brink storyline

Post » Tue Apr 05, 2011 11:49 am

now from the vids I have gotten it shows it to be a free roam game and that you make the storyline, but just how far does that go?does that mean there are countless ends to the game and/or the storyline is different than what most will expercience?and by that do they mean individual battles alone or do they mean cutscenes are aligned differently and/or there might not be cutscenes that you see at all?
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City Swagga
 
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Post » Tue Apr 05, 2011 10:41 pm

Brink is not free roam, someone link him the compendium
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Honey Suckle
 
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Post » Tue Apr 05, 2011 9:40 pm

not freeroam hmmm ill check vids again
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Ryan Lutz
 
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Post » Wed Apr 06, 2011 3:01 am

Well, there was a previous thread asking about the basic storyline of the game
http://www.gamesas.com/index.php?/topic/1172629-someone-tell-the-story/

There is also a collection of a TON of info on brink here:
http://www.fragworld.org/frag/community-blogs/brink-info-pt-1-story-gameplay-smart-classes-and-objectives.html
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Prisca Lacour
 
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Post » Tue Apr 05, 2011 3:16 pm

thank you ill check the thread and also i thought that because i mistook what one of them said in a vid he was talking about every battle not being the same that makes since because if it was freeroam it would have been challengeing to have the coop action available i think thanks for clearing my misconceptions
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Life long Observer
 
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Post » Tue Apr 05, 2011 9:19 pm

I dont understand anything in that last post lol...
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Madeleine Rose Walsh
 
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Post » Tue Apr 05, 2011 9:45 pm

I dont understand anything in that last post lol...


Agreed. People need to 'lrn' to use grammar. Instead of text talk.
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LuCY sCoTT
 
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Post » Tue Apr 05, 2011 6:06 pm

thank you ill check the thread and also i thought that because i mistook what one of them said in a vid he was talking about every battle not being the same that makes since because if it was freeroam it would have been challengeing to have the coop action available i think thanks for clearing my misconceptions

Every game will be different. People will play with different classes and setups, the action will be focused on different places. Let's say in game 1 your team has to recapture command post X 20 times, while in game 2, the other team won't even bother to take it back. Or in game 1 you're fighting a decent while, just to get around the corner, while in game 2 you'll be fighting that same amount of time near the final main objective.
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Milagros Osorio
 
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