Brotherhood of Steel's motivations in FO4

Post » Fri Nov 27, 2015 4:14 am

Well disappointing but not surprising I guess.

I felt bad for her because we have Kellog as a cyborg and she's running around with power armor grafted to her.

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Matt Bigelow
 
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Post » Fri Nov 27, 2015 2:44 pm

But he didn't have artificial legs IIRC, just implants in them.

She's a Brotherhood [censored] anyway, good riddance to her.
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Ash
 
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Post » Fri Nov 27, 2015 10:01 am

Well we don't know the canon ending for New Vegas. NCR expansion could have very well stopped at the Mojave by House and the Brotherhood's expansions in the East could be severely curtailed by the Fallout 4 ending.

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Talitha Kukk
 
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Post » Fri Nov 27, 2015 8:02 am

Obsidian actually said they'd like to do a NCR-based game set in Los Angeles/The Boneyard.

And they've said the plan was always for them to win the Mojave.

The caravaners in Fallout 4 talk about NCR's victory at Hoover Dam anyway.

So, yeah, NCR is canon like all games since it's the Good Karma one.

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Johnny
 
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Post » Fri Nov 27, 2015 6:59 am

Not to mention that we don't know about the Brotherhood controlling anything outside of the Capital Wasteland.

It's only been ten years and D.C. doesn't exactly have a massive potential recruiting pool.

In one of the terminals on the Prydwen it says that they got the power plant for it from the "aircraft carrier", I can't remember what the word before that was though which sounds to me like they marched in and forced Rivet City to give them it possibly alienating the largest settlement in the region.

The Brotherhood of Steel is not a nation nor does it appear to want to be one, it's just a roving military force that swoops in, takes what it wants, and then leaves. I don't think political control over a region is in their agenda.
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Makenna Nomad
 
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Post » Fri Nov 27, 2015 2:17 am

Elder Maxson says Doctor Li left the Brotherhood of Steel because they took over the Capital Wasteland.

"Apparently, she thought we were just going to pack up and leave after we were done. Ha!"

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Stephy Beck
 
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Post » Fri Nov 27, 2015 2:13 am


What is there to "take-over"? Outside of a few places nobody owns anything. Bullying existing authorities I can see (like I think that they did with Rivet City) and that's different to actually installing Brotherhood personnel into political offices in settlements.
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Emily Jones
 
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Post » Fri Nov 27, 2015 1:51 am

Elder Maxson seems to be taking the whole Dark Ages/Knights thing literally.

Taking over Rivet City, Megaton, and Tenpenny Towers (once it's cleared of ghouls) gives them an ample supply of serfs to provide them with food and ammunition and salvage.

And that's pretty much how it's going in Broken Steel isn't it?

The Brotherhood taking over via water control?

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Dagan Wilkin
 
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Post » Fri Nov 27, 2015 5:19 am

I imagine they're operating much like the Midwest did in Fallout tactics. Since they seem to be standing in for them.

Requiring a quota of recruits and resource tribute from each settlement in exchange for military protection (and probably purified water). And to keep the power armored troopers from roughing up their townships.

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Cat
 
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Post » Thu Nov 26, 2015 11:11 pm

Wouldn't they probably be doing what they're doing in 4 if you do their side missions, i.e. taking 'control' of settlements via extorting them for resources? Any 'political offices' in settlements mean very little anyway, since they all have extremely local influence, if any.

Edit: So basically what Lt. up there said... ;)

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Anna Watts
 
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Post » Fri Nov 27, 2015 1:28 pm


We're disagreeing on trivialities here. I am saying that the Brotherhood has "taken over" the Capital Wasteland but just not in the literal sense that they claim it as sovereign territory but rather through the use of threats and force. Fallout 4 makes it clear that Maxson's BoS is, once again, a chapter of the Brotherhood proper and not an independent entity and we also know that those guys do not annex populations and make them into Brotherhood "citizens" that they are then responsible for. Their goal is collecting loot, not administering a civilian government.

Andro has it right IMO when he says that they properly just collect supplies from the locals, probably behind a vague threat which is what they do to farmers in the Commonwealth.
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Eric Hayes
 
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Post » Fri Nov 27, 2015 1:36 pm

Maxson isn't following the pure code.

The fact Danse is a citizen of Rivert City who joined the BoS and mentions that anyone can join up points to that.

Also, there's the fact Maxson wants to take over and administrate the Commonwealth too.

So I guess we just disagree on that.

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Causon-Chambers
 
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Post » Fri Nov 27, 2015 1:38 am

In how far does Maxson contravenes the codex?

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saxon
 
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Post » Fri Nov 27, 2015 1:45 pm

He recruits Wastelanders and rules over them than being isolationist.

Which makes the BOS infinitely more effective and dangerous both.

He's also interpreted it to destroy nonhumans which is not part of the code.

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Setal Vara
 
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Post » Fri Nov 27, 2015 12:48 am

Can you show me an excerpt from the codex that proves that?

They look like this:

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Silvia Gil
 
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Post » Fri Nov 27, 2015 10:42 am

Sure, okay.

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Blaine
 
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Post » Fri Nov 27, 2015 12:49 pm

Actually it's implied that the elders altered the codex to suite their xenophobic views since the original goal Rodger Maxson had for the BOS was to introduce technology back to the common people when they were ready and they only became isolationist tech hoarders after several generations.
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Lizs
 
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Post » Fri Nov 27, 2015 6:18 am

Rhombus was the one dude who kept the BOS isolationalist, if you kill him then the BOS go to conquer the entire west coast in fallout 1

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Anthony Diaz
 
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Post » Fri Nov 27, 2015 1:02 pm

That's a wild guess.

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Breautiful
 
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Post » Fri Nov 27, 2015 1:29 pm

Man doing a brotherhood character was such an interesting journey for me this time around.

Especially with regards to the Synths, and in Particular Danse. Since I had decided quite early on, that he was a good match for my character to be with. That reveal was such a kick in the teeth, and really made me consider what my character, who had whole heartedly found her new family in the Brotherhood would do.

What made this so griping was I had literally just had her tell the railroad to F-off because she wouldn't risk her life for a *false human*. Danse loved that too. >.> But, then it just had to be Danse didn't it? I literally shouted. "Noooo!" At the TV when I heard it lol.

I mean.. I ended up saving him, and romancing him anyways, but the decision wasn't an easy one. In the end I had her take it on faith. Danse, as he believed himself to be, was the person she grew to know, and love. Manufactured or not, the feelings she had for him were real. The banishment was unfortunately unavoidable, but it was for the best. She couldn't risk the safety of her Brothers and Sisters, or Danse for that matter. ( I really hope we get to see this companion's story go further in a DLC, because I really enjoyed it.)

So.. I'm a rather Hypocritical Sentinel. And, I'm okay with that. Danse was worth it. :P

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Barbequtie
 
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Post » Fri Nov 27, 2015 11:39 am

Post limit.

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Hayley Bristow
 
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