Its good and i love the ideas but it could become fallout with guns and that would be bad.
Yes and no it could also go off your reapair rate too. Less the repair rate the more items you need of said item you would need to make 1 weapon.
And more realistic weapon ballistics and damage.
Shooting someone or Animal with a well placed rifle shot at long distance to the head=DEAD
Shooting someone or Animal with a well placed pistol shot at short distance to the head=DEAD.
Leather armor possibly help against bladed weapons and shrapnel from an explosive at med distance, but will not stop any bullets.
Metal Armor better protection from bladed weapons and explosions near you, but will not stop a bullet.
Legion Armor=Football padding is not bullet proof
NCR battle Armor=possibly bullet proof with pistols, but not with high power rifles.
Brotherhood of Steel Power Armor possibly bullet proof and possible high power rifle proof at far distance, but not up close or 50cal proof.
Someone wearing clothing to any weapon=Swiss cheese.
I should not need to uses armor piercing bullets for anyone except Robots or Brotherhood of steal if I am not using a 50 Cal. Plus a 50Cal can penetrate wood, brick or concrete. So if X enemy is hiding behind a concrete slap or a side of a wooden building and I shoot at that spot my 50 cal should go right threw it and still kill the target behind it
.