» Fri Jun 03, 2011 5:03 am
I think in future, all big name first person shooters with an online component should have a beta shortly before release to test the waters. So much could have been avoided if this was the case with Crysis 2.
What I don't understand it how the demo actually worked better than the retail release?
The demo was pretty much the beta test for their account system and it didn't work as well. Looks like alot of what is broken in the multiplayer is related to the progress reset bug that was already in the demo.
And yeah I rather would like them to pull the plug and make an attempt on a serious fix than to try and solve it with patching. I somehow doubt that just a single patch can solve the issues since it rather seems that there are problems on 3 ends, the clients MP code, the servers code as well as the entire account backend. Fixing something that seems to be messed up like this, while the entire system keeps runing and not put on hold rather seems absurd.
For sure to pull the plug is a giant leap of faith in their customers and would involve alot of bad publicity, but cmon, everyone noticed that the PC MP account system is seriously broken.
Well, I'm no developer, but maybe Crytek can do all the fixes while it runs online? I dunno bout you guys, but this is all just speculating IMO. If they truly have to take stuff down for a short time to fix all the problems, then yeah, go for it. But, if they don't communicate with the community about what they need to do/how long it will take to fix the problems though, people will just get angrier if those fixes don't appear or more issues crop up later on down the road.