Also speed is crucial for some manuevers and evading,and made firefights harder instead of random spraying
The best balance would be like Crysis 1,where you have one energy pool,and 5 powers instead of the two now.
For the people that never player Crysis 1
(You activate one of them,they are not all activated)
Cloak = Same as now,walking drains energy
Armor = Same as now,getting hit drains energy
Speed = Passive movement bonus when active,doesn't drain energy.Extreme speed when sprinting = drains energy very quickly
Strengh = much stronger melee,ridiculous jump heights,throw things further,recoil reduction.Drains with each action
Think of this,it would almost solve all suit related gameplay problems.It solves
- People cloaking all the time
- Dying in the open(sprint helps now)
- Cloaking after armor depleted and escaping
- Auto armor activating when cloaked
- Melee too easy (needs strenght mode now for current damage)
- Recoil management of some weapons
My 2 cents