In Brink's defense...

Post » Fri Apr 22, 2011 4:29 am

I just finished a game in Easy mode. It helps for the trophy collections and with me not being Uber-awesome, I still find myself having a challenge at times. My biggest issue is I want to mostly run engineer and operative, but I need to run soldier to set the charge whenever that is necessary. Besides 3 other NPCs running the role and still not accomplishing it, I have to switch to that role, as well. However, that is not too bad in the global sense of things. I do enjoy the battles and the fight, the tug of war with the AI. I actually like seeing myself walking in the background of the cutscenes.
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Chenae Butler
 
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Joined: Sat Feb 17, 2007 3:54 pm

Post » Thu Apr 21, 2011 5:53 pm


Tbh, I'm perfectly fine with buying a game that lets me customize a character's appearance in-depth and their loadout/skillset, then lets me loose on unwitting bots. Especially when it LOOKS as downright sixy as Brink does. The aesthetics are a total selling point for me.


My thoughts exactly
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Yvonne
 
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Post » Fri Apr 22, 2011 9:43 am

I didn't really read through the comments but I do wanna say, the gameplay gives me the feeling I wanted Invasion in Halo: Reach to give me when I play. (Like when you singlehandly escort the Bot in Container City, you just feel like a complete badass.) It's just too scripted, Invasion's fun because you can do things like in The Spire, you COULD throw the Core down to the bottom, or you can have a friend pop up with the Falcon and ride down to the scoring area like a glorious winged... Falcon demon thing. Or jump down and suicide.
In Brink you have to do a lot of things a certain way, there isn't much variety to it. Sure, you can build some stairs and walk up the back but like... you still have to escort the bot the same way.

All I'm really trying to say is that Brink doesn't deserve a lot of the bad reviews. It's a good game, just needs some tweaking/early DLC.
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Andrew Lang
 
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