But lately, I've been tempted.
So here's what I'm thinking. Advice welcome!
Race will be Imperial. The skill bonuses fit the concept perfectly, and it's a good fit for RP purposes - I'm thinking this guy came to Skyrim from Cyrodiil, having served in the Legion as a battlemage in skirmishes around the Empire. Voice of the Emperor is also useful, I find.
Skills:
Restoration - for healing and the occasional ward while I blast away with a staff in the other hand.
Destruction - primary ranged damage (supplemented by staves)
Heavy Armor
I intend to work up Encanting, but not to go crazy with it.
... and then I'm torn. I don't think I want any more magic skills for this build. Illusion and Conjuration are powerful, but don't seem to quite fit. They seem too subtle I guess, and this guy is intended to be about as subtle as a sack of bricks.
Alteration seems redundant; I'd rather not spam tons of Oakflesh just to get to Paralyze.
I need (I think) a method of up-close damage, to really put the 'battle' in this battlemage. So I'm thinking of carrying around a 2-handed weapon. I've never used magic + 2-hander before, and I know it will have some challenges (having to put away a weapon in order to cast), but I imagine I'll do a lot of casting at range first, then switch when enemies close.
Question is, which 2-handed weapon best fits the concept of a battlemage? Greatsword, Battleaxe or Warhammer?
Aside from that, I intend to use plenty of magical gear - staves & scrolls - to augment my abilities.
Any other thoughts on battlemagery in general?