I'm currently building my first quest and have nearly everything in place. I'm hung up on a few things which I will outline below. I would like to conquer them one by one so that I can learn how things are done in the process. Thanks for any help given!
First some background on what I have so far....
I'm building up a quest for the mod http://www.nexusmods.com/skyrim/mods/38392/? so the NPC (Van) is not running around like a lunatic killing everything. I currently have him set up on a schedule so if you arrive at the location it needs to be between the hours of 10am and 8pm; else he'll be in the locked up cabin sandboxing.
The dialogue is pretty much complete (without voice for now). Initially, Van will greet you when you're in view and start a conversation. After this conversation ends the quests advances to one of two stages until you've killed him and Jaggarsfeld is yours.
What I need help with
- Start Quest via map marker discovery
- Aliases (a foreign...everything to me)
- "Return Dialogue option"
- Transferring ownership to player
- For reference, here is the dev version of the mod: https://mega.nz/#!xpl33QIb!3m4fh6Vf-N8B1OBP6ZlJ0srzcMbW43cv92LBkNol574
- You can COC to the location: HuntHall (and then exit)
- Quest Name: HCJaggarsfeld
The first thing I have yet to figure out is starting the quest. I don't want the quest to run at game start and the quest should end at the death of Van so nothing is using up memory needlessly. The best option I could come up with was to start the quest upon discovering the map marker. This, I haven't figured out yet. A user on Nexus suggested I start it using a location change in the story manager so I've set everything up according to https://www.youtube.com/watch?v=UhpzyEyrpog and the one that follows it https://www.youtube.com/watch?v=Je7b8BFWIBQ. But it's not working. It could have something to do with aliases, of which I'm not familiar with. The location is discovered, but no quest starts.