Bug or Not?, Problem with Light (Spotlights)

Post » Fri Dec 04, 2015 8:52 pm

See this video and tell me if is normal or not, the light in sanctuary is different and more cool, and in castle is so dark.

youtu . be/RLXHrxRqE2w

User avatar
Horror- Puppe
 
Posts: 3376
Joined: Fri Apr 13, 2007 11:09 am

Post » Sat Dec 05, 2015 2:46 am

I'm watching the video. It's hard to for to tell what the problem is, but are you lights just too far from the nearest power conduit?

User avatar
Alisia Lisha
 
Posts: 3480
Joined: Tue Dec 05, 2006 8:52 pm

Post » Sat Dec 05, 2015 7:03 am

u mean the light doesnt produce a cone of light effect right???

User avatar
Kit Marsden
 
Posts: 3467
Joined: Thu Jul 19, 2007 2:19 pm

Post » Fri Dec 04, 2015 6:15 pm

The light produce the effect, but is so dark, in sanctuary is more bright.

User avatar
jason worrell
 
Posts: 3345
Joined: Sat May 19, 2007 12:26 am

Post » Sat Dec 05, 2015 12:38 am

Oh I think I get it. Maybe this needs more research. Sanctuary is supposed to be a "safe place", but the castle is not. Maybe they have different lighting rules. For example, in the same weather at the same time of the night, are both places equally illuminated? Or does sanctuary have more natural night lighting than the castle?

User avatar
Alan Cutler
 
Posts: 3163
Joined: Sun Jul 01, 2007 9:59 am

Post » Sat Dec 05, 2015 7:34 am

But the other lights illuminate the same way, there is no difference by location, are only those lights.

User avatar
Sabrina Steige
 
Posts: 3396
Joined: Mon Aug 20, 2007 9:51 pm

Post » Sat Dec 05, 2015 1:03 am

I see now. I'd try it on my game but I'm five hours from home. Maybe someone else can try. I could in... um... 24 hours haha.

User avatar
Heather beauchamp
 
Posts: 3456
Joined: Mon Aug 13, 2007 6:05 pm

Post » Fri Dec 04, 2015 4:37 pm

that must be a bug, however on Xbox One I've built plenty of lights in the castle and they've all worked try placing them closer to a power cable or connector maybe, otherwise looks like a bug

User avatar
evelina c
 
Posts: 3377
Joined: Tue Dec 19, 2006 4:28 pm

Post » Fri Dec 04, 2015 10:38 pm

I have noticed this problem also, but only with spotlights. I will return to a settlement I placed spotlights in and they will not shine a cone like effect on surroundings. The light is on (but very dim) but does not illuminate whatever it scans. Only way I can get the effect back is to go into workshop mode, select it as if I was going to move it, and then just place it back down. Light and effect turns on and works grrr? very annoying because I love the look that spotlights create.

User avatar
Jonathan Egan
 
Posts: 3432
Joined: Fri Jun 22, 2007 3:27 pm

Post » Sat Dec 05, 2015 5:08 am


Ditto. Have sams issue and only with spotlights. Shines just fine when placed, but after leaving settlement and returning, light no longer emits even though spotlight still scanning.

My semi-workaround is to hook up interval switch pylon between spotlights and power source, and a terminal. Program spotlights to max ON 10sec, min off 1 sec. This forces a power on/off state very briefly for 1sec every 10 (about every 3 side to side sweeps)

This way, spotlights are always on and working when i return to settlement - it is essentially a hack to force the same 'reset' as if you went into build mode and picked up/placed down again.
User avatar
Lynne Hinton
 
Posts: 3388
Joined: Wed Nov 15, 2006 4:24 am


Return to Fallout 4