I'm having a problem with custom collision. I've created a new potion bottle in 3ds max, exported via the latest nif exporter folloving this tutorial:
http://cs.gamesas.com/constwiki/index.php/3ds_Max:_Misc_Items
As far as I can tell the collision looks OK in Nifskope, but in-game it's very buggy, sometimes the items falls through the floor, sometimes not etc...
I've tried a few things, but I don't really know much about nifskope collision...
Here's the .nif I'm using:
http://rapidshare.com/files/361077432/skoomabottle.nif
I know I could copy beth's collision for the bottle, but that won't solve the problem for any future objects...
Thanks for any help.