I see.
But what I really meant to ask was: aren't there more pieces of dialogue that are dependent on TB/BM items, and that are therefore potentially broken? E.g., a quest that requires a certain item to progress by means of dialogue.
Just checkin'.
Oh, I see what you mean. Let's see if I can't put you at ease, here.
The "problem" with MWEdit (one of them, anyways) is that it can and will load a plugin without loading the master file along with it. And for whatever reason, lacking the Bloodmoon and Tribunal master files, it will take any piece of data in that plugin and strip it of all sorts of information (the body part data on the armor, the script on Hircine's Ring, the NPC IDs on the dialogue topics, etc.)
Nearly all of the Tribunal and Bloodmoon items got hosed by this problem because my mod edits nearly all of them. The only dialogue that it edits, however, are concerning the items that can be sold to the museum. Thus, those were the only ones that I needed to fix.
Yes, there's a lot of other dialogue in Tribunal and Bloodmoon, but since my mod never edited any of it, MWEdit never [censored] any of it up by [censored] up my mod.
Hope this explains everything.