Ooohhh... I really liked this part :hehe:
Aside from the core technology, an entirely new toolset with tighter integration into the engine was written to aid development. It contains heavily updated versions of tools people might be familiar with, such as our level editor EditWorld, as well as entirely new animation and scripting functionality
Aside from the fact that the id Tech engines are brilliant, this game is looking extra promising. Multi-core support, Virtual Textures, dedicated servers, modding toolset, DirectX 11 support (unless I read wrong)
:clap: