Oh, yeah, don't waste expensive ingredients. Start out small with cheap ingredients brewing maybe Restore Health/Fatigue potions and wait until you are adept at Alchemy to use expensive ingredients. It can all be very time consuming but fun if it's your style.
Alchemy isn't part of my style. :tongue:
Generally, when I think of exploits, I think of things that players *could* do, but that would be very boring. And it really bothers me when any move that will net you the best possible results is the boring one, so I just remove that option. This is pretty much the approach I take to my mod in general.
Do you have alchemy as a major/minor skill? If not, then yeah, it's going to be tough. Even with all of the changes I've made, alchemy is still the one skill I just can't see myself without.
By the way, I just noticed that you and I are in the same city.
No, Alchemy is not a major/minor skill for me, they are:
Major: Destruction, Enchant, Conjuration, Alteration, Illusion
Minor: Mysticism, Restoration, Medium Armor, Marksman, Short Blade
In my case, I certainly have no shortage of potions, and I have plenty of enchantments available to use. I've basically the kind of person who finds a bunch of awesome stuff but never finds the right time to use them so they just sit there in the inventory.
But when it comes to restoring magicka, making my own potions doesn't seem like a good idea at this point.
And I did also notice you lived in Houston too many days ago. :tongue: