Brink Community Q&A PLEASE READ!

Post » Tue Feb 01, 2011 3:57 pm

Here is a Community Q&A with some VERY GOOD QUESTIONS that get GOOD ANSWERS:

http://bethblog.com/index.php/2011/05/06/brink-community-qa-part-1-stats-site-revealed/

Biggest things in this article I should point out:

1) Will you show people their rank and status online like Bungie has done with Bungie.net? – Vapor Chaos

We’re currently working on a stats website for Brink where you’ll be able to see your progress through the game along with a whole bunch of statistics, including abilities, weapons, and even SMART moves. It’ll also display summaries of your most recent matches and even show the overall status the on-going civil war raging on the Ark. We’re very much looking forward to launching the site and think you’ll really enjoy exploring it.

^ Stats can be tracked.

2) How well is BRINK prepared for the competitive eSport scene? — Trivve

Splash Damage has a long history of supporting competitive players, starting all the way back with Wolfenstein: Enemy Territory – that game is still being played competitively to this day, eight years after its release. We’ve also got a fair few guys here at Splash Damage hailing from the clan scene, including myself!

As with our previous games, Brink features the competition-friendly Stopwatch game mode. If you haven’t heard of it before, it’s pretty straightforward. Both teams take it in turns to play on the attack and the one that manages to set the faster time wins. If neither team manages to play through the whole map within the timelimit, Brink will first check which team managed to make more progress, and if that’s tied too, the team with the most XP wins.

We’ve also made sure that our maps scale down to 5 on 5, since we know that smaller team sizes are very important for clan matches. We even have a special matchmaking playlist right in the console versions of game that’s set up for these smaller team sizes. This playlist also turns on friendly fire and voice chat, while switching off things like Command Post buffs, bots, and overtime for the rawest competitive experience possible. On the PC, you’ve got dedicated servers of course, so all of these settings are at your disposal as well.

Of course, all of that doesn’t even take into account Brink’s unique, objective-driven gameplay that’s all about working together as a coordinated team. We just had a big community tournament here at the Splash Damage offices, and the variety of tactics being used there was a huge amount of fun to watch. We can’t wait to see all the crazy things people come up with once the game is released and people are really diving into it!

^ SPECIAL MATCHMAKING PLAYLIST FOR CONSOLE VERSION.

Hopefully those 2 points in this Q&A clear up A LOT for console people on the forums. Lately there has been a lot of pvssyr going on about no clan support, and stats not being tracked. Hopefully people are a little more pumped now. :celebration:
User avatar
Connie Thomas
 
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Post » Tue Feb 01, 2011 6:50 pm

Thanks. :celebration:
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Alisia Lisha
 
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Post » Tue Feb 01, 2011 12:11 pm

Thanks. :celebration:


don't thank me, thank SD. I'm just so glad that they have a special matchmaking playlist for consoles, while it might not be the clan support people are looking for, it takes a step in the right direction. I CAN'T WAIT!!!! :biggrin:
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CArla HOlbert
 
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Post » Tue Feb 01, 2011 6:23 pm

don't thank me, thank SD. I'm just so glad that they have a special matchmaking playlist for consoles, while it might not be the clan support people are looking for, it takes a step in the right direction. I CAN'T WAIT!!!! :biggrin:


Well thanks for posting it.
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Silencio
 
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Post » Tue Feb 01, 2011 6:11 pm

:foodndrink: :bowdown: :celebration:
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Vivien
 
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Post » Tue Feb 01, 2011 5:18 pm

http://www.gamesas.com/index.php?/topic/1186108-qa-with-paul-wedgwood/
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Keeley Stevens
 
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Post » Tue Feb 01, 2011 1:07 pm

There is already a topic on this, no need for another thanks.

http://www.gamesas.com/index.php?/topic/1186108-qa-with-paul-wedgwood/
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Gwen
 
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