» Sat Jun 01, 2013 3:24 pm
I don't think I've said this enough, but I really, really, really hate whoever was responsible for assigning stats and general variety to the weapons and equipment in the game by default. I've had to revisit the equipment plugin yet again because, as someone pointed out, I haven't adjusted the values of a lot of the game's generic magic equipment from which I *have* edited the values of its base equipment, leading to some weirdness. While I was in there, I decided to take a crack at a rather important issue that i've yet to address, which is weapon reach.
Here are the values I ended up with:
Dagger 1.00 (instead of 1.0)
Tanto 1.00 (instead of 1.0)
Club 1.25 (instead of 1.0)
Wakizashi 1.25 (instead of 1.0)
Mace 1.50 (instead of 1.0)
Shortsword 1.50 (instead of 1.0)
War Axe 1.50 (instead of 1.0)
Halberd 1.75 (instead of 1.8)
Longsword 1.75 (instead of 1.0)
Staff 1.75 (instead of 1.50/1.80)
2-Handed Sword 2.00 (instead of 1.0)
Battle Axe 2.00 (instead of 1.0)
Katana 2.00 (instead of 1.50)
Spear 2.00 (instead of 1.8)
War Hammer 2.00 (instead of 1.50)
Notice the *complete* lack of variety in the original settings. Nice going, Bethesda. The fact that you got paid money for this really chaps my ass.