Bringing Ancient Egypt To Morrowind!

Post » Sat May 28, 2011 3:14 pm

Version 2.

@TDW: :meh:
User avatar
Rob
 
Posts: 3448
Joined: Fri Jul 13, 2007 12:26 am

Post » Sat May 28, 2011 6:55 pm

Btw, the letters a,b,c are just different stages through the animation and not single models of the character. Just wanted to show how face and ears do move!


TheDaywalker :rock:
User avatar
FoReVeR_Me_N
 
Posts: 3556
Joined: Wed Sep 05, 2007 8:25 pm

Post » Sat May 28, 2011 4:31 pm

@Jac
Heeey. Who says you get to make the evil companions? :P
(sticks his tongue out at Jac)

I'm gonna work on a suitable city example today based on a few photos, so hopefully I'll be able to hand it over to you and silver soon. Hopefully it'll be pretty good in your guys' eyes.
User avatar
Joe Bonney
 
Posts: 3466
Joined: Tue Jul 17, 2007 12:00 pm

Post » Sat May 28, 2011 8:54 pm

@Jac
Heeey. Who says you get to make the evil companions? :P

I do. :meh: But if you want to do it, by all means knock yourself out.
User avatar
hannaH
 
Posts: 3513
Joined: Tue Aug 15, 2006 4:50 am

Post » Sat May 28, 2011 5:27 am

And another retexture of my new evil companion. This time I used the skin of a rhinoceros, which gives the face nice bumps. plus I added a bit of transparency to the ears, to make them more realistic.

http://pic.leech.it/i/c0d6e/5193bd43z12.jpg
http://pic.leech.it/i/f197a/4e1426a3z22.jpg
http://pic.leech.it/i/9a001/e8276948z20.jpg


TheDaywalker :rock:
User avatar
Juliet
 
Posts: 3440
Joined: Fri Jun 23, 2006 12:49 pm

Post » Sat May 28, 2011 1:21 pm

@Jac
:P No no. You ASSUMED the the position. Let YOU do the work :D :P heh heh. I'll just stay in the small almost dialogueless animal companions, thank you for volunteering to take the burden Jac. :D (Aveil takes up a lot of my time anyway. Despite the fact she'll likely be complete/near complete by the time this mod gets a boost in the air)
User avatar
Kaylee Campbell
 
Posts: 3463
Joined: Mon Mar 05, 2007 11:17 am

Post » Sat May 28, 2011 2:08 pm

Suggestion for Setup to Bringing Ancient Egypt to Morrowind
Was it something like this you had on your mind and is it (or some of it) usable ? Critic and comments please. Sorry about the spelling errors.
Prologue
During the 28th dynasty, with Egypt still recovering from a Persian occupation, a great sundering took place in the realm of the Egyptian gods.
Amun also known as the hidden one, a god of creation and one of the eight members of the Ogdoad. Foresaw the coming of Alexander the great, followed by the ironclad roman legions, and the ineluctable end to Egypt as a great independant nation.
Knowing that the demise of the Egyptian culture and the foreign influence, with the forthcomming influx of their own native gods. Would mean either total assimilation or fading into oblivion, Amun decided to act.
Embittered over his lose of power, position and the defecktion of his wife and sensing that Ra, preoccupied and troubled with the inevitable end of his reign, was severly distacted, he acted swiftly.
Amun gattered a handfull of of the other gods, mostly half forgotten ones or gods with a grude to the Pesedjet. He then sent two of these Kephri and Montu, both former sungods out to steal the remnants off the egg Ra originally hatched from. Kephri - who had lost much of himself to Ra - had also gained knowledge under the merging and thus were able to locate and gather the egg, while Montu - a former wargod and adopted son of Amun -dealt with the guardians.
With the aid of Seths caothic powers, Kephris power of rebirth, renewal and resurrection and his own powers of creation and taking full advantage of both his and Seths unique position in the realm of the Egyptians gods. Amun then mended and created a new world within the egg, a NEW EGYPT as he aptly named it, then he his fellow renegade gods and their followers went into the egg.
Seth stayed behind though, his motive to help has not been to escape but to loose a rival. In exchange for Seths help, Amun had to take Apep with him into the egg.....
But dire times awaited the pesedjet, the conquest of Egypt and the enforced introduction of the hellenistic and roman pantheons strained and curtailed the powers of the gods so much that when christianity came to rise. Once powerfull gods like Ra, Maat and Isis faced the fate of faling into nonexsistence.
It was then that Seth approached the other remaining gods and unveiled his role in Amuns and his followers retreat, putting old grudge aside he offered to open up the egg once more, giving the gods an escape route. The exiguous world within the egg- NEW EGYPT, would be their exile, biding their time untill the earth once more would welcome the guideance of the Egyptian gods. At first Ra and Isis mistrusted Seth, especially Isis was vehement in her resistance to the plan.
She clamped on to the reality of earth with a desperate intensity, and her strong opposition made the gods hesitate a little while.
Then with the enforced christianitation in the 4th century and final closing of their last temples under Emperor Justinian in AD 553. Isis had no choise anymore, she and the other remnants of the Egypthian pantheon yielded much of their remaining power to Seth, so he could once more create a pathway into the egg. And so in the 6th century AD a great exodus took place. The gods of ancient egypt wandered the realm of earth no more..
Needless to say, Amun was not a happy god when his former rivals and usurpers suddenly appeared in his little pocket universe. But in here He was the dominant allmost omnipotent god, this realm was an inseparable part of him and his will was therefore supreme. The new arrivals had to adjust accordingly, so a new hierarchy was formed. The Egyptian gods existed in relatively harmony and co- existance for nearly two thousand years.
Now Amun is dying and with his eminent demise the borders of his reralm has collapsed, enableing pathways into other minor realms, refugiums for other ancient gods, now treathened by the unstabillity of NEW EGYPT. Something has to be done an allthough Amun feels the full weight of the two Millennia that has gone since he created this haven, he has no intention of leaving his followers to face certain doom, but who can he trust ? His realm is under assail and petty rivalry has once again arised by the gods .He needs an outsider, a champion he can be sure not is corrupted by his enemies Therefore you are summoned( or created)....
OK. thats my suggestion for a setup, next entry - should you be interested will be a suggestion for a main quest,. Comments would be very velcomed.
User avatar
Lady Shocka
 
Posts: 3452
Joined: Mon Aug 21, 2006 10:59 pm

Post » Sat May 28, 2011 5:44 am

I wanted to let everyone know that in this mod we will be dealing with ONLY egyptian history. What is meant by this is that whatever happened amongst the ancient egyptians will stay amongst them. This mod will not include any other outsiders like the Roman Empire or anything else that came from the Mediterranean Sea to start wars with egypt. The ONLY wars that will happen is just that, AMONGST the EGYPTIANS (on the African Continent) and that is all. The alternate/parallel worlds that The Daywalker is currently working on will have things that very similar to ancient egypt. The Aztecs, the Mayaians and the Incas have very similar building structures that should make the parallel worlds connect for all of you lore fanatics/historians out there. To make things even more interesting, when ever you raise landmass it will be considered and island right? So I have taken that idea and came up this soulution: We can easily make collision blocks that when seen, it will show up as the rest of the land so it won't appear as just an island. This concept will just like how they do in movies and in plays when working on a set. I haven't yet tried this yet , but it is an idea that could solve a lot of problems when raising the landmass and getting things started. Remember folks it's just an idea...not something that's going to be added as a part of this mod. I hope this shall answer any questions about this mod for most part of it. If anyone who knows a lot about ancient egyptian history can be our "lore" reminders so that we can get a basic idea of how to get the beginning part of this mod (when you first start out choosing your character, etc.) so that we can sequence it close to it and then make up the rest so that we can have a basic and standard setting of char/gen mode. That will be the main goal of the story part of for now. After that has been decided then we can go and start working on the main quest from there. If you have anymore questions about this and the main quest for this post 'em right here ppl.
User avatar
Monika Fiolek
 
Posts: 3472
Joined: Tue Jun 20, 2006 6:57 pm

Post » Sat May 28, 2011 5:54 pm

Really interested in the mod :thumbsup: Just a plea: as we're all using sans serif fonts here could you break up your posts with some carriage returns every couple of sentences?

A sans serif font is so much harder to read in large blocks of text than a serif one (it's the little feet on the letters: they help lead the eye along the line of text). Look at any book or newspaper: sans serif for headlines and serif for body text :)
User avatar
City Swagga
 
Posts: 3498
Joined: Sat May 12, 2007 1:04 am

Post » Sat May 28, 2011 3:18 pm

Really interested in the mod :thumbsup: Just a plea: as we're all using sans serif fonts here could you break up your posts with some carriage returns every couple of sentences?

A sans serif font is so much harder to read in large blocks of text than a serif one (it's the little feet on the letters: they help lead the eye along the line of text). Look at any book or newspaper: sans serif for headlines and serif for body text :)


Ok next time I'll do that Dragon32 lol. If you are interested in helping out with this mod, then PM me your skills and give you your next assignment.
User avatar
Flash
 
Posts: 3541
Joined: Fri Oct 13, 2006 3:24 pm

Post » Sat May 28, 2011 6:08 am

Gems that I made for that Mother Isis statue I've been working on:

http://i231.photobucket.com/albums/ee122/silver_fox_rival/Blender%20Stuff/927263347775d294f6273479f226d038d6f.jpg
User avatar
Bellismydesi
 
Posts: 3360
Joined: Sun Jun 18, 2006 7:25 am

Post » Sat May 28, 2011 4:36 am

Gems that I made for that Mother Isis statue I've been working on:

http://i231.photobucket.com/albums/ee122/silver_fox_rival/Blender%20Stuff/927263347775d294f6273479f226d038d6f.jpg

Those are some fine lookin' gems! This is a very cool project! I can't wait to see some landscape pics! But I am sure you all have to get your resources in order first :)
User avatar
Eileen Collinson
 
Posts: 3208
Joined: Thu Dec 28, 2006 2:42 am

Post » Sat May 28, 2011 7:47 pm

heh heh.

And THAT is why silver_fox is the Crown Jeweler of Morrowind. :D
User avatar
Loane
 
Posts: 3411
Joined: Wed Apr 04, 2007 6:35 am

Post » Sat May 28, 2011 7:02 pm

Nice... Would you please explain the 3D part? :bowdown:
I tried emboss but that made it a little grey...

Oh and you should do something with crocodiles too!


I used Blender 2.48a to create the spell icons. I used dingbats fonts and made them 3D.
User avatar
YO MAma
 
Posts: 3321
Joined: Thu Dec 21, 2006 8:24 am

Post » Sat May 28, 2011 5:31 am

Here is the lower body part of the Anubis Statue I have been working on. It's near completion, and I need to add the final touch ups on it to make it complete.

http://i231.photobucket.com/albums/ee122/silver_fox_rival/Blender%20Stuff/Screenie2.jpg
http://i231.photobucket.com/albums/ee122/silver_fox_rival/Blender%20Stuff/Screenie3.jpg
http://i231.photobucket.com/albums/ee122/silver_fox_rival/Blender%20Stuff/Screenie4.jpg
http://i231.photobucket.com/albums/ee122/silver_fox_rival/Blender%20Stuff/Screenie5.jpg
http://i231.photobucket.com/albums/ee122/silver_fox_rival/Blender%20Stuff/Screenie6.jpg

Just a few more finishing touch ups and this one will be done. So ppl what do ya think?

Edit: Oops I just saw I posted this a few pages back! Sorry ppl! :embarrass:
User avatar
Emily Graham
 
Posts: 3447
Joined: Sat Jul 22, 2006 11:34 am

Post » Sat May 28, 2011 7:37 am

Here some excerpts from my newest animation, it's a faery statue that comes to life, from a sitting position to standing, than flying and last using telekinesis to reach for it's spear! This will be the last shots of animations and creatures for a while, cause I don't want to let you know to much... :P

http://pic.leech.it/i/156a8/f9029e787831.jpg
http://pic.leech.it/i/f2297/eee08b2dc02.jpg
http://pic.leech.it/i/aa677/d47ded1f543.jpg
http://pic.leech.it/i/4c94b/8786750c6434.jpg
http://pic.leech.it/i/e0fef/34da733cddc5.jpg
http://pic.leech.it/i/ae67a/eddeb5bc36f6.jpg
http://pic.leech.it/i/d5565/f35236593f7.jpg
http://pic.leech.it/i/02cce/f0d6391c1f8.jpg


Greets, TheDaywalker!!! :rock:
User avatar
Lynne Hinton
 
Posts: 3388
Joined: Wed Nov 15, 2006 4:24 am

Post » Sat May 28, 2011 7:56 pm

Here is one of Isis' Armbands I'm working on:

http://i231.photobucket.com/albums/ee122/silver_fox_rival/Blender%20Stuff/IsisArmband1.jpg
http://i231.photobucket.com/albums/ee122/silver_fox_rival/Blender%20Stuff/IsisArmband2.jpg

I have Rubies, Sapphires, Emeralds, Diamonds, Precious Topaz and Amethyst on it. I will keep you posted on more details of this statue.
User avatar
Irmacuba
 
Posts: 3531
Joined: Sat Mar 31, 2007 2:54 am

Post » Sat May 28, 2011 10:30 am

if you're still looking for beta testers i may help.

PM me for contact details if you're interested.
User avatar
Adam Baumgartner
 
Posts: 3344
Joined: Wed May 30, 2007 12:12 pm

Post » Sat May 28, 2011 4:59 pm

So, here is what I did this weekend. It's a new kind of tileset I'm working on at the moment. haven't decided about the final design yet, just testing here and there. I will combine this new tileset with some retextured telvanni stuff, therefore I'll also use a very organic and floral style. There'll be an alter ego of the daedric architecture too.

The wizard tower you can see, is giant and the tribal wings do rotate ingame. The one clockwise, the other one the different direction. I'd first planned to make the whole thing rotate, but I wasn't sure if the character would follow the movement of the ground he is standing on.


http://pic.leech.it/i/5cc4a/c6df39fdzet1.jpg
http://pic.leech.it/i/2c080/af88fb55zet2.jpg
http://pic.leech.it/i/3ed84/48a8535dzet3.jpg
http://pic.leech.it/i/297c3/34bc996dzet4.jpg

http://pic.leech.it/i/6ca74/61ff8a62zet5.jpg
http://pic.leech.it/i/96255/eb16a23fzet6.jpg
http://pic.leech.it/i/8e78f/d3372e8zet7.jpg

http://pic.leech.it/i/61c9a/5d71498zet8.jpg
http://pic.leech.it/i/6084f/e2ed9cazet9.jpg

http://pic.leech.it/i/1759f/05bf570zzzzzzzzzz.jpg


Whatcha think?!! :D


@steph_noman: A bit early for betatesting, but I'll keep your offer in mind and let you know, when it's time! :)


Greets, TheDaywalker!!! :rock:
User avatar
Hot
 
Posts: 3433
Joined: Sat Dec 01, 2007 6:22 pm

Post » Sat May 28, 2011 1:11 pm

Like the look of all of these (although they're not particularly Egyptian...) The tower is suitably bonkers for a high level mage, although the floor of http://pic.leech.it/i/297c3/34bc996dzet4.jpg looks too thin to be made from stone. Some cool stuff here, keep it up :thumbsup:
User avatar
Vicki Gunn
 
Posts: 3397
Joined: Thu Nov 23, 2006 9:59 am

Post » Sat May 28, 2011 6:52 pm

Like the look of all of these (although they're not particularly Egyptian...) The tower is suitably bonkers for a high level mage, although the floor of http://pic.leech.it/i/297c3/34bc996dzet4.jpg looks too thin to be made from stone. Some cool stuff here, keep it up :thumbsup:



All these models belong to "my" small paralell world exclusively, that you can travel to from certain mystic places in ancient egypt. Thanks for the hint, I'll work the mesh over and make it more solid!!! :D


Like gargoyles??? - I'll make a lot of them, most will be animated, some even will be creatures and NPC!!!


Here my first exemplar:

http://pic.leech.it/i/50afe/ecadf64aw1.jpg
http://pic.leech.it/i/51464/0ed5d615w2.jpg
http://pic.leech.it/i/61425/b1255a1ew3.jpg


TheDaywalker :rock:
User avatar
matt white
 
Posts: 3444
Joined: Fri Jul 27, 2007 2:43 pm

Post » Sat May 28, 2011 5:18 pm

All these models belong to "my" small paralell world exclusively, that you can travel to from certain mystic places in ancient egypt. Thanks for the hint, I'll work the mesh over and make it more solid!!! :D


Okay I was starting to wonder where the mod was going as I couldn't connect the eygptian theme :)

This seems to be a big undertaking - has anyone thought of what clothes they will wear in eygpt?
User avatar
stevie critchley
 
Posts: 3404
Joined: Sat Oct 28, 2006 4:36 pm

Post » Sat May 28, 2011 8:12 pm

Okay I was starting to wonder where the mod was going as I couldn't connect the eygptian theme :)

This seems to be a big undertaking - has anyone thought of what clothes they will wear in eygpt?



Silver_fox_rival will for sure try to have the original clothing or else something that comes very close to that. We will take that what we can get from ressources and that what we can't get, will be made custom!


PS: You got some skills to offer?! :rolleyes:


TheDaywalker :rock:
User avatar
Cat Haines
 
Posts: 3385
Joined: Fri Oct 27, 2006 9:27 am

Post » Sat May 28, 2011 11:26 am

Okay I was starting to wonder where the mod was going as I couldn't connect the eygptian theme :)

This seems to be a big undertaking - has anyone thought of what clothes they will wear in eygpt?


Yes I was thinking of using http://www.flickr.com/photos/pathfinderlinden/199849367/sizes/l/ for starters. But if you can make BB clothing for this mod then please by any means join us. :foodndrink:
User avatar
Brandi Norton
 
Posts: 3334
Joined: Fri Feb 09, 2007 9:24 pm

Post » Sat May 28, 2011 8:48 am

This sounds really cool! I would love to see something that does this, although I wouldn't be able to do much :(.
User avatar
Jose ordaz
 
Posts: 3552
Joined: Mon Aug 27, 2007 10:14 pm

PreviousNext

Return to III - Morrowind