2 bugs with geck since i re installed

Post » Wed Dec 14, 2011 3:10 am

hi folks
the 2 problems i have with the geck are as follows i tryed all the solutions listed int he forum relating to ballowmasterload=0/1 and still cant get my geck to accept multi masters but that is a minor problem at he moment
the biggy is that i can load a mod and enter the created rooms but i cant do anything in th erooms i know there is still the small bug with the room rendering line i need to fix i do see the roombound but not wat is in it but outside the roombound i can not manipulate anything

i dont know if it is somehow related to the geck not being written for win7 or if there is something wrong that i can fix in the ini file to solve this bug had beenn looking forward to continue on the project i am workign on.

looks liek its the 64 bit version if i read the system info corectly
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no_excuse
 
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Post » Wed Dec 14, 2011 7:07 am

Are you using Windows 7 64-bit?

As for the multiple masters, what file did you edit? There are three or four different ini files, two are in your C:\Users\\Documents\My Games\FalloutNV where is the name you use when you log into Windows. I think you have to edit all of the files, otherwise Steam will overwrite your edits with a "clean" version of one of the GeckDefault files.
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Angelina Mayo
 
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