Bug: Every player and world function buggle...uggled.

Post » Sat Nov 28, 2015 11:32 am

Want to open your pip-boy whenever you want? NO!

Want next gen graphics? NO!

It's okay we don't have those because of everything being interactive on the map. *tries to put an ashtray onto a coffee table: falls through the map. NO!

No max level... Yay!! Enemy spawns diminished or become non existent after the game ends. End game??? NO!

End game legendary weapon scaling?? NO! (15 burn points to a level 65 ghoul mean about as much as this post. Jack [censored].

Want a difficult mini game even harder than master locks? Try putting a settlement wall beside another with no visual interferences!! One mm off and that's a red block for you!! NO!

Got 24 people with 25 beds, 26 food and 40 water at your settlement with 20 tier three shops at your settlement? No you don't. When you leave such a settlement you actually have 43 and you're pissing them right off. Good job!! NO!

Want to fast travel to that USS ship and talk to that robot up top to hand in missions? Enjoy the one minute fast travel... The load time to get into the ship... Then the load to the top of the ship. GOOD JOB. NNNNO!

Be lazy and stick with creation engine for your next release and see how many people buy your game. I double dare you. I'm furious.

Piss weak dialogue, pretend X Y or B effects your actions, an almost forced faction decision for people with main bases at The Castle. Poorly executed story; I'm quite frankly disgusted. What on earth were you thinking??

This is the game New Vegas was meant to be. I despise the fact sales are doing so well because it means minimal effort for the following fallout and sky rim.

Please public grow a brain and stop pre-ordering!!
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Kara Payne
 
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