Brotherhood of Steel is... good.

Post » Thu Sep 01, 2011 7:46 pm

You told him that Bethesda has said it wasn't canon, but he completely ignored that fact, so, so be it.


Are you talking about me or the OP. Because I get the fact that BoS isn't canon at all for it totally messing with canon, lore and pretty much everything Fallout.
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Sabrina Schwarz
 
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Post » Thu Sep 01, 2011 5:45 pm

Having played Fallout 1, 2, 3, and New Vegas literally TO DEATH, I decided to delve into the two "spin-offs" of the series, Fallout Tactics, and [censored].

Starting up Fallout Tactics, the supposed "true-to-Fallout-game" I was greeted by an http://www.youtube.com/watch?v=9kxq3Rmq1ho (what?) followed by a http://www.youtube.com/watch?v=vFV1QvnLVsM&feature=related (double and triple what?). I was then plunged into some rather unintuitive gameplay, much differently than Fallout 1, 2, and 3, all of which I didn't even HAVE a manual for. Needless to say, the flawed story was not enough to get me over the learning curve and I stopped playing.

Then, the "BURNED GAME". The "black sheep" of the Fallout Franchise, and the reason "Interplay should never have the Fallout license again." I boot it up, and get greeted by a http://www.youtube.com/watch?v=ifnMjqdm4QE&feature=related This time, I'm thrown into a dispute with Raiders and townsfolk over the Junktown-esque city of Carbon. Everything's going pretty well until... the infamous "thong babe". Actually named "Raider Matron" she, in fact, sports clothing about as skimpy as the female raiders from Fallout 3 and New Vegas, with the exception of the fact that instead of sporting skimpy, lore-friendly patchwork armor, http://images2.wikia.nocookie.net/__cb20110627122131/fallout/images/b/b4/Jane.jpg. Yeah, that's kind of embarrassing. But in all fairness, I'm 2 hours into the game, and I would probably say it's somewhere in between Fallout 3 and Tactics, in overall "goodness" (on a scale of NV-2-1-3-[censored]-T:BOS). It has boss battles, that with the exception of the Giant Roboscorpion from Old World Blues, and Frank Horrigan from Fallout 2, are more nuanced than any I've seen in a Fallout game to date. The Dialogue is about as "bad" as the dialogue as Fallout 3, except in a different way (if that makes any sense).

In closing, [censored] is not a bad game. There is some clear pandering to the often-immature "console crowd" but in my opinion it's better and more reconcilable with current canon than Tactics. If you're looking for a stupid fun Fallout fix, I would recommend giving it a fair chance. And if you're one of those people who have never played it, but use the term "Burned Game" day in and day out to describe it, I would recommend Google searching "bandwagon appeal".

I'm not sure how this passed the language filter, but there ya' go. Shield the kid's eyes!

EDIT: Oh, want to know another thing that defies canon?
The soundtrack. Slayer and all the other heavy metal bands on the soundtrack never existed in the Fallout universe.
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Nina Mccormick
 
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Post » Thu Sep 01, 2011 8:26 pm

Are you talking about me or the OP. Because I get the fact that BoS isn't canon at all for it totally messing with canon, lore and pretty much everything Fallout.

Gabriel said that and had a link that said Bethesda said BoS wasn't canon. The guy quoted it and completely ignored it and decided to talk about trailers.
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Monika Krzyzak
 
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Post » Thu Sep 01, 2011 1:14 pm

1. Then they made an inconsistency with their own inconsistency.

2. And "why" is a small group of soldiers just allowed to go off on their merry adventure? BOS is very very very strict with rules, I doubt they'd send any chapter away in those conditions. As to Cain, did he prove himself then? Cause the Vault Dweller ventured into a radiation hell to retrieve research notes (IIRC) in order to be allowed in. What did Cain do?

3. What more needs to be fleshed out? America was afraid of biological and biochemical warfare so West-Tek was contracted to work on the Pan-Immunity Virion Project which later became the Forced Evolutionary Virus. After the government found out about it they immediately transfered it over to Mariposa for further testing, where soon after the bombs fell. They sent it to Mariposa for a reason, not just so they could send it away to 40 other sites. Enclave got their FEV from Mariposa when they stormed it but had to pull out due to the 2nd gen super mutants forcing them out. And in 2277 they likely had FEV left from the Oil Rig when they evacuated it. And how the hell is FEV taken from their bodies? How is a super mutant in an underdeveloped area going to get the resources to reproduce it?

4. And what's so bad about vehicles? Oil was running out, it hadn't ran out completely before the bombs hit. that they came from a military vault is an inconsistency sort of, but even then the military vault could easily be Mariposa, it was a vault by definition that was run by the US army, a military vault. Deathclaws where originally mean to be hairy, so if anything it's a correction to the lore, and that they can speak, well here are some suggestive speculations:

"Furthermore, some of them were noted to be capable of speech as early as in 2197, which means that they probably developed speech through spontaneous mutation, or were experimented on by someone other than the Enclave. Another possibility that they were designed to have an intellect and ability to speak before the Great War."
Oh and emphasis on some^.

It wasn't explained why but that doesn't mean that their design is an inconsistency at all.


1. I don't understand your point. The trailer is bad, so just disregard it. We are talking about the game, not a method of advertising it.

2. This is the same BoS that supposedly sent a bunch of Paladins on a trip on a bunch of blimps because they disagreed with their philosophy on the wasteland. Assuming you choose to play as Cain, the entire first chapter of the game is his "right of passage" into the Brotherhood of Steel. It involves far more than the trip into the glow and the killing of a couple thugs that the Vault Dweller had to go through to be accepted.

3. The chemical nature of FEV has never been fleshed out. How it interacts with cells, how it is created, and how it can be extracted has never been explicitly explained. This is moot anyway because I have not met Attis, and cannot comment on whether or not he describes his attaining of FEV.

4.The idea that there are still functioning oil-fuelled vehicles hundreds of years after a war was fought because there was virtually no fuel left is silly. The existence of hairy, speaking Deathclaws in the Midwest is silly as well. 4 fallout games in 4 different locations (5 if you count Brotherhood of Steel) have featured Deathclaws that are evolutionary the same. Their is no explanation in-game of why the Deathclaws in the Midwest are different than all of the known Deathclaws everywhere else.

Gabriel said that and had a link that said Bethesda said BoS wasn't canon. The guy quoted it and completely ignored it and decided to talk about trailers.

I ignored it because it was completely irrelevant. I'm not talking about Brotherhood of Steel's trailers, nor its canon-status. Neither of those factor into its quality as a game.
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Tarka
 
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Post » Thu Sep 01, 2011 2:47 pm

And how the hell is FEV taken from their bodies?


Through blood. with the right equipment the virus could be isolated in a sample of blood and reproduced, but like you said where would they get such sophisticated medical equipment.
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R.I.P
 
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Post » Thu Sep 01, 2011 9:19 pm

Brotherhood of Steel was made with complete disregard for Fallout lore and canon. If I remember right it was okayed by the same people that cancelled Van Buren. The people that bought out Inerplay.


This is wrong. I've explained this. People who haven't played the game have perpetuated the concept that it disregards Fallout lore based on trailers and hearsay. It doesn't. That's a fact.
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Amanda Furtado
 
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Post » Thu Sep 01, 2011 6:03 pm

I ignored it because it was completely irrelevant. I'm not talking about Brotherhood of Steel's trailers, nor its canon-status. Neither of those factor into its quality as a game.

Noe you are missing the point, I think some people dislike it as it breaks Fallout canon on all fronts, not because of gameplay and stuff like that.
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Toby Green
 
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Post » Thu Sep 01, 2011 10:56 am



Their is no explanation in-game of why the Deathclaws in the Midwest are different than all of the known Deathclaws everywhere else.


Just like there is no explanation as to how FEV got created.
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mike
 
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Post » Thu Sep 01, 2011 10:06 am

Gabriel said that and had a link that said Bethesda said BoS wasn't canon. The guy quoted it and completely ignored it and decided to talk about trailers.


BoS isn't canon.

Tactics is at least semi canon and from what I have seen Bethesda only really doesn't like the way things look. Bethesda has already confirmed the MWBoS. New Vegas might even mention them. Lonesome Road might have even more is we are lucky.

BoS ingores1950s style totally. It tries to be more 1980's then anything else. It has the Vault Dweller going off to Texas and fighting with the BoS. "I was born before the bombs fell and then the Brotherhood came."

Fans overwhelmingly hate BoS over Tactics. Bethesda has sided with the Fans on this and If they were smart would not go back on that decision.
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Kelly Tomlinson
 
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Post » Thu Sep 01, 2011 8:52 am

BoS isn't canon.

Tactics is at least semi canon and from what I have seen Bethesda only really doesn't like the way things look. Bethesda has already confirmed the MWBoS. New Vegas might even mention them. Lonesome Road might have even more is we are lucky.

BoS ingores1950s style totally. It tries to be more 1980's then anything else. It has the Vault Dweller going off to Texas and fighting with the BoS. "I was born before the bombs fell and then the Brotherhood came."

Fans overwhelmingly hate BoS over Tactics. Bethesda has sided with the Fans on this and If they were smart would not go back on that decision.

Why are you telling me?
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Lory Da Costa
 
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Post » Thu Sep 01, 2011 4:49 pm

This is wrong. I've explained this. People who haven't played the game have perpetuated the concept that it disregards Fallout lore based on trailers and hearsay. It doesn't. That's a fact.


Fans don't like how it is breaks canon. How it doesn't even try to be 1950s. How it has the Vault Dweller running off to Texas to join the BoS. "I was born before the Bombs fell and then the Brotherhood came."

Tactics does not have much in the way of inconsistencies. The only real inconsistency is saying the BoS came from a Vault. That is pretty much the only one. Other then that the rest of the game makes sense and does not break canon.

Why are you telling me?


Sorry, I was just going off what you said. I agree with you. That BoS has been called none-canon by bethesda, so there really is no point in debating it. The game is pretty much hated by the Fallout Community. Has been since it first came out. It caused the death of Fallout. It ended the series. Until Interplay finally needed money because the same morons that thought BoS was a good idea made the company broke, so they finally put Fallout up for auction.
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yermom
 
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Post » Thu Sep 01, 2011 5:10 pm

By the way, another thing people seemed to dislike is the presence of the Vault Dweller.

I just met him, the treatment of him is very respectful to his legacy from Fallout 1. He doesn't curse or talk in slang as opposed to most other characters, and he comes off as the tried and true old-man-who-wants-to-do-some-good-before-he-dies cliche. He probably has the best character design of any character I've met up until now.

Fans don't like how it is breaks canon. How it doesn't even try to be 1950s. How it has the Vault Dweller running off to Texas to join the BoS. "I was born before the Bombs fell and then the Brotherhood came."

Tactics does not have much in the way of inconsistencies. The only real inconsistency is saying the BoS came from a Vault. That is pretty much the only one. Other then that the rest of the game makes sense and does not break canon.

Have you read anything I've written so far? Inconsistent style (that's the 50's thing) is not related to canon. Yes, Brotherhood is stylistically dissimilar to other Fallout games, that doesn't mean it doesn't fit within canon. I don't care what "fans" thinks because, as I've explained, they haven't played it, and their opinions are usually based on fallacy's. The trailer is wrong, she was not born before the Bombs fell. This is the problem with people basing their opinions on trailers; if we based our opinions on trailers everyone would think that Star Wars is a space-romance, and that Ingluorious Basterds is a quick-paced, shoot-em-up action film.

And no, the Vault Dweller didn't "run off to Texas to join the BoS." He wandered (as the ending of Fallout 1 states) to Texas to live out his last years as a wastelander. Pretty believeable, in my opinion.
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Naomi Ward
 
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Post » Thu Sep 01, 2011 11:15 am

He probably misread your post or replied to the wrong post.

Anyways, The Burned Game is like:
:intergalactic: :jammasterjay: :disco: :flamed: :mohawk: :rock:

EDIT: My god, OP, you fail to realize this! The Vault Dweller never went to Texas. He went North and founded Arroyo. The reason almost everyone on this forum (you the exception) hate [censored] is because it raqes canon's dead skull and then pisses in it, with that one encounter with the Vault Dweller. Lord knows the horrible things that happened to canon in that game with the other parts.
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Rodney C
 
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Post » Thu Sep 01, 2011 11:09 am

1. I don't understand your point. The trailer is bad, so just disregard it. We are talking about the game, not a method of advertising it.

2. This is the same BoS that supposedly sent a bunch of Paladins on a trip on a bunch of blimps because they disagreed with their philosophy on the wasteland. Assuming you choose to play as Cain, the entire first chapter of the game is his "right of passage" into the Brotherhood of Steel. It involves far more than the trip into the glow and the killing of a couple thugs that the Vault Dweller had to go through to be accepted.

3. The chemical nature of FEV has never been fleshed out. How it interacts with cells, how it is created, and how it can be extracted has never been explicitly explained. This is moot anyway because I have not met Attis, and cannot comment on whether or not he describes his attaining of FEV.

4.The idea that there are still functioning oil-fuelled vehicles hundreds of years after a war was fought because there was virtually no fuel left is silly. The existence of hairy, speaking Deathclaws in the Midwest is silly as well. 4 fallout games in 4 different locations (5 if you count Brotherhood of Steel) have featured Deathclaws that are evolutionary the same. Their is no explanation in-game of why the Deathclaws in the Midwest are different than all of the known Deathclaws everywhere else.


I ignored it because it was completely irrelevant. I'm not talking about Brotherhood of Steel's trailers, nor its canon-status. Neither of those factor into its quality as a game.

1. They made an inconsistency with their own lore, doesn't matter if it's a trailer or advertising material, it's still an inconsistency in an inconsistency. (Yo dawg)

2. More believable than that a small group of soldier were sent to Texas for [censored] all reason. Never said the BOS were sane, just that they follow their code. (Damnit Styles you know more about Tactics than I do, help me out here.) But what did Cain do? Explain.

3. So the developers of a game are suppose to flesh out in detail how a virus can cause the mutations it does in a realistic manner? That's kinda asking for a bit much.

4. Where did they get the vehicles? And like I said, Deathclaws being hairy was the original design, it couldn't be done in Fallout 1 or 2 and they had to make do with the non-hairy version. It's FBOS, FO3 and NV that changed it. And so what if there is no explanation? There is no good explanation for PitTrogs, Swampfolk, burn-victim Ghouls, Slags, Wannamingo's et cetera either yet they are there. Certain mutations are isolated mutations, the standard deathclaws has manged to spread wide across a continent, the deathclaws in Tactics has not spread out that far, they're a mutant among mutants. There's absolutely no inconsistency what so ever with TactiClaws.
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Sophie Morrell
 
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Post » Thu Sep 01, 2011 2:54 pm

He probably misread your post or replied to the wrong post.

Anyways, The Burned Game is like:
:intergalactic: :jammasterjay: :disco: :flamed: :mohawk: :rock:

EDIT: My god, OP, you fail to realize this! The Vault Dweller never went to Texas. He went North and founded Arroyo. The reason almost everyone on this forum (you the exception) hate [censored] is because it raqes canon's dead skull and then pisses in it, with that one encounter with the Vault Dweller. Lord knows the horrible things that happened to canon in that game with the other parts.

The game assumes that he went North and Founded Arroyo, then went South to Texas. How is that hard to believe? Do you really believe that is "[censored] canon's dead skull and then pissing it it"? Because that's silly and you know it.

"OH MY GOD HAROLD WENT EAST TO DC! That ONE ENCOUNTER during an OPTIONAL SIDE QUEST skull-[censored] canon and then took a dump on it's shivering corpse."
That's pretty much the equivalent of what you have said.
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Lew.p
 
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Post » Thu Sep 01, 2011 1:17 pm

2. More believable than that a small group of soldier were sent to Texas for [censored] all reason. Never said the BOS were sane, just that they follow their code. (Damnit Styles you know more about Tactics than I do, help me out here.) But what did Cain do? Explain.


Hairy Deathclaws could be another species. Another experiment. Maybe the government thought normal Deathclaws could not survive in cold places like Tibet. Maybe the people just call them deathclaws. Normal Deathclaes are rare in the originals. So they could be in tactics. Just because we don't see them does not mean they are not there. They don't really break canon. They are simply not explained.

There is only one real inconsistancy with Tactics and that is saying the BoS came from a Vault other then that everything else can be explained pretty easy.

I don't see the need to go into it because the matter has already been settled. Fallout: Brotherhood of Steel never happened. The Vault Dweller Never went to Texas. Why would an old man want to leave Arroyo and go to texas to play BoS? It was a stupid game, made by stupid people. That breaks canon.

The inconsistancies with Tactics can be explained logically when people just put their minds to it. The same way people try to explain the many that are in Fallout 3. Bethesda has already confirmed there is a MWBoS.
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Jade Barnes-Mackey
 
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Post » Thu Sep 01, 2011 5:45 pm

1. The game assumes that he went North and Founded Arroyo, then went South to Texas. How is that hard to believe? Do you really believe that is "[censored] canon's dead skull and then pissing it it"? Because that's silly and you know it.

2. "OH MY GOD HAROLD WENT EAST TO DC! That ONE ENCOUNTER during an OPTIONAL SIDE QUEST skull-[censored] canon and then took a dump on it's shivering corpse."
That's pretty much the equivalent of what you have said.

1. I thought he was abducted by aliens.

2. It was a horrible thing done to the lore though.
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Janine Rose
 
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Post » Thu Sep 01, 2011 5:44 pm

The game assumes that he went North and Founded Arroyo, then went South to Texas. How is that hard to believe? Do you really believe that is "[censored] canon's dead skull and then pissing it it"? Because that's silly and you know it.



The Vault Dweller Founded Arroyo. This is confirmed by Fallout 2 and the game guides.

Did you not play Fallout 2? Did you not notice that the Vault Dweller's stuff was given to the Chosen One?
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Amysaurusrex
 
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Post » Thu Sep 01, 2011 6:04 pm

The Vault Dweller Founded Arroyo. This is confirmed by Fallout 2 and the game guides.

Did you not play Fallout 2? Did you not notice that the Vault Dweller's stuff was given to the Chosen One?

And...? I went to Spain once, I left some of my stuff there. That doesn't mean I'm going to spend the rest of my life in Spain.

The Vault Dweller killed the master. He went North and founded Arroyo. He left his vault suit there. He then went South. He ended up in Carbon, Texas. How is this a hard to grasp series of events?
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Jah Allen
 
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Post » Thu Sep 01, 2011 6:30 pm

Dude, Bethesda itsleft doesn consider BOS canon, so the Vault Dweller never went to Texas,

Well, the events never happened
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latrina
 
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Post » Fri Sep 02, 2011 12:22 am

Dude, Bethesda itsleft doesn consider BOS canon, so the Vault Dweller never went to Texas,

Well, the events never happened

This is not a hard concept to grasp.

Just because Bethesda declared it not canon, doesn't mean it can't fit within the parameters of existing canon. It had the potential to be canon, but officially it is not canon. None of that means that it contradicts canon.
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Tasha Clifford
 
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Post » Thu Sep 01, 2011 10:32 am

And...? I went to Spain once, I left some of my stuff there. That doesn't mean I'm going to spend the rest of my life in Spain.

The Vault Dweller killed the master. He went North and founded Arroyo. He left his vault suit there. He then went South. He ended up in Carbon, Texas. How is this a hard to grasp series of events?



One Reason. THE GAME ISN'T CANON!!! IT NEVER HAPPENED! IT'S THE BURNED GAME! IT WAS THE WORST FALLOUT GAME IN HISTORY OK? IT WAS INTERPLAY BIGGEST FAIL. IT'S ONE OF THE REASON'S THEIR BROKE! There, that explains it in the most Layman terms I can give.

Ranger just stop. Your not helping don't try to argue the game should be canon. Please referece the post above.
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Javaun Thompson
 
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Post » Thu Sep 01, 2011 11:51 pm

1. They made an inconsistency with their own lore, doesn't matter if it's a trailer or advertising material, it's still an inconsistency in an inconsistency. (Yo dawg)


Inconception is more like it.

EDIT: OP, what was the original point of this thread? I've re-read the main post but I can't find the part that actually makes it worth it's own thread...might as well keep on talking about canon.
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Kayla Bee
 
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Post » Thu Sep 01, 2011 1:29 pm

One Reason. THE GAME ISN'T CANON!!! IT NEVER HAPPENED! IT'S THE BURNED GAME! IT WAS THE WORSE FALLOUT GAME IN HISTORY OK? IT WAS INTERPLAY BIGGEST FAIL. THAT'S WHY THEIR BROKE! There, that explains it in the simplest terms I can give.

Wow. You are the reason I made this topic. Clearly I have failed, because your stupidity knows no bounds. I will try to explain this to you.

1. You haven't played it.
2. I know it's not canon, that is not a definitive factor in quality (see Star Wars Battlefront 2, probably the best Star Wars game to date, non canon)
3. It was not "THE WORSE FALLOUT GAME IN HISTORY OK?" I've played it. my opinion as someone who has actually played it, is that it's slightly better than tactics. Also, I think you meant "worst."
4. Interplay made a game about boogers, clearly Brotherhood of Steel is not their "BIGGEST FAIL."
5. Brotherhood of Steel was a critical success, it scored consistently above 7/10 from major reviewers.
6. No, Interplay is "broke" for many reasons, the least of which is that Brotherhood of Steel was not a huge commercial success.

Don't try to "explain it in the simplest terms I can give" (do you even speak english?) There is nothing an angry, slighty-illiterate 12 year old can explain to me about a game he hasn't played.
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Heather Stewart
 
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Post » Thu Sep 01, 2011 5:29 pm

Inconception is more like it.

EDIT: OP, what was the original point of this thread? I've re-read the main post but I can't find the part that actually makes it worth it's own thread...might as well keep on talking about canon.


Read post above. That's the most time I've ever used a shift button.
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Juan Cerda
 
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