1. Morrowind had Romanesque medieval architecture in Imperial cities. I guess it could have used more columns and statues, but it was a frontier settlement.
2. Every game does "medieval," it's boring. Morrowind had medieval, and iron age, and stone age, and stuff that never existed.
3. Okay, there were a lot of swamps, but that's because it's an island surrounded by water, AND many of the early level towns/missions are in the southern half of the map. But there were other environments.
4. I don't see the relevance of that...
5. Actually, I liked how the roads had road signs, and if I hadn't been to a city before (or had someone show it to me on my map) I'd actually have to follow the signs to get there.
6. My first character used medium armor. You're right, it wasn't fleshed out, but there were still some cool armors like Dreugh, Dragonscale, a few types of chain. And while I wish some of those had full sets, it also makes sense that not all of them wouldn't be.
7. What's stopping you is your skill, or lack thereof. Go on, try and crack the safe at some Vegas casino. Probly can't, can ya? But if I gave you a paper clip, you might be able to get into your daddy's toolshed where he keeps them pretty magazines.
Morrowind pros
4. In addition to polearms, throwing weapons, and crossbows.
5. More factions
6. More weapons/armor
7. More spells
8. Werewolves, and the ability to become one
9. Enemies didn't scale, so you felt like you got stronger instead of weaker
10. Loot didn't scale, so you could find epic weapons early, and if you saw someone wearing epic armor, they themselves were probably pretty epic
1: I guess my problem was that no city gave a 'capital vibe' something that made it seem civilozed, like a center of commerce
2: But I find it better when things seem...less...Poooor.
4: The point being that the houses being made of crap just helped contribute the overall 'this land is poor and crappy' feel I got from morrowind. I liked the game, just not as much as oblivion.
5: I like how the roads had signs too! I Just wish the roads had been more.....apparant?
6: I made that terrible mistake too friend. I ended up having the ordinatos up my ass for doing nothing ebcause I wore the indoril helm, which wearing factions armor causing certain reactions form enemies is cool and everything, but not if there isn't much other choice.
7: Oblivions system just amde more sense is all. If I was out there in imperial city and I came across a lock, would I look at it and then have a magical voice tell me that I cant do it with invisable barriers preventing me from trying? No. I like how it was just harder with lower skill and it made getting to loot easier for low level players alibet at the cost of quite a few lockpicks (or none in the case of the skeleton key or using the good ol save trick)
In response to your pros.
4: Wait... what happened to 1-3? I liked the more variety of weapons this is true.
5:More factions would be goo had it been done better
6: You already said weapons so I will remove that comment, and as for armor I think oblivion had much better armor, plus it had, GASP complete sets!
7: More different colored lights? But honetly I 100% approve of the new system in kyrim, now maybe using an ice spell will like ice instead of a blue fireball
8: I don't remember did they have that in the core game or did you need the expansion> either way I agree here
9: I agree with this but I feel like SOME enemies should scale 'slightly' maybe that town guard you had no chance of killing before and now have risen 20 levels...well it makes sense he may have gotten better too in that time, I feel that they should scale slightly below you, that way you still feel stronger but dont just laugh your way through a killing spree (which i can do anyway....100% reflect =- lol)
10: I think normal weapons should scale but not unique ones, I mean it was a pain to wat to do some quests until you were sure you can get the best weapon poissible to make the quest worth doing, I don't want my sword of infinite destruction to start only tkaking down 2% hp with each swing merely because I outgrew it. And back on the toic of scaling loot, honestly, I dont want to go through an entire dungeon to find my hard earned loot is an iron longsword.