Broken Steel for New Vegas (Idea)

Post » Thu Dec 24, 2009 1:46 pm

While many a many people are convinced that a Broken Steel add-on for New Vegas would cripple or ruin the entire ending to the game. However.
Bethesda and Obsidian could potentially create an add-on for Fallout: New Vegas that would resemble the same exact idea of extending the end of the game and raising the level cap. Adding new items and cool new features.

Before you close out of this forum topic in utter disgust, let me explain.

At the end of Fallout: New Vegas you will have had to choose 1 of 4 different directions. Four Different Paths to complete the game. Choosing to side with the factions of either NCR, Caesar's Legion, Mister House, or Taking Vegas for yourself.

A Broken Steel Add-on Pack would send players to anywhere in the world. It would start and end in four different paths. Say you chose to side with Mister House. This particular expansion would send you on an after-ending path to a locale in the world under orders from Mister House. If you chose NCR, Caesar's Legion, or Took Vegas for yourself. The same would apply.
It would most likely be the single largest DLC for any game on the market today. It would have to feature a full story line for 4 separate stories in total.

My personal idea would be after the Capture of New Vegas. This particular expansion deemed "New Territory," would feature 4 new story lines that carry on after the battle of the Hoover Dam.
Mister House: The courier, after helping Mister House upgrade his securitron army and winning the battle of the Hoover Dam, is sent on a mission by Mister House to the Great Divide. His mission is to seek out the rumors of the fallen Legate Joshua Graham. Attempt to make peace with him, and recruit his help in acquiring the help of the last troops of the Caesar's Legion. But along the way the NCR Rangers, Brotherhood of Steel, and Remnants of the Enclave are engaged in a furious battle for control over the southernmost point of the Colorado River.

NCR: After assisting the NCR with the second great battle of the Hoover Dam against Caesar's Legion, the Courier is tasked with the job of eradicating the remaining Caesar's Legion forces located near Moab, Utah. Upon arriving in Saint George, the Courier is thrust into a heated battle between the Brotherhood of Steel and the Enclave. The Courier finds that the factions are battling over a hidden Uranium-235 mine located underneath Saint George.

Caesar's Legion: Following in the footsteps of great legends such as Legate Lanius and Legate Graham. The Courier is tasked with the search for Joshua Graham. He is sent to the Great Divide in search of the fallen Legate. Upon arrival into the Great Divide, the Courier is thrust into a conflict between the Mormon Battalion, a large group of slavers called "The Aryan Brotherhood," and the Followers of the Apocalypse. They seem to be engaged in battle for control over the Great Divide.

Yes Man: Deciding instead to Kill Mister House, and take the Hoover Dam from Caesar's Legion and NCR. The Courier has taken full control of New Vegas. The straggling members of the NCR defect to becoming scavengers of the ruins located around the New Vegas Territory. The Courier has complete control of Vegas, but being urged by Yes Man to control more territory. The Courier is tasked to take a leave of absence from being the Mayor of New Vegas, and lead a small battalion of Securitrons to Cedar City, Utah. A place of much prosperity, a city completely unharmed by the nuclear fallout. Upon arriving in the Utah Desert, the Courier is engaged in combat with NCR Rangers, Caesar's Praetorian Guard, and the people of Cedar City.

This particular expansion would add new features such as a raise in the Level Cap to 40. New Perks, new companions, and new weapons and armor. Each path of the DLC would feature a very western style and design. Including the incorporation of rideable animals such as Bighorners, Tamed Cazadors, and Domesticated Giant Ants. New learning path incorporated with the DLC would venture deep into weapons crafting and ammunition design. Take the Path of the Leatherworker, Blacksmith, Ammosmith, or Gunsmith. Each learning new recipes to craft new armors, weapons, and craft unique ammunition!

(What do you think? I personally think this would be the only way to have a Broken Steel for Fallout: New Vegas. I've thought quite a bit about it, and this is a way to lead the Fallout Story towards a Great Divide Game, New Canaan Game, Phoenix game, or possibly even a Denver game. Constructive Criticism is preferred, but if you're blunt and want to give it to me rough. Go ahead.)
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Crystal Clarke
 
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Post » Thu Dec 24, 2009 7:23 pm

NCR: After assisting the NCR with the second great battle of the Hoover Dam against Caesar's Legion, the Courier is tasked with the job of eradicating the remaining Caesar's Legion forces located near Moab, Utah. Upon arriving in Saint George, the Courier is thrust into a heated battle between the Brotherhood of Steel and the Enclave. The Courier finds that the factions are battling over a hidden Uranium-235 mine located underneath Saint George.


There are no Enclave.

Also, what happens after you complete the Broken Steel-esque expansion, the game ends... again?
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Carlos Vazquez
 
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Post » Thu Dec 24, 2009 5:03 pm

I think you have some good points, but they still won't make one. They already decided on not making a broken-steel type DLC.
Fair idea, but won't happen.
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Darlene DIllow
 
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Post » Thu Dec 24, 2009 8:47 pm

Ugh. Another BoS and Enclave for the sake of fan service? :sadvaultboy:
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Killah Bee
 
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Post » Thu Dec 24, 2009 7:41 pm

There are no Enclave.

Also, what happens after you complete the Broken Steel-esque expansion, the game ends... again?


Well of course. Obsidian wants the game to end. They want it to be set in stone. This idea would just let you play a little bit longer with new things to do. New content to explore. Perhaps a way for Obsidian to give spoilers in this DLC as to what the next Fallout Series game will be called or where it will be located.
And there are Enclave, If the Enclave of Fallout 2 was run by Hilary Clinton, and Fallout 3 by a computer named EDEN, there's nobody saying that there isn't another Enclave Faction based out of Norad that is operated by another said "President."

They wouldn't be incorporated for the sake of Fan Service, but more for adding flavor to a future game. the BOS and Enclave were huge roles in Fallout 1, 2, and 3. Yet they seem to have died in Fallout: New Vegas. This would just update the fact that there are still Members out there in the world.
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lexy
 
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Post » Thu Dec 24, 2009 11:07 am

Well of course. Obsidian wants the game to end. They want it to be set in stone. This idea would just let you play a little bit longer with new things to do. New content to explore. Perhaps a way for Obsidian to give spoilers in this DLC as to what the next Fallout Series game will be called or where it will be located.


Well fair enough I suppose.

And there are Enclave, If the Enclave of Fallout 2 was run by Hilary Clinton, and Fallout 3 by a computer named EDEN, there's nobody saying that there isn't another Enclave Faction based out of Norad that is operated by another said "President."


What the hell are you talking about?

There is plenty to say that the Enclave aren't in other places, it has been talked to death and is not this is not the place to discuss such things regardless, I'm sure you don't want your thread hijacked, if you want to know the reasons why more Enclave cannot just be fathomed into existance at plot convience then look of one of the Enclave threads in the Fallout Series or Fallout Universe topics.

EDIT: NORAD is gone, don't put President in air quotes like they just delcare themselves President.
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Steve Fallon
 
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Post » Thu Dec 24, 2009 5:29 pm

While having four plot lines would fix some of the issues here the ending storylines aren't restricted to one of four outcomes, you also hear about various towns, individual NPCs, and factions. Many of the companion endings tell you about things that happen to them afterward, it would be odd to hear about the further exploits of companion X and then rewind back to the Battlel; it would be even odder if companion X was then killed. Trying to compensate for all of these possibilities would make continuing the main quest daunting at best.
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Nany Smith
 
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Post » Thu Dec 24, 2009 7:32 pm

While many a many people are convinced that a Broken Steel add-on for New Vegas would cripple or ruin the entire ending to the game.
But why!? (would anyone want that for NV... It was bad enough that they made one for FO3.)

(What do you think? I personally think this would be the only way to have a Broken Steel for Fallout: New Vegas. I've thought quite a bit about it, and this is a way to lead the Fallout Story towards a Great Divide Game, New Canaan Game, Phoenix game, or possibly even a Denver game. Constructive Criticism is preferred, but if you're blunt and want to give it to me rough. Go ahead.)
I don't understand why this would be considered desirable.

** An endless/timeless world defeats the point of a well written mutable main quest IMO.
A good game burns bright, and then stops (while you still want to play). Having it play on endlessly afterward, with no significant story or further events... Leading to eventual boredom and apathy for it seems to needlessly ruin a good game IMO.

Another reason this popular idea is bad for RPGs in general is that a game with an end, means you must make a new character ~ideally one of a different kind; that can approach certain choices with a different tactic.
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evelina c
 
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Post » Thu Dec 24, 2009 11:00 pm

Another BOS Vs Enclave?
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Laura Samson
 
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Post » Fri Dec 25, 2009 1:14 am

The idea would be that the game would still end. This would just be another feature to progress story lines towards the next appropriate game title.
Involving the Brotherhood Vs. The Enclave is just part of the Fallout Series in general. It was here in the beginning, and it will most likely bring about the end.
@Gizmo: The game would end. As Fallout: New Vegas closes. This idea would just simply add a story to the end of the previous story to add excitement to an upcoming title.
You would also want to make a new character. With 4 separate paths to choose from, following each of those paths would require almost starting over completely.
To close:
I never said anything about President in air like they just declare themselves President. I made mention that there has already been at least 2 beings deeming themselves President. Who's to say there can't be a third entity.
Just simply progressing the story of Las Vegas towards the next game would be similar to what the Assassin's Creed series has done. Except they included the push in the actual game without necessity for Downloadable Content. It would give Bethesda, Obsidian, and Zenimax in general a way to tip off the Fallout Fans to what's coming next.
Being all of the tips to the Grand Canyon and Ogden, Utah in the game. My thought was a DLC to point people in that direction. For all we know the next Fallout game could be located in Phoenix, Denver, or even Malad, Idaho.
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Gill Mackin
 
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Post » Thu Dec 24, 2009 3:21 pm

I never said anything about President in air like they just declare themselves President. I made mention that there has already been at least 2 beings deeming themselves President. Who's to say there can't be a third entity.


Just don't like people taling smack about my boys, dig? :P
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Marta Wolko
 
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Post » Fri Dec 25, 2009 12:02 am

If the Enclave of Fallout 2 was run by Hilary Clinton, ...
That's some image :bolt:

** :lol: http://i271.photobucket.com/albums/jj125/Gizmojunk/CommanderHillary.jpg

there's nobody saying that there isn't another Enclave Faction based out of Norad that is operated by another said "President."
Have you played through Fallout 2?
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Eoh
 
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Post » Thu Dec 24, 2009 11:42 pm

No thanks.
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Heather beauchamp
 
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Post » Thu Dec 24, 2009 11:46 am

No thanks.

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Julia Schwalbe
 
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Post » Fri Dec 25, 2009 3:15 am

It's been a rather long time, but yes. I remember the President was a blond woman with many eggs towards being Hilary Clinton.
But you see the Fallout series has already tripped over it's own feet.
Enclave was destroyed in Fallout 1. So were the Supermutant Dipping Vats and the Master.
Yet the Mutants appeared again in Fallout 2, as did the Enclave.
Mutants and Enclave appeared again in Fallout 3, on the other side of the Fallout World.
Shockingly enough, they appeared once more in Fallout: Tactics.
Not much of a surprise here, Mutants and "Remnants" of the Enclave appeared in Fallout: New Vegas.
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Heather M
 
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Post » Thu Dec 24, 2009 5:35 pm

It's been a rather long time, but yes. I remember the President was a blond woman with many eggs towards being Hilary Clinton.
But you see the Fallout series has already tripped over it's own feet.
Enclave was destroyed in Fallout 1. So were the Supermutant Dipping Vats and the Master.
Yet the Mutants appeared again in Fallout 2, as did the Enclave.
Mutants and Enclave appeared again in Fallout 3, on the other side of the Fallout World.
Shockingly enough, they appeared once more in Fallout: Tactics.
Not much of a surprise here, Mutants and "Remnants" of the Enclave appeared in Fallout: New Vegas.
Its been a long time then.




When people see, calls for another "Broken Steel", they see a patch that alters the game to never end.
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Laura Wilson
 
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Post » Thu Dec 24, 2009 9:50 pm

It's been a rather long time, but yes. I remember the President was a blond woman with many eggs towards being Hilary Clinton.
But you see the Fallout series has already tripped over it's own feet.
Enclave was destroyed in Fallout 1. So were the Supermutant Dipping Vats and the Master.
Yet the Mutants appeared again in Fallout 2, as did the Enclave.
Mutants and Enclave appeared again in Fallout 3, on the other side of the Fallout World.
Shockingly enough, they appeared once more in Fallout: Tactics.
Not much of a surprise here, Mutants and "Remnants" of the Enclave appeared in Fallout: New Vegas.


The Enclave were in Fallout 2 and were led by President http://fallout.wikia.com/wiki/dike_Richardson, they were in F3 were stupid reasons and they weren't even mentioned in Tactics, also the "Remnants" consist of five very old people talking about how they aren't in the Enclave anymore because it has been destroyed.
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Barbequtie
 
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Post » Thu Dec 24, 2009 8:41 pm

Its been a long time then.


Really long, it seems.
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Caroline flitcroft
 
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Post » Thu Dec 24, 2009 7:53 pm

It's been a rather long time, but yes. I remember the President was a blond woman with many eggs towards being Hilary Clinton.
But you see the Fallout series has already tripped over it's own feet.
Enclave was destroyed in Fallout 1. So were the Supermutant Dipping Vats and the Master.
Yet the Mutants appeared again in Fallout 2, as did the Enclave.
Mutants and Enclave appeared again in Fallout 3, on the other side of the Fallout World.
Shockingly enough, they appeared once more in Fallout: Tactics.
Not much of a surprise here, Mutants and "Remnants" of the Enclave appeared in Fallout: New Vegas.


Whoa. That's quite a bit of misconceptions. You might want to go on the Fallout wiki, read up on the storyline of each fallout game and the order that they appear.
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Oscar Vazquez
 
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Post » Thu Dec 24, 2009 4:53 pm

No thanks.


I agree
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Christine Pane
 
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Post » Thu Dec 24, 2009 5:21 pm

A broken steel like dlc for nv story would be digital cancer.
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Ilona Neumann
 
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Post » Thu Dec 24, 2009 6:40 pm

I think you have some good points, but they still won't make one. They already decided on not making a broken-steel type DLC.
Fair idea, but won't happen.

I was outraged with that decision. It would make things better.
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Ricky Rayner
 
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Post » Fri Dec 25, 2009 2:37 am

I was outraged with that decision. It would make things better.

I highly doubt it .
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John N
 
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Post » Thu Dec 24, 2009 9:54 pm

I enjoyed the broken steel DLC. FO3 wouldnt of been as good without it.
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Crystal Birch
 
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Post » Fri Dec 25, 2009 2:56 am

I enjoyed the broken steel DLC. FO3 wouldnt of been as good without it.

It worked for FO3 (Not really but it had a bad ending already), but FNV, it would be damn near impossible to recreate the mojave for every ending possibility, or it would conflict with the ending slides.
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Kayla Oatney
 
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