Well, how about this? Remember the way you were able to build your house in Morrowind? You go out, find/buy/earn a deed or piece of land, and then through some fashion get a hold of someone to come out and build your place. Based on the money you put forth, you can pick certain options, like how you picked things for in Oblivion but a bit more decision oriented.
Size .style.Special features etc.
To top it all off, you could get some 'Blueprints', like some sketches done by someone that would show the finished version of the inside/outside of your home.
Just some thoughts that sounded not to bad. Not horrible atleast, and not really Simsy for those not interested in that stuff. You could customize to a point, and still get what you want. :foodndrink:
*did some snipping*
I thought this was a really interesting idea and brought my mind to the original might and magic games where you could buy additions for your castle that would be attacked every so often
Here, you'd get a basic sized house, put money into it and, (two different ideas here,) you choose the specific additions (wizard's tower, alchemist's lab, warrior's training ground) |OR| your additions are determined by the skills and perks you gain
All of the things you choose (furniture, additions, etc.) would be chosen from an in-game blueprint in a menu.
This would allow a minimal involvement, maximum enjoyment
PERHAPS: Every once and a while you get a quest update telling you your home is under attack and you get to defend it, again, tentative on that...
btw: I deserve a Fishy Stick...