Broken Steel: New Vegas

Post » Sun Sep 26, 2010 1:13 am

Yeah it is such a pain in the ass to take 10 seconds to go and open a saved game. :rolleyes:



Well for one it can be hard to keep track of saves if your a chronic saver and have alot and two no one would be forcing you to buy the DLC so why not give the option to keep on playing to the people who want it ( more than a few). It'll only help sell more copies of the game/dlc.
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Tiff Clark
 
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Post » Sun Sep 26, 2010 11:12 am

Well for one it can be hard to keep track of saves if your a chronic saver and have alot and two no one would be forcing you to buy the DLC so why not give the option to keep on playing to the people who want it ( more than a few). It'll only help sell more copies of the game/dlc.


I save all the time and it does not take me long to find the save I want. Having a DLC that removes the endings would ruin the game. True I could simply not buy it but think off all the canon wars! "Broken Steel NV removed all the endings so none of that is canon, but all the crap tossed into the DLC for people to mindlessly kill is canon!"

Really how hard is it to load a save? The game warns you its going to end. How hard is it to do all the stuff you want to do before it ends? What would be the point to have more game play? Mindless killing at the expense of the game itself?

It would not make sense "I just helped the Legion win the battle of the dam, yet NCR is still all over the place and the Legion don't control the dam." How would it work? have the ending slides and then just go back to the point before you started the main quest? It is called a save!
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victoria johnstone
 
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Post » Sun Sep 26, 2010 1:27 am

I save all the time and it does not take me long to find the save I want. Having a DLC that removes the endings would ruin the game. True I could simply not buy it but think off all the canon wars! "Broken Steel NV removed all the endings so none of that is canon, but all the crap tossed into the DLC for people to mindlessly kill is canon!"

Really how hard is it to load a save? The game warns you its going to end. How hard is it to do all the stuff you want to do before it ends? What would be the point to have more game play? Mindless killing at the expense of the game itself?



All good points but I'd still be happier having it opened ended.
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Ebony Lawson
 
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Post » Sun Sep 26, 2010 3:17 pm

Wouldn't have to be mindless killing. I agree adding an end-game DLc just for 'the sake of it' would be bad.

Having optional DLC's depending on how you finished could be pretty cool, like I tried to say somewhere before. A sort of 'theoretical' ending you might say.. "What happens after house gets complete control." Sure you can have a look at the short slideshow at the end, it's hardly informative tbh, especially considering the amount of work that can be put into getting to that point.

Besides, who actually decides what is canon? It certainly isn't the people playing the game...
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neil slattery
 
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Post » Sun Sep 26, 2010 4:10 am

Wouldn't have to be mindless killing. I agree adding an end-game DLc just for 'the sake of it' would be bad.

Having optional DLC's depending on how you finished could be pretty cool, like I tried to say somewhere before. A sort of 'theoretical' ending you might say.. "What happens after house gets complete control." Sure you can have a look at the short slideshow at the end, it's hardly informative tbh, especially considering the amount of work that can be put into getting to that point.

Besides, who actually decides what is canon? It certainly isn't the people playing the game...


If they some how could make an expansion that included every single change to the whole Mojave for each endings including all the minor factions and companions based on how you played the game. It would be cool. Its not going to happen, way to much work, to many variables and DLC are cash cows. Something like that would be a full blown expansion pack and I don't think Bethesda give the go ahead for that.

The people that make the future fallout games decide what is canon from New Vegas but having references to events.
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Mistress trades Melissa
 
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Post » Sun Sep 26, 2010 11:24 am

OR they could bring out different version ending dlc's one after another... There no rules saying they all have to come on one update..
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Marine Arrègle
 
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Post » Sun Sep 26, 2010 5:12 am

If they some how could make an expansion that included every single change to the whole Mojave for each endings including all the minor factions and companions based on how you played the game. It would be cool. Its not going to happen, way to much work, to many variables and DLC are cash cows. Something like that would be a full blown expansion pack and I don't think Bethesda give the go ahead for that.

The people that make the future fallout games decide what is canon from New Vegas but having references to events.



If they did make that ( I know it won't happen but I can dream) I wouldn't mind paying 15 -20 bucks for it I mean people blow 15 all the time buy map packs for games like Cod why not use it on something meaty and fulfilling instead
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BrEezy Baby
 
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Post » Sun Sep 26, 2010 12:04 pm

OR they could bring out different version ending dlc's one after another... There no rules saying they all have to come on one update..


I don't see it happening. To many variables. The "NCR DLC" where NCR wins. What happens if I killed the powder gangers in Vault 19, Killed Cass, destroyed the Brotherhood? How would they be able to account for all those changes? They can't just make four DLC only to relect the main Factions: NCR, Legion House and Yes Man. They need to account for all the minor factions we effect and companions.
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Steve Bates
 
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Post » Sun Sep 26, 2010 12:18 am

I don't see it happening. To many variables. The "NCR" DLC where NCR wins. What happens if I killed the powder gangers in Vault 19, Killed Cass, destroyed the Brotherhood? How would they be able to account for all those changes? They can't just make four DLC only to relect the main Factions: NCR, Legion House and Yes Man. They need to account for all the minor factions we effect and companions.


Not really? It would obviously depend on what the DLC was about? There doesn't actually have to be any mention of any of those things you said. You can still complete DM even if you have killed Veronica right? You're looking at this the completely wrong way I think. Thinking that everyone in-game has to know about everything everyone else does? They don't, not really.. Obviously they (the devs) can add in some dialogues where they do, or some where you can choose to be forthcoming about certain thing or hide certain things. They don't have to do a complete re-write though, not even close.
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DeeD
 
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Post » Sun Sep 26, 2010 1:07 pm

Wow, this still going on? lol lol

They are not going to make a dlc to continue 27 ending scenarios. It would take too long and cost as much as the game did, and it would mostly be a waste. The story of nv can only have 1 ending.

Why on gods green earth would anyone think they would make dlc to cover 27 ending scenerios.

Bethesda people said they would have open endings, but this is not Bethesda s game. Obsidian made this game.

I m sure they talked about all this before the deal was signed. Obsidian wants the ending like this. Leave it go.........

I just hope Bethesda doesn t do this too.
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Alexxxxxx
 
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Post » Sun Sep 26, 2010 2:09 am

Not really? It would obviously depend on what the DLC was about? There doesn't actually have to be any mention of any of those things you said. You can still complete DM even if you have killed Veronica right? You're looking at this the completely wrong way I think. Thinking that everyone in-game has to know about everything everyone else does? They don't, not really.. Obviously they (the devs) can add in some dialogues where they do, or some where you can choose to be forthcoming about certain thing or hide certain things. They don't have to do a complete re-write though, not even close.


What about the Great Khans, King, Fiends, Vault 19 Powder Gangers? What if I wiped them all out? What if I didn't? How are the Devs going to reflect that in a DLC? Again the "NCR DLC" as an example. If you don't deal with the Vault 19 PG and Fiends they stay around for years giving NCR a hard time. If you deal with them then NCR has an easy time. How would the Devs be able to relect those changes into the"NCR DLC"

What about the "Yes Man DLC" where I am asked about all the Factions I want to keep or remove? How would they relect that? What if I keep the White Glove people but did not keep them from eating people?

Way to many variables to account for, so much is interconnected.
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Miragel Ginza
 
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Post » Sun Sep 26, 2010 10:27 am

I've seen a lot of people say the same thing Rook, thing is.. The reason why people have to keep saying the same thing is because a -lot- of other people keep asking for it? The name of the game these days is money gentlemen, if there is a demand for it, it will make money.. So thinking on that rationale, it would probably be in Fallout's better interests to, instead of just hammering the idea all the time, talk about what could be done, should be done and shouldn't be done?

Of course thats just my opinion, I mean if they are going to make one, and they do read what people write on here they may at least get it 99% right?
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Sian Ennis
 
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Post » Sun Sep 26, 2010 6:25 am

What about the Great Khans, King, Fiends, Vault 19 Powder Gangers? What if I wiped them all out? What if I didn't? How are the Devs going to reflect that in a DLC? Again the "NCR DLC" as an example. If you don't deal with the Vault 19 PG and Fiends they stay around for years giving NCR a hard time. If you deal with them then NCR has an easy time. How would the Devs be able to relect those changes into the"NCR DLC"

What about the "Yes Man DLC" where I am asked about all the Factions I want to keep or remove? How would they relect that? What if I keep the White Glove people but did not keep them from eating people?

Way to many variables to account for, so much is interconnected.


Perhaps I'm missing something here but I honestly don't see the issue. Ok take the NCR dlc, if you don't deal with the fiends/PG's the quests will still be there when you come back from the dam, if you deal with them, they'll say the same thing they do if you deal with them before the dam.. Why would the DLC have to change much of this?

The DLC, well imo anyways would really not have to change much apart from a legion DLC (much more burning things and spiked heads..) They would add NEW quests, characters and possible locations as well as letting you play just as you did before the dam..

I don't see the issue here?
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Rachell Katherine
 
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Post » Sun Sep 26, 2010 4:32 pm

The reason why people have to keep saying the same thing is because a -lot- of other people keep asking for it?


As you can see alot of people are also against it. We that are against it, give damn good reason as to why it would be stupid and ruin the game. How much work it would take to make a DLC to reflect every single change you can do in the game, way to much to account for. So much would its really impossible to do it.

All the people that are pro open ending can't give any reason other then "It would be cool" or simple "But I want it! :ahhh:

They need to svck it up and realise that some games do come to an end. That some games try to tell a story and New Vegas tells a very good one. That the Devs said they can't and wont make a DLC to have play after the end.
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*Chloe*
 
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Post » Sun Sep 26, 2010 9:02 am

Perhaps I'm missing something here but I honestly don't see the issue. Ok take the NCR dlc, if you don't deal with the fiends/PG's the quests will still be there when you come back from the dam, if you deal with them, they'll say the same thing they do if you deal with them before the dam.. Why would the DLC have to change much of this?

The DLC, well imo anyways would really not have to change much apart from a legion DLC (much more burning things and spiked heads..) They would add NEW quests, characters and possible locations as well as letting you play just as you did before the dam..

I don't see the issue here?


Because they would have to make it so the people talk about how they are gone. They would have to have locations once controlled by the Legion, filled with NCR.
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Allison Sizemore
 
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Post » Sun Sep 26, 2010 10:28 am

As you can see alot of people are also against it. We that are against it, give damn good reason as to why it would be stupid and ruin the game. How much work it would take to make a DLC to relect every single change you can do in the game, way to much to account for. So much would its really impossible to do it.

All the people that are pro open ending can't give any reason other then "It would be cool" or simple "But I want it! :ahhh:

They need to svck it up and realise that some games do come to an end. That some games try to tell a story and New Vegas tells a very good one. That the Devs said they can't and wont make a DLC to have play after the end.


And like I just stated, it wouldn't need that many changes... The "But I want it!" Is what inspires companies to make things, you must realise this? Simply shouting these people down every time and quoting an old statement that I personally haven't even seen is foolish. (no offence intended) You obviously put a lot of thought and time into your enjoyment of FO, I don't know why you would simply cover your ears and drown out the ideas?
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Sxc-Mary
 
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Post » Sun Sep 26, 2010 5:43 am

Because they would have to make it so the people talk about how they are gone. They would have to have locations once controlled by the Legion, filled with NCR.


And that would amount to a lot of work? Writing some new dialogue, re-placing some characters and some clutter adjustments? I can see this taking a lot of time if they attempted to do this for every ending at once, sure. They wouldn't -have- to do it that way though, would they?
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Nathan Maughan
 
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Post » Sun Sep 26, 2010 4:44 am

And like I just stated, it wouldn't need that many changes... The "But I want it!" Is what inspires companies to make things, you must realise this? Simply shouting these people down every time and quoting an old statement that I personally haven't even seen is foolish. (no offence intended) You obviously put a lot of thought and time into your enjoyment of FO, I don't know why you would simply cover your ears and drown out the ideas?


I don't drown out ideas. If I did I would not be here on a forum and responding to this.

"But I want it" can also case things to be crap. If the Devs included everything people wanted the game would be crap. They have to draw the line at somethings. Obsidian drew the line at having multiple endings. I am sure they were smart enought to get that in writing. Bethesda gave the ok. If they really were freaked out about fan backlash they would have forced Obsidian to make the game open ended from the start.
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Kayla Keizer
 
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Post » Sun Sep 26, 2010 9:04 am

I don't drown out ideas. If I did I would not be here n a forum and responding to this.

"But I want it" can also case things to be crap. If the Devs included everything people wanted the game would be crap. They have to draw the line at somethings. Obsidian drew the line at having multiple endings. I am sure they were smart enought to get that in writing. Bethesda gave the ok. If they really were freaked out about fan backlash they would have forced Obsidian to make the game open ended from the start.


I 100% agree, thats why I enjoy reading the ideas and perhaps pointing out cool things and maybe saying why things wouldn't work etc.. I don't see that here though, just people with ideas and then others saying "NO!" I guess the thing I'm afraid of is Bethesda/Obsidian seeing that there is a market for this, but with no idea on what the players would like to see/hate to see they release some abomination that just annoys everyone. You know what I mean?
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WYatt REed
 
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Post » Sun Sep 26, 2010 11:56 am

And that would amount to a lot of work? Writing some new dialogue, re-placing some characters and some clutter adjustments? I can see this taking a lot of time if they attempted to do this for every ending at once, sure. They wouldn't -have- to do it that way though, would they?


It would be more then just a little work. People would also complain they can't do the quests. One reason I see for wanting it is so they can finish quests they could not before the ending. If Legion take over pretty much every quest in the game can't be done.
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Eileen Collinson
 
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Post » Sun Sep 26, 2010 2:54 pm

It would be more then just a little work. People would also complain they can't do the quests. One reason I see for wanting it is so they can finish quests they could not before the ending. If Legion take over pretty much every quest in the game can't be done.


If you wanted to do those quests you wouldn't complete the game as Legion, its fairly simple. That would be the best part of it, being able to customise the game world dependant on which side you took.
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Robert Jackson
 
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Post » Sun Sep 26, 2010 11:11 am

If you wanted to do those quests you wouldn't complete the game as Legion, its fairly simple. That would be the best part of it, being able to customise the game world dependant on which side you took.


To me that makes sense but then again I am used to RPGs. Alot of people would be up in arms that they can't do the quests that get cancelled out by siding with a faction and finishing a game. Not just quests related to a faction. Small umarked quests and so on can't be done because everyone is enslaved or dead.
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Bellismydesi
 
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Post » Sun Sep 26, 2010 2:21 am

It's pretty much the only way it could go down anyways. The legion are badass slavers. If you play and side with them and DON'T realise they are going to kill/enslave the people needed for quests.. Well then it's your own damn fault lol.

Then again, the fun part for the legion would actually BE the [censored] and pillaging I think? Not so much the questing..
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Kaley X
 
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Post » Sun Sep 26, 2010 3:00 pm

wud be great if they adjusted the end a least so you can continue on seeing as you dont die and all, dont really need DLC to do that
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Farrah Lee
 
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Post » Sun Sep 26, 2010 5:17 pm

I thought it was universally agreed that open world games should be playable after the end credits. I though that was why they released broken steel for FO3.

My question is this; will they release dlc like broken steel for NV?

It really svcks that I can't use my main playthrough, I never fully explored to Mojave.

I know making the game playable after the current end would probably require making several different wastelands for after the battle, but still.

Mr. Smiley's end dialoge saying that he was going offline and that he would be back soon is what made me wonder.

no no no no no stop the topic the end will be the end i not saying were it ends at the moment is the end but you will not play past the ending when you finish this one its finished it open would because you can go any were you like to a point and do what you like to a point
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Tamika Jett
 
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