Buff the Feline

Post » Wed May 29, 2013 1:44 pm

No message body, just subject. Do it Crytek.
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Brandon Bernardi
 
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Post » Wed May 29, 2013 8:26 pm

Video with feline gameplay? From you :3
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Rodney C
 
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Post » Wed May 29, 2013 10:08 am

Jeez this is the 2nd request for gameplay in less than a week! I'm flattered!

I will see about doing something, I have **** recording software.


How come people INSIST the Feline is only usable with rapid fire when the Feline already has a max rate of fire? It's because it needs to have more damage output!
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Michael Korkia
 
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Post » Wed May 29, 2013 6:42 pm

Oh please, it's already a meat shredder at close range do not buff it.
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Queen of Spades
 
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Post » Wed May 29, 2013 1:43 pm

Oh please, it's already a meat shredder at close range do not buff it.

Agreed. It's intended for CQC and it does it's job well.
Not meant to be a sniper.
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Lily Evans
 
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Post » Wed May 29, 2013 12:08 pm

I do prefer to get on a 1on1 with a scar/laser with my rapidfire/FY as I never stand a chance against the Feline.If anything it needs to be nerfed.
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Robert Devlin
 
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Post » Wed May 29, 2013 8:16 pm

Feline is decent, Loses to a typhoon within melee range, but anything beyond is Feline Territory, (Feline still rips SCAR users to shreds in CQC).

The Feline is only good at close-Medium range. It isn't the laser beam of death like it was in Crysis 2, If you want a laser beam of easy mode, The Scar is still intact.
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Nicholas C
 
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Post » Wed May 29, 2013 2:40 pm

The Feline should have the most effective range of all the SMG's. It sure seems like anything over 15 feet is going to take the full clip. Also adding the Suppressor to it is terrible and having to use rapid fire is ironic.
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Hot
 
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Post » Wed May 29, 2013 9:54 pm

Was Feline buffed in a recent patch or something? I thought it always lost to Scar, Scarab and Typhoon even in CQC (and therefore all ranges).

The damn thing also runs out of ammo long before it's possible to get Max Nanosuit unless you were extremely efficient with headshots (or got lucky and found ammo.)
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Brittany Abner
 
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Post » Wed May 29, 2013 11:24 am

Was Feline buffed in a recent patch or something? I thought it always lost to Scar, Scarab and Typhoon even in CQC (and therefore all ranges).

The damn thing also runs out of ammo long before it's possible to get Max Nanosuit unless you were extremely efficient with headshots (or got lucky and found ammo.)
No it was not but they removed point blank damage multiplier from SCAR.

The Feline should have the most effective range of all the SMG's. It sure seems like anything over 15 feet is going to take the full clip. Also adding the Suppressor to it is terrible and having to use rapid fire is ironic.
Feline is the only SMG, SCARAB is a carbine and Typhoon not really a SMG despite being called it in the MP, in SP it's actually called multi-barrel stacked projectile gun
Image

And here's the SCARAB as carbine
Image
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e.Double
 
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