 2 Sneak Suit, degrades way too fast, I'm not a sneak character, weak DT. The Radii were okay, but not satisfying. I pretty much stayed with my Desert Ranger Combat Armor and Helmet throughout the whole DLC. The perks......well.......they svcked. But I had fun using the same weapon over and over again. And killing the same enemies in the same looking buildings over and over again. I would give the DLC a:
6/10.
For:
Good things:
Being funny
Having great theme
Being open world and free.
Thing in between:
Story was quite short and only had one task, then you do the final quest.
Bad things:
Repetitive
Having disappointing weapons, armors and perks.
Not having ONE new power armor.
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Shae Munro
 
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Post » Wed Jul 20, 2011 11:58 pm

I actually enjoyed both of the other ones but I agree with your sentiment that this one is the best so far.
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Cat
 
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Post » Wed Jul 20, 2011 10:29 pm

IMO i think OWB beats Point Lookout as best dlc yet. i love it, the stories great its comical, serious and ties to the lore pretty good answering questions from DM.
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lydia nekongo
 
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Post » Wed Jul 20, 2011 6:06 pm

such a fun fun dlc
didnt know upgrading the sink would change the ending slides....missed out on that......decided to leave it until after i beat the mainquests.....and i didnt get to see them all
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Marina Leigh
 
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Post » Wed Jul 20, 2011 1:07 pm

such a fun fun dlc
didnt know upgrading the sink would change the ending slides....missed out on that......decided to leave it until after i beat the mainquests.....and i didnt get to see them all

it does add slides im guessing their pretty funny
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Andrew Lang
 
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Post » Wed Jul 20, 2011 4:39 pm

R the scientsts still there after you beat it?
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jennie xhx
 
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Post » Wed Jul 20, 2011 8:37 am

yes they are
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Everardo Montano
 
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Post » Wed Jul 20, 2011 1:45 pm

Bravo, encore!

Having, in my opinion, skimped on the first 2 DLCs, making them utterly awful, Obsidian have released a bombshell of a DLC with Old World Blues. You know that feeling when you've only played a little of a game or piece of DLC but yet you already know you're going to LOVE it?

Well, I had that feeling from the moment I talked to Klein, Dala, Borous, 0 and 8 .... and then the first steps outside into the Big MT ... WOW! Side quests that are interesting, a fantastic main story .... but even better are the enemies and weapons .... not forgetting the insane, wacky, yet clever humour infused throughout everything!

Without wanting to spoil anything .... might this be the best piece of Fallout DLC yet? It's looking like that already for me :fallout: :foodndrink: :celebration:

Agreed , the best dlc I ever played , and dead money will help your character financially, HH is still pretty fun , give em both a go
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Svenja Hedrich
 
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Post » Wed Jul 20, 2011 12:42 pm

I agree, Old World Blues is one of the coolest DLCs for fallout ive played. I absolutely LOVE the whole science theme in the fallout setting, and I have a soft spot for blue LEDs haha. But the opening dialog with the moniter scientist was probably one of the most entertaining dialogues that has been my pleasure to be a part of in Fallout. And the player home is just amazing I really hope you can use it instead of Lucky 38 (gambling theme BLEH). I have not played but about an hour of it yet so this may just be over hyped enthusiasm, but I would just like to say good job guys, this DLC has me very impressed so far!
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Olga Xx
 
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Post » Wed Jul 20, 2011 8:47 am

Well I started it up again and found it to be a little less frustrating when I had calmed down, still, I don't consider this DLC to be better than MZ, BS or HH, and I loathe the latter two and have a hate love relationship with the former.

So it was okay, not absolutely horrible but it felt bloated and didn't have much of a connecting storyline, it was basically what Honest Hearts was; an exploration DLC.
As I said in the past, I don't care for exploration, so since this DLC is very heavy on it (just like HH) I can't see what is suppose to be good about it.
Has some new toys lying around and a neat little home, but the actual story feels non existent and I've yet to encounter any choices.

So It's a 3/10 for me, it has it's fun moments but overall it's complete crap.
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Arnold Wet
 
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Post » Wed Jul 20, 2011 1:45 pm

Well I started it up again and found it to be a little less frustrating when I had calmed down, still, I don't consider this DLC to be better than MZ, BS or HH, and I loathe the latter two and have a hate love relationship with the former.

So it was okay, not absolutely horrible but it felt bloated and didn't have much of a connecting storyline, it was basically what Honest Hearts was; an exploration DLC.
As I said in the past, I don't care for exploration, so since this DLC is very heavy on it (just like HH) I can't see what is suppose to be good about it.
Has some new toys lying around and a neat little home, but the actual story feels non existent and I've yet to encounter any choices.

So It's a 3/10 for me, it has it's fun moments but overall it's complete crap.


You are the same Gab who hated Motership Zeta?
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Kat Lehmann
 
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Post » Wed Jul 20, 2011 10:11 am

I liked Mothership Zeta somewhat, like I said, I have a hate/love relationship with it.

OWB though is just so boring, it's just shooting meatshields with gray environments and fetch quests.

At least Mothership Zeta had "some" interaction with the crew and a far superior artistic design.
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StunnaLiike FiiFii
 
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Post » Wed Jul 20, 2011 8:04 pm

Agreed , the best dlc I ever played , and dead money will help your character financially, HH is still pretty fun , give em both a go


You might have slightly misread my comments? I have played both DM and HH and pretty much hated them, for different reasons ... DM for being immensely frustrating (instead of being genuinely challenging .... it is possible to be difficult, but fair!), and HH for designing a large open area and filling it with .... absolutely nothing!

Anyway, the bad memories of DM and HH are slipping away with this latest incredible piece of DLC ... talk about value for money!
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matt oneil
 
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Post » Wed Jul 20, 2011 12:52 pm

You might have slightly misread my comments? I have played both DM and HH and pretty much hated them, for different reasons ... DM for being immensely frustrating (instead of being genuinely challenging .... it is possible to be difficult, but fair!), and HH for designing a large open area and filling it with .... absolutely nothing!

Anyway, the bad memories of DM and HH are slipping away with this latest incredible piece of DLC ... talk about value for money!

Well dead money Is only good because of the vending machine you get afterwards, and , well I actually liked HH, and sorry I misread it , Had an all nighter last night
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Dalia
 
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Post » Wed Jul 20, 2011 2:42 pm

I liked Mothership Zeta somewhat, like I said, I have a hate/love relationship with it.

OWB though is just so boring, it's just shooting meatshields with gray environments and fetch quests.

At least Mothership Zeta had "some" interaction with the crew and a far superior artistic design.


+1
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Irmacuba
 
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Post » Wed Jul 20, 2011 12:38 pm

Old World Blues was fun, I wandered around while listening to that funny music on the mysterious broadcast..

The Sink is a really awesome place, I really love it...


I would give OWB 7.5 / 10


Good job Obsidian / Bethesda!
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tannis
 
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Post » Wed Jul 20, 2011 8:16 am

I can't even level up. This DLC blows.
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Averielle Garcia
 
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Post » Wed Jul 20, 2011 1:20 pm

Well dead money Is only good because of the vending machine you get afterwards, and , well I actually liked HH, and sorry I misread it , Had an all nighter last night


All nighter eh? :hubbahubba:

Oh ... on OWB, ... ok :whistling:
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Scott Clemmons
 
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Post » Wed Jul 20, 2011 8:41 am

All nighter eh? :hubbahubba:

Oh ... on OWB, ... ok :whistling:

The first all nighter you were thinking of was a few nights ago :hugs:
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Suzie Dalziel
 
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Post » Wed Jul 20, 2011 5:56 pm

I can't even level up. This DLC blows.

What level you on?
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Daniel Holgate
 
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Post » Wed Jul 20, 2011 3:05 pm

is it just me or are some of these load times absolutely ridiculous? i've had to go to dashboard and restart the game a few times just because it WILL NOT load
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Fam Mughal
 
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Post » Wed Jul 20, 2011 11:18 am

Damnit I bought Ranger pack for metro 2033 yesterdya. Now I dont have enough. I thout it was next week Fffffffffuuuuuuuuuuuuuu


So the perks are bad and PA is dissapointing How sad :( I was hoping this would improve my PA EW character.
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Melanie Steinberg
 
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Post » Wed Jul 20, 2011 1:33 pm

The first all nighter you were thinking of was a few nights ago :hugs:


Yeah i told you Raider chicks were easy :wink_smile:
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Kayleigh Mcneil
 
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Post » Thu Jul 21, 2011 12:13 am

Overall, I liked it. The Science(!) and general whimsical tone of the entire thing was nice. It sorta felt like one great big Wild Wasteland encounter, and that's good. This is what, say, Mothership Zeta should've been.

Anyone who's only found a few kinds of enemies should explore around the area. I've run into Securitrons, normal 'bots, robo-scorpions, lobotomites, spore carriers and plants, radioactive cazadors, normal cazadors, nightstalkers, and cyberdogs, all outside.

My biggest complaints are how light armor is still getting catered to so much, and the K9000. Seriously, with DM and HH, we have more than enough powerful and cool light armors. Particularly with the perks that make light armor even *better.* Those of us who wear medium, but especially heavy, or power armor are getting left out in the cold. And it's doubly terrible because if there was anywhere a new model of PA would've fit, it's the prewar science haven of the Big Empty.

The K9000, meanwhile, just doesn't match up. It fires relatively rare pistol ammo (especially the Fido version, which burns through .44 magnum!), but it doesn't do damage consummate with its size. It's the same size as a minigun or grenade MG, requires 8 strength (same as an LMG, And the LMG has a much bigger mag, more DPS, the benefit of the Grunt perk, the ability to use AP ammo, and a much faster reload. I was expecting the K9000 to be a .50 machine gun with huge damage, balanced by the expense of feeding it. I wasn't expecting an SMG hiding in a great big machine gun's frame, and I just find that really disappointing. :(
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Sophie Payne
 
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