» Thu Jul 08, 2010 10:09 am
see, this is going along with my idea to allow thieves and stuff.
It would be more for a "wasteland sim". which I would TOTALY play.
Instead of being the undisputed "hero of the wastes", you would play just another wastelander, and you'd have to work your way up to significance in the waste. either work up to being a mercenary, a powerful raider, a gang leader, an owner of a town (think tenpenny, or paradise falls), or whatever. I think that would be a great aspect. but alas, this is the wrong forum for this, as fallout NV will be very similar in gameplay to Fallout 3. there won't be any serious gameplay tangents. the largest change IMO will be the faction/reputation-based gameplay.
But yeah, I do like this idea. I want to fully immerse myself in the wasteland, to see how I would actually fare. Have to actually learn skills by trial and error, become stronger by actually exercising/eating well, if you don't eat, you lose weight and energy, if you eat too much you become fat and rather lethargic. You could actually chose to play the game as a merchant, and just make a lot of money, and the game would change to suit your class. for instance, you wouldn't get battle-heavy quests, you'd get diplomatic, or trading quests. (sell xxx amount of goods, or visit this, this, and this town, etc)
But really, that sounds more like a fallout sim than an actual fallout game. soo.. yeah. don't hold your breath :/ (though I really do wish someone would make a game like this.)